Hajime Hoshi
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599571c7a7
ebiten: add geoM argument to DrawFinalScreen
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2 years ago |
Hajime Hoshi
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30cc36b1ba
ebiten: add FinalScreenDrawer
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2 years ago |
Hajime Hoshi
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f15536e8de
ebiten: refactoring: remove imageDumperGame
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2 years ago |
Hajime Hoshi
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25ae96db89
internal/ui: move screenScaleAndOffsets to the ebiten package
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2 years ago |
Hajime Hoshi
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1ff4918390
ebiten: rename receivers
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2 years ago |
Hajime Hoshi
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4bd3a9ef8f
internal/ui: refactoring: move the screen rendering logic to ebiten package
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2 years ago |
Hajime Hoshi
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d00bd1cb16
internal/ui: refactoring: move `setVerticesCache` to ui.Image
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2 years ago |
Hajime Hoshi
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6b23a94ae2
ebiten: bug fix: resolveSetVerticesCacheIfNeeded was not called for the offscreen
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2 years ago |
Hajime Hoshi
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bac34a4474
ebiten: add NewImageWithOptions and NewImageOptions
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2 years ago |
Hajime Hoshi
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116e131ccf
internal/atlas: rename ImageTypeIsolated -> ImageTypeUnmanaged
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2 years ago |
Hajime Hoshi
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81f91658ff
internal/atlas: refactoring: remove SetVolatile and SetIsolate
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2 years ago |
Hajime Hoshi
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5c7917897c
internal/ui: refactoring: move the logic in gameForUI to context
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2 years ago |
Hajime Hoshi
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8e40b2562e
internal/ui: remove an error returning value from Game.Draw
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2 years ago |
Hajime Hoshi
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e78f34aa26
internal/ui: add Image
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2 years ago |
divVerent
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ea35296be7
ebiten: provide `SetScreenFilterEnabled`, a way to disable the default screen filter (#1997)
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2 years ago |
Hajime Hoshi
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cc1fd437a1
ebiten: move comments
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2 years ago |
Hajime Hoshi
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352fd76312
ebiten: optimization: use FilterNearest for an integer scale
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2 years ago |
Hajime Hoshi
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b695cb928a
internal/ui: remove RunWithoutMainLoop in non-mobile environments
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2 years ago |
Hajime Hoshi
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0529fa955e
ebiten: refactoring: remove the global variable theGameForUI
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2 years ago |
Hajime Hoshi
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82b9f7dc56
ebiten: refactoring: remove setScreenClearedEveryFrame
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2 years ago |
Hajime Hoshi
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0c1c40995c
internal/ui: rename types and members: uiContext -> gameForUI
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2 years ago |