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- // Copyright (C) 2002-2012 Nikolaus Gebhardt
- // This file is part of the "Irrlicht Engine".
- // For conditions of distribution and use, see copyright notice in irrlicht.h
- #pragma once
- #include "IGUIElement.h"
- #include "SColor.h"
- namespace irr
- {
- namespace gui
- {
- class IGUITab;
- //! A standard tab control
- /** \par This element can create the following events of type EGUI_EVENT_TYPE:
- \li EGET_TAB_CHANGED
- */
- class IGUITabControl : public IGUIElement
- {
- public:
- //! constructor
- IGUITabControl(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect<s32> rectangle) :
- IGUIElement(EGUIET_TAB_CONTROL, environment, parent, id, rectangle) {}
- //! Adds a tab
- virtual IGUITab *addTab(const wchar_t *caption, s32 id = -1) = 0;
- //! Adds an existing tab
- /** Note that it will also add the tab as a child of this TabControl.
- \return Index of added tab or -1 for failure*/
- virtual s32 addTab(IGUITab *tab) = 0;
- //! Insert the tab at the given index
- /** \return The tab on success or NULL on failure. */
- virtual IGUITab *insertTab(s32 idx, const wchar_t *caption, s32 id = -1) = 0;
- //! Insert an existing tab
- /** Note that it will also add the tab as a child of this TabControl.
- \param idx Index at which tab will be inserted. Later tabs will be moved.
- Previous active tab will stay active unless this is the first
- element to be inserted in which case it becomes active.
- \param tab New tab to insert.
- \param serializationMode Internally used for serialization. You should not need this.
- When true it reserves space for the index, doesn't move but replaces tabs
- and it doesn't change the active tab.
- \return Index of added tab (should be same as the one passed) or -1 for failure*/
- virtual s32 insertTab(s32 idx, IGUITab *tab, bool serializationMode = false) = 0;
- //! Removes a tab from the tabcontrol
