grorp 70e169f165 Drop fixed pipeline lighting stuff (#15165) há 1 mês atrás
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3d_interlaced_merge 1abb83b1ab Use vec4 for varTexCoord in interlaced shader (#11004) há 3 anos atrás
Irrlicht 6f275e2ba0 Remove dead code in COpenGL3MaterialBaseCB há 1 mês atrás
bloom_downsample 9b24041394 Improve bloom effect (#12916) há 2 anos atrás
bloom_upsample 9b24041394 Improve bloom effect (#12916) há 2 anos atrás
blur_h 8093044f07 Support OpenGL 3 (#13321) há 10 meses atrás
blur_v 8093044f07 Support OpenGL 3 (#13321) há 10 meses atrás
cloud_shader 70e169f165 Drop fixed pipeline lighting stuff (#15165) há 1 mês atrás
default_shader ff6dcfea82 Implement rendering pipeline and post-processing (#12465) há 2 anos atrás
extract_bloom e0d4a9d575 Make volumetric light effect strength server controllable há 10 meses atrás
fxaa 03e600a721 Fix whitespaces há 2 meses atrás
minimap_shader e9233bc169 Fix typo in minimap bumpmapping shader (#14280) há 9 meses atrás
nodes_shader a9a0f1e129 Fix GLES shader precision issues (#14516) há 7 meses atrás
object_shader 70e169f165 Drop fixed pipeline lighting stuff (#15165) há 1 mês atrás
second_stage 6c0b8229ec Fix artifacts with bloom + tonemapping on ogles2 (#14688) há 5 meses atrás
selection_shader ff6dcfea82 Implement rendering pipeline and post-processing (#12465) há 2 anos atrás
shadow_shaders a5d29fa1d4 Implement shadow offsets for the new SM distortion function (#12191) há 2 anos atrás
stars_shader 70e169f165 Drop fixed pipeline lighting stuff (#15165) há 1 mês atrás
update_exposure 6d45c243f8 Add dynamic exposure correction (#12959) há 1 ano atrás
volumetric_light e0d4a9d575 Make volumetric light effect strength server controllable há 10 meses atrás