mirror of
https://github.com/caddyserver/caddy.git
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e76405d550
* right side in tls ln * remove ParseNetworkAddressFromHostPort * ignore placeholder port * remove println * update test cases (!!!) * [] * comment * Trim * err * Update addresses.go * revert na.JoinHostPort * Update listeners.go
699 lines
23 KiB
Go
699 lines
23 KiB
Go
// Copyright 2015 Matthew Holt and The Caddy Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package caddy
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import (
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"context"
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"crypto/tls"
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"errors"
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"fmt"
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"io"
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"io/fs"
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"net"
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"net/netip"
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"os"
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"github.com/quic-go/quic-go"
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"github.com/quic-go/quic-go/http3"
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"github.com/quic-go/quic-go/qlog"
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"go.uber.org/zap"
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"golang.org/x/time/rate"
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"github.com/caddyserver/caddy/v2/internal"
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)
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// NetworkAddress represents one or more network addresses.
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// It contains the individual components for a parsed network
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// address of the form accepted by ParseNetworkAddress().
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type NetworkAddress struct {
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// Should be a network value accepted by Go's net package or
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// by a plugin providing a listener for that network type.
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Network string
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// The "main" part of the network address is the host, which
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// often takes the form of a hostname, DNS name, IP address,
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// or socket path.
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Host string
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// For addresses that contain a port, ranges are given by
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// [StartPort, EndPort]; i.e. for a single port, StartPort
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// and EndPort are the same. For no port, they are 0.
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StartPort uint
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EndPort uint
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}
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// ListenAll calls Listen for all addresses represented by this struct, i.e. all ports in the range.
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// (If the address doesn't use ports or has 1 port only, then only 1 listener will be created.)
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// It returns an error if any listener failed to bind, and closes any listeners opened up to that point.
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func (na NetworkAddress) ListenAll(ctx context.Context, config net.ListenConfig) ([]any, error) {
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var listeners []any
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var err error
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// if one of the addresses has a failure, we need to close
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// any that did open a socket to avoid leaking resources
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defer func() {
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if err == nil {
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return
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}
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for _, ln := range listeners {
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if cl, ok := ln.(io.Closer); ok {
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cl.Close()
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}
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}
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}()
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// an address can contain a port range, which represents multiple addresses;
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// some addresses don't use ports at all and have a port range size of 1;
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// whatever the case, iterate each address represented and bind a socket
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for portOffset := uint(0); portOffset < na.PortRangeSize(); portOffset++ {
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select {
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case <-ctx.Done():
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return nil, ctx.Err()
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default:
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}
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// create (or reuse) the listener ourselves
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var ln any
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ln, err = na.Listen(ctx, portOffset, config)
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if err != nil {
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return nil, err
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}
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listeners = append(listeners, ln)
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}
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return listeners, nil
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}
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// Listen is similar to net.Listen, with a few differences:
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//
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// Listen announces on the network address using the port calculated by adding
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// portOffset to the start port. (For network types that do not use ports, the
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// portOffset is ignored.)
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//
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// First Listen checks if a plugin can provide a listener from this address. Otherwise,
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// the provided ListenConfig is used to create the listener. Its Control function,
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// if set, may be wrapped by an internally-used Control function. The provided
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// context may be used to cancel long operations early. The context is not used
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// to close the listener after it has been created.
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//
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// Caddy's listeners can overlap each other: multiple listeners may be created on
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// the same socket at the same time. This is useful because during config changes,
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// the new config is started while the old config is still running. How this is
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// accomplished varies by platform and network type. For example, on Unix, SO_REUSEPORT
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// is set except on Unix sockets, for which the file descriptor is duplicated and
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// reused; on Windows, the close logic is virtualized using timeouts. Like normal
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// listeners, be sure to Close() them when you are done.
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//
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// This method returns any type, as the implementations of listeners for various
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// network types are not interchangeable. The type of listener returned is switched
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// on the network type. Stream-based networks ("tcp", "unix", "unixpacket", etc.)
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// return a net.Listener; datagram-based networks ("udp", "unixgram", etc.) return
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// a net.PacketConn; and so forth. The actual concrete types are not guaranteed to
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// be standard, exported types (wrapping is necessary to provide graceful reloads).
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//
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// Unix sockets will be unlinked before being created, to ensure we can bind to
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// it even if the previous program using it exited uncleanly; it will also be
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// unlinked upon a graceful exit (or when a new config does not use that socket).
