High level graphics, UI or game engine

surdeus ab8a3f3387 feat: shorter names for events. 3 months ago
ax cde993db48 ... 3 months ago
cmd ab8a3f3387 feat: shorter names for events. 3 months ago
cx 234f4f4d0c refactoring. 3 months ago
media 8fcb1c2dc5 feat: added the collision groupping to increase performance and make resolving simpler. 8 months ago
mx cde993db48 ... 3 months ago
ox 7c6f8f8f45 feat: keep working on Tags. 3 months ago
.gitignore 27b803e4e5 Rebranding. 11 months ago
bg.go e78a0d9881 feat: added the grid to the cmd/test. 7 months ago
btest.sh e697383867 rename. 4 months ago
camera.go cde993db48 ... 3 months ago
context.go 8a57cfe9e6 feat: better debugging messaging interface. 3 months ago
debug.go 27b803e4e5 Rebranding. 11 months ago
draw.go cde993db48 ... 3 months ago
engine.go ab8a3f3387 feat: shorter names for events. 3 months ago
errors.go 0abd485f55 feat: made spawning and deleting faster. 3 months ago
event.go ab8a3f3387 feat: shorter names for events. 3 months ago
fmt.go 88c1aa9577 feat: trying to fix the vertical lines collisions. 8 months ago
go.mod 234f4f4d0c refactoring. 3 months ago
go.sum 234f4f4d0c refactoring. 3 months ago
img.go 234f4f4d0c refactoring. 3 months ago
keep.go 234f4f4d0c refactoring. 3 months ago
keys.go 067a127721 feat: too much to describe. 9 months ago
layer.go cde993db48 ... 3 months ago
math.go cde993db48 ... 3 months ago
misc.go 27b803e4e5 Rebranding. 11 months ago
mouse.go 067a127721 feat: too much to describe. 9 months ago
object.go 7c6f8f8f45 feat: keep working on Tags. 3 months ago
objects.go 7c6f8f8f45 feat: keep working on Tags. 3 months ago
readme.md a9a4764432 Rebranding. 10 months ago
shader.go 234f4f4d0c refactoring. 3 months ago
short.go 234f4f4d0c refactoring. 3 months ago
tag.go 7c6f8f8f45 feat: keep working on Tags. 3 months ago
text.go cde993db48 ... 3 months ago
time.go f2d7feb8a4 feat: implemented basic animation. (very raw) 8 months ago
vector.go cde993db48 ... 3 months ago
vertice.go cde993db48 ... 3 months ago

readme.md

gg

Insert here a gopher, please

Golang Graphics, Gopher Games or Good Game engine for 2D applications.

Basing on ebiten.