grorp 70e169f165 Drop fixed pipeline lighting stuff (#15165) hai 1 mes
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3d_interlaced_merge 1abb83b1ab Use vec4 for varTexCoord in interlaced shader (#11004) %!s(int64=3) %!d(string=hai) anos
Irrlicht 6f275e2ba0 Remove dead code in COpenGL3MaterialBaseCB hai 1 mes
bloom_downsample 9b24041394 Improve bloom effect (#12916) %!s(int64=2) %!d(string=hai) anos
bloom_upsample 9b24041394 Improve bloom effect (#12916) %!s(int64=2) %!d(string=hai) anos
blur_h 8093044f07 Support OpenGL 3 (#13321) hai 10 meses
blur_v 8093044f07 Support OpenGL 3 (#13321) hai 10 meses
cloud_shader 70e169f165 Drop fixed pipeline lighting stuff (#15165) hai 1 mes
default_shader ff6dcfea82 Implement rendering pipeline and post-processing (#12465) %!s(int64=2) %!d(string=hai) anos
extract_bloom e0d4a9d575 Make volumetric light effect strength server controllable hai 10 meses
fxaa 03e600a721 Fix whitespaces hai 2 meses
minimap_shader e9233bc169 Fix typo in minimap bumpmapping shader (#14280) hai 9 meses
nodes_shader a9a0f1e129 Fix GLES shader precision issues (#14516) hai 7 meses
object_shader 70e169f165 Drop fixed pipeline lighting stuff (#15165) hai 1 mes
second_stage 6c0b8229ec Fix artifacts with bloom + tonemapping on ogles2 (#14688) hai 5 meses
selection_shader ff6dcfea82 Implement rendering pipeline and post-processing (#12465) %!s(int64=2) %!d(string=hai) anos
shadow_shaders a5d29fa1d4 Implement shadow offsets for the new SM distortion function (#12191) %!s(int64=2) %!d(string=hai) anos
stars_shader 70e169f165 Drop fixed pipeline lighting stuff (#15165) hai 1 mes
update_exposure 6d45c243f8 Add dynamic exposure correction (#12959) hai 1 ano
volumetric_light e0d4a9d575 Make volumetric light effect strength server controllable hai 10 meses