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// Listen synchronizes binds to unix domain sockets to avoid race conditions
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// while an existing socket is unlinked.
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func (na NetworkAddress) Listen(ctx context.Context, portOffset uint, config net.ListenConfig) (any, error) {
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if na.IsUnixNetwork() {
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unixSocketsMu.Lock()
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defer unixSocketsMu.Unlock()
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}
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// check to see if plugin provides listener
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if ln, err := getListenerFromPlugin(ctx, na.Network, na.Host, na.port(), portOffset, config); ln != nil || err != nil {
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return ln, err
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}
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// create (or reuse) the listener ourselves
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return na.listen(ctx, portOffset, config)
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}
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func (na NetworkAddress) listen(ctx context.Context, portOffset uint, config net.ListenConfig) (any, error) {
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var (
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ln any
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err error
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address string
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unixFileMode fs.FileMode
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)
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// split unix socket addr early so lnKey
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// is independent of permissions bits
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if na.IsUnixNetwork() {
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address, unixFileMode, err = internal.SplitUnixSocketPermissionsBits(na.Host)
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if err != nil {
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return nil, err
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}
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} else if na.IsFdNetwork() {
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address = na.Host
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} else {
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address = na.JoinHostPort(portOffset)
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}
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if strings.HasPrefix(na.Network, "ip") {
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ln, err = config.ListenPacket(ctx, na.Network, address)
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} else {
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if na.IsUnixNetwork() {
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// if this is a unix socket, see if we already have it open
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ln, err = reuseUnixSocket(na.Network, address)
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}
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if ln == nil && err == nil {
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// otherwise, create a new listener
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lnKey := listenerKey(na.Network, address)
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ln, err = listenReusable(ctx, lnKey, na.Network, address, config)
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}
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}
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if err != nil {
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return nil, err
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}
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if ln == nil {
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return nil, fmt.Errorf("unsupported network type: %s", na.Network)
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}
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if IsUnixNetwork(na.Network) {
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isAbstractUnixSocket := strings.HasPrefix(address, "@")
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if !isAbstractUnixSocket {
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err = os.Chmod(address, unixFileMode)
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if err != nil {
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return nil, fmt.Errorf("unable to set permissions (%s) on %s: %v", unixFileMode, address, err)
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}
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}
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}
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return ln, nil
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}
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// IsUnixNetwork returns true if na.Network is
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// unix, unixgram, or unixpacket.
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func (na NetworkAddress) IsUnixNetwork() bool {
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return IsUnixNetwork(na.Network)
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}
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// IsUnixNetwork returns true if na.Network is
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// fd or fdgram.
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func (na NetworkAddress) IsFdNetwork() bool {
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return IsFdNetwork(na.Network)
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}
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// JoinHostPort is like net.JoinHostPort, but where the port
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// is StartPort + offset.
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func (na NetworkAddress) JoinHostPort(offset uint) string {
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if na.IsUnixNetwork() || na.IsFdNetwork() {
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return na.Host
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}
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return net.JoinHostPort(na.Host, strconv.FormatUint(uint64(na.StartPort+offset), 10))
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}
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// Expand returns one NetworkAddress for each port in the port range.
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func (na NetworkAddress) Expand() []NetworkAddress {
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size := na.PortRangeSize()
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addrs := make([]NetworkAddress, size)
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for portOffset := uint(0); portOffset < size; portOffset++ {
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addrs[portOffset] = na.At(portOffset)
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}
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return addrs
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}
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// At returns a NetworkAddress with a port range of just 1
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// at the given port offset; i.e. a NetworkAddress that
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// represents precisely 1 address only.
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func (na NetworkAddress) At(portOffset uint) NetworkAddress {
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na2 := na
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na2.StartPort, na2.EndPort = na.StartPort+portOffset, na.StartPort+portOffset
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return na2
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}
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// PortRangeSize returns how many ports are in
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// pa's port range. Port ranges are inclusive,
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// so the size is the difference of start and
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// end ports plus one.
