cmd
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
media
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
.gitignore
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
camera.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
collider.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
debug.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
elipse.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
engine.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
errors.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
go.mod
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
go.sum
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Implemented dynamic layering. (should think of optimizations because it requires to sort objects every frame.
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2023-08-31 11:29:37 +03:00 |
img.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
keys.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
line.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
math.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
matrix.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
misc.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
mkfile
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A bit directory refactoring.
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2023-10-12 20:25:26 +03:00 |
object.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
polygon.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
ray.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
readme.md
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
rect.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
shader.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
sprite.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
time.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
transform.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
triangle.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |
vector.go
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Rebranding.
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2023-10-23 15:47:27 +03:00 |