2023-02-17 07:04:29 +03:00
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package main
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import (
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"github.com/surdeus/gox/src/gx"
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"github.com/hajimehoshi/ebiten/v2/examples/resources/images"
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"bytes"
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"log"
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2023-02-17 07:04:29 +03:00
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)
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2023-02-17 16:40:46 +03:00
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type Player struct {
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*gx.Sprite
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}
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2023-02-17 23:51:40 +03:00
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var (
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playerImg *gx.Image
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)
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2023-02-17 16:56:15 +03:00
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func NewPlayer() *Player {
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return &Player{
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Sprite: &gx.Sprite{
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Object: &gx.Object{
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T: gx.Transform {
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P: gx.Vector{100, 150},
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S: gx.Vector{5, 5},
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RA: gx.Vector{200, 200},
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},
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},
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Image: playerImg,
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},
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}
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2023-02-17 16:40:46 +03:00
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}
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2023-02-17 23:51:40 +03:00
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func (p *Player) Update(e *gx.Engine) {
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//p.Sprite.Object.T.P.Y += 40 * e.DT()
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dt := e.DT()
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c := e.Camera()
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//c.Object.T.P.X += 40 * dt
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//c.Object.T.S.X += .01 * dt
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c.Object.T.R += .2 * dt
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}
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2023-02-17 07:04:29 +03:00
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func main() {
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e := gx.New(&gx.WindowConfig{
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Title: "Test title",
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Width: 480,
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Height: 320,
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})
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2023-02-17 23:51:40 +03:00
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var err error
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playerImg, err = gx.LoadImage(bytes.NewReader(images.Runner_png))
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if err != nil {
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log.Fatal(err)
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}
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2023-02-17 16:56:15 +03:00
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e.Add(0, NewPlayer())
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e.Run()
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}
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