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func (na NetworkAddress) PortRangeSize() uint {
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if na.EndPort < na.StartPort {
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return 0
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}
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return (na.EndPort - na.StartPort) + 1
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}
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func (na NetworkAddress) isLoopback() bool {
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if na.IsUnixNetwork() || na.IsFdNetwork() {
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return true
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}
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if na.Host == "localhost" {
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return true
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}
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if ip, err := netip.ParseAddr(na.Host); err == nil {
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return ip.IsLoopback()
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}
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return false
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}
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func (na NetworkAddress) isWildcardInterface() bool {
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if na.Host == "" {
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return true
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}
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if ip, err := netip.ParseAddr(na.Host); err == nil {
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return ip.IsUnspecified()
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}
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return false
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}
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func (na NetworkAddress) port() string {
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if na.StartPort == na.EndPort {
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return strconv.FormatUint(uint64(na.StartPort), 10)
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}
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return fmt.Sprintf("%d-%d", na.StartPort, na.EndPort)
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}
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// String reconstructs the address string for human display.
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// The output can be parsed by ParseNetworkAddress(). If the
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// address is a unix socket, any non-zero port will be dropped.
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func (na NetworkAddress) String() string {
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if na.Network == "tcp" && (na.Host != "" || na.port() != "") {
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na.Network = "" // omit default network value for brevity
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}
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return JoinNetworkAddress(na.Network, na.Host, na.port())
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}
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// IsUnixNetwork returns true if the netw is a unix network.
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func IsUnixNetwork(netw string) bool {
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return strings.HasPrefix(netw, "unix")
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}
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// IsFdNetwork returns true if the netw is a fd network.
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func IsFdNetwork(netw string) bool {
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return strings.HasPrefix(netw, "fd")
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}
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// ParseNetworkAddress parses addr into its individual
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// components. The input string is expected to be of
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// the form "network/host:port-range" where any part is
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// optional. The default network, if unspecified, is tcp.
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// Port ranges are inclusive.
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//
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// Network addresses are distinct from URLs and do not
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// use URL syntax.
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func ParseNetworkAddress(addr string) (NetworkAddress, error) {
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return ParseNetworkAddressWithDefaults(addr, "tcp", 0)
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}
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// ParseNetworkAddressWithDefaults is like ParseNetworkAddress but allows
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// the default network and port to be specified.
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func ParseNetworkAddressWithDefaults(addr, defaultNetwork string, defaultPort uint) (NetworkAddress, error) {
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var host, port string
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network, host, port, err := SplitNetworkAddress(addr)
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if err != nil {
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return NetworkAddress{}, err
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}
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if network == "" {
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network = defaultNetwork
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}
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if IsUnixNetwork(network) {
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_, _, err := internal.SplitUnixSocketPermissionsBits(host)
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return NetworkAddress{
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Network: network,
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Host: host,
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}, err
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}
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if IsFdNetwork(network) {
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return NetworkAddress{
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Network: network,
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Host: host,
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}, nil
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}
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var start, end uint64
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if port == "" {
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start = uint64(defaultPort)
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end = uint64(defaultPort)
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} else {
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before, after, found := strings.Cut(port, "-")
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if !found {
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after = before
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}
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start, err = strconv.ParseUint(before, 10, 16)
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if err != nil {
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return NetworkAddress{}, fmt.Errorf("invalid start port: %v", err)
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}
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end, err = strconv.ParseUint(after, 10, 16)
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if err != nil {
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return NetworkAddress{}, fmt.Errorf("invalid end port: %v", err)
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}
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if end < start {
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return NetworkAddress{}, fmt.Errorf("end port must not be less than start port")
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}
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if (end - start) > maxPortSpan {
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return NetworkAddress{}, fmt.Errorf("port range exceeds %d ports", maxPortSpan)
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}
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}
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return NetworkAddress{
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Network: network,
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Host: host,
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StartPort: uint(start),
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EndPort: uint(end),
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}, nil
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}
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// SplitNetworkAddress splits a into its network, host, and port components.
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// Note that port may be a port range (:X-Y), or omitted for unix sockets.
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func SplitNetworkAddress(a string) (network, host, port string, err error) {
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beforeSlash, afterSlash, slashFound := strings.Cut(a, "/")
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if slashFound {
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network = strings.ToLower(strings.TrimSpace(beforeSlash))
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a = afterSlash
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if IsUnixNetwork(network) || IsFdNetwork(network) {
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host = a
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return
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}
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}
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host, port, err = net.SplitHostPort(a)
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firstErr := err
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if err != nil {
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// in general, if there was an error, it was likely "missing port",
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// so try removing square brackets around an IPv6 host, adding a bogus
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// port to take advantage of standard library's robust parser, then
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// strip the artificial port.
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host, _, err = net.SplitHostPort(net.JoinHostPort(strings.Trim(a, "[]"), "0"))
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port = ""
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}
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if err != nil {
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err = errors.Join(firstErr, err)
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}
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return
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}
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// JoinNetworkAddress combines network, host, and port into a single
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// address string of the form accepted by ParseNetworkAddress(). For
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// unix sockets, the network should be "unix" (or "unixgram" or
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// "unixpacket") and the path to the socket should be given as the
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// host parameter.
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func JoinNetworkAddress(network, host, port string) string {
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var a string
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if network != "" {
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a = network + "/"
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}
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if (host != "" && port == "") || IsUnixNetwork(network) || IsFdNetwork(network) {
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a += host
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} else if port != "" {
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a += net.JoinHostPort(host, port)
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}
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return a
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}
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// ListenQUIC returns a http3.QUICEarlyListener suitable for use in a Caddy module.
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//
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// The network will be transformed into a QUIC-compatible type if the same address can be used with
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// different networks. Currently this just means that for tcp, udp will be used with the same
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// address instead.
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//
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// NOTE: This API is EXPERIMENTAL and may be changed or removed.
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func (na NetworkAddress) ListenQUIC(ctx context.Context, portOffset uint, config net.ListenConfig, tlsConf *tls.Config) (http3.QUICEarlyListener, error) {
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lnKey := listenerKey("quic"+na.Network, na.JoinHostPort(portOffset))
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sharedEarlyListener, _, err := listenerPool.LoadOrNew(lnKey, func() (Destructor, error) {
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lnAny, err := na.Listen(ctx, portOffset, config)
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if err != nil {
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return nil, err
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}
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ln := lnAny.(net.PacketConn)
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h3ln := ln
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for {
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// retrieve the underlying socket, so quic-go can optimize.
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if unwrapper, ok := h3ln.(interface{ Unwrap() net.PacketConn }); ok {
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h3ln = unwrapper.Unwrap()
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} else {
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break
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}
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}
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sqs := newSharedQUICState(tlsConf)
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// http3.ConfigureTLSConfig only uses this field and tls App sets this field as well
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//nolint:gosec
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quicTlsConfig := &tls.Config{GetConfigForClient: sqs.getConfigForClient}
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// Require clients to verify their source address when we're handling more than 1000 handshakes per second.
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// TODO: make tunable?
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limiter := rate.NewLimiter(1000, 1000)
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tr := &quic.Transport{
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Conn: h3ln,
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VerifySourceAddress: func(addr net.Addr) bool { return !limiter.Allow() },
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}
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earlyLn, err := tr.ListenEarly(
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http3.ConfigureTLSConfig(quicTlsConfig),
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&quic.Config{
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Allow0RTT: true,
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Tracer: qlog.DefaultConnectionTracer,
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},
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)
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if err != nil {
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return nil, err
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}
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// TODO: figure out when to close the listener and the transport
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// using the original net.PacketConn to close them properly
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return &sharedQuicListener{EarlyListener: earlyLn, packetConn: ln, sqs: sqs, key: lnKey}, nil
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})
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if err != nil {
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return nil, err
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}
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sql := sharedEarlyListener.(*sharedQuicListener)
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// add current tls.Config to sqs, so GetConfigForClient will always return the latest tls.Config in case of context cancellation
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ctx, cancel := sql.sqs.addState(tlsConf)
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return &fakeCloseQuicListener{
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sharedQuicListener: sql,
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context: ctx,
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contextCancel: cancel,
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}, nil
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}
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// ListenerUsage returns the current usage count of the given listener address.
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func ListenerUsage(network, addr string) int {
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count, _ := listenerPool.References(listenerKey(network, addr))
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return count
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}
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// contextAndCancelFunc groups context and its cancelFunc
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type contextAndCancelFunc struct {
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context.Context
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context.CancelFunc
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}
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// sharedQUICState manages GetConfigForClient
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// see issue: https://github.com/caddyserver/caddy/pull/4849
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type sharedQUICState struct {
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|
rmu sync.RWMutex
|
|
tlsConfs map[*tls.Config]contextAndCancelFunc
|
|
activeTlsConf *tls.Config
|
|
}
|
|
|
|
// newSharedQUICState creates a new sharedQUICState
|
|
func newSharedQUICState(tlsConfig *tls.Config) *sharedQUICState {
|
|
sqtc := &sharedQUICState{
|
|
tlsConfs: make(map[*tls.Config]contextAndCancelFunc),
|
|
activeTlsConf: tlsConfig,
|
|
}
|
|
sqtc.addState(tlsConfig)
|
|
return sqtc
|
|
}
|
|
|
|
// getConfigForClient is used as tls.Config's GetConfigForClient field
|
|
func (sqs *sharedQUICState) getConfigForClient(ch *tls.ClientHelloInfo) (*tls.Config, error) {
|
|
sqs.rmu.RLock()
|
|
defer sqs.rmu.RUnlock()
|
|
return sqs.activeTlsConf.GetConfigForClient(ch)
|
|
}
|
|
|
|
// addState adds tls.Config and activeRequests to the map if not present and returns the corresponding context and its cancelFunc
|
|
// so that when cancelled, the active tls.Config will change
|
|
func (sqs *sharedQUICState) addState(tlsConfig *tls.Config) (context.Context, context.CancelFunc) {
|
|
sqs.rmu.Lock()
|
|
defer sqs.rmu.Unlock()
|
|
|
|
if cacc, ok := sqs.tlsConfs[tlsConfig]; ok {
|
|
return cacc.Context, cacc.CancelFunc
|
|
}
|
|
|
|
ctx, cancel := context.WithCancel(context.Background())
|
|
wrappedCancel := func() {
|
|
cancel()
|
|
|
|
sqs.rmu.Lock()
|
|
defer sqs.rmu.Unlock()
|
|
|
|
delete(sqs.tlsConfs, tlsConfig)
|
|
if sqs.activeTlsConf == tlsConfig {
|
|
// select another tls.Config, if there is none,
|
|
// related sharedQuicListener will be destroyed anyway
|
|
for tc := range sqs.tlsConfs {
|
|
sqs.activeTlsConf = tc
|
|
break
|
|
}
|
|
}
|
|
}
|
|
sqs.tlsConfs[tlsConfig] = contextAndCancelFunc{ctx, wrappedCancel}
|
|
// there should be at most 2 tls.Configs
|
|
if len(sqs.tlsConfs) > 2 {
|
|
Log().Warn("quic listener tls configs are more than 2", zap.Int("number of configs", len(sqs.tlsConfs)))
|
|
}
|
|
return ctx, wrappedCancel
|
|
}
|
|
|
|
// sharedQuicListener is like sharedListener, but for quic.EarlyListeners.
|
|
type sharedQuicListener struct {
|
|
*quic.EarlyListener
|
|
packetConn net.PacketConn // we have to hold these because quic-go won't close listeners it didn't create
|
|
sqs *sharedQUICState
|
|
key string
|
|
}
|
|
|
|
// Destruct closes the underlying QUIC listener and its associated net.PacketConn.
|
|
func (sql *sharedQuicListener) Destruct() error {
|
|
// close EarlyListener first to stop any operations being done to the net.PacketConn
|
|
_ = sql.EarlyListener.Close()
|
|
// then close the net.PacketConn
|
|
return sql.packetConn.Close()
|
|
}
|
|
|
|
// fakeClosedErr returns an error value that is not temporary
|
|
// nor a timeout, suitable for making the caller think the
|
|
// listener is actually closed
|
|
func fakeClosedErr(l interface{ Addr() net.Addr }) error {
|
|
return &net.OpError{
|
|
Op: "accept",
|
|
Net: l.Addr().Network(),
|
|
Addr: l.Addr(),
|
|
Err: errFakeClosed,
|
|
}
|
|
}
|
|
|
|
// errFakeClosed is the underlying error value returned by
|
|
// fakeCloseListener.Accept() after Close() has been called,
|
|
// indicating that it is pretending to be closed so that the
|
|
// server using it can terminate, while the underlying
|
|
// socket is actually left open.
|
|
var errFakeClosed = fmt.Errorf("listener 'closed' 😉")
|
|
|
|
type fakeCloseQuicListener struct {
|
|
closed int32 // accessed atomically; belongs to this struct only
|
|
*sharedQuicListener // embedded, so we also become a quic.EarlyListener
|
|
context context.Context
|
|
contextCancel context.CancelFunc
|
|
}
|
|
|
|
// Currently Accept ignores the passed context, however a situation where
|
|
// someone would need a hotswappable QUIC-only (not http3, since it uses context.Background here)
|
|
// server on which Accept would be called with non-empty contexts
|
|
// (mind that the default net listeners' Accept doesn't take a context argument)
|
|
// sounds way too rare for us to sacrifice efficiency here.
|
|
func (fcql *fakeCloseQuicListener) Accept(_ context.Context) (quic.EarlyConnection, error) {
|
|
conn, err := fcql.sharedQuicListener.Accept(fcql.context)
|
|
if err == nil {
|
|
return conn, nil
|
|
}
|
|
|
|
// if the listener is "closed", return a fake closed error instead
|
|
if atomic.LoadInt32(&fcql.closed) == 1 && errors.Is(err, context.Canceled) {
|
|
return nil, fakeClosedErr(fcql)
|
|
}
|
|
return nil, err
|
|
}
|
|
|
|
func (fcql *fakeCloseQuicListener) Close() error {
|
|
if atomic.CompareAndSwapInt32(&fcql.closed, 0, 1) {
|
|
fcql.contextCancel()
|
|
_, _ = listenerPool.Delete(fcql.sharedQuicListener.key)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RegisterNetwork registers a network type with Caddy so that if a listener is
|
|
// created for that network type, getListener will be invoked to get the listener.
|
|
// This should be called during init() and will panic if the network type is standard
|
|
// or reserved, or if it is already registered. EXPERIMENTAL and subject to change.
|
|
func RegisterNetwork(network string, getListener ListenerFunc) {
|
|
network = strings.TrimSpace(strings.ToLower(network))
|
|
|
|
if network == "tcp" || network == "tcp4" || network == "tcp6" ||
|
|
network == "udp" || network == "udp4" || network == "udp6" ||
|
|
network == "unix" || network == "unixpacket" || network == "unixgram" ||
|
|
strings.HasPrefix("ip:", network) || strings.HasPrefix("ip4:", network) || strings.HasPrefix("ip6:", network) ||
|
|
network == "fd" || network == "fdgram" {
|
|
panic("network type " + network + " is reserved")
|
|
}
|
|
|
|
if _, ok := networkTypes[strings.ToLower(network)]; ok {
|
|
panic("network type " + network + " is already registered")
|
|
}
|
|
|
|
networkTypes[network] = getListener
|
|
}
|
|
|
|
var unixSocketsMu sync.Mutex
|
|
|
|
// getListenerFromPlugin returns a listener on the given network and address
|
|
// if a plugin has registered the network name. It may return (nil, nil) if
|
|
// no plugin can provide a listener.
|
|
func getListenerFromPlugin(ctx context.Context, network, host, port string, portOffset uint, config net.ListenConfig) (any, error) {
|
|
// get listener from plugin if network type is registered
|
|
if getListener, ok := networkTypes[network]; ok {
|
|
Log().Debug("getting listener from plugin", zap.String("network", network))
|
|
return getListener(ctx, network, host, port, portOffset, config)
|
|
}
|
|
|
|
return nil, nil
|
|
}
|
|
|
|
func listenerKey(network, addr string) string {
|
|
return network + "/" + addr
|
|
}
|
|
|
|
// ListenerFunc is a function that can return a listener given a network and address.
|
|
// The listeners must be capable of overlapping: with Caddy, new configs are loaded
|
|
// before old ones are unloaded, so listeners may overlap briefly if the configs
|
|
// both need the same listener. EXPERIMENTAL and subject to change.
|
|
type ListenerFunc func(ctx context.Context, network, host, portRange string, portOffset uint, cfg net.ListenConfig) (any, error)
|
|
|
|
var networkTypes = map[string]ListenerFunc{}
|
|
|
|
// ListenerWrapper is a type that wraps a listener
|
|
// so it can modify the input listener's methods.
|
|
// Modules that implement this interface are found
|
|
// in the caddy.listeners namespace. Usually, to
|
|
// wrap a listener, you will define your own struct
|
|
// type that embeds the input listener, then
|
|
// implement your own methods that you want to wrap,
|
|
// calling the underlying listener's methods where
|
|
// appropriate.
|
|
type ListenerWrapper interface {
|
|
WrapListener(net.Listener) net.Listener
|
|
}
|
|
|
|
// listenerPool stores and allows reuse of active listeners.
|
|
var listenerPool = NewUsagePool()
|
|
|
|
const maxPortSpan = 65535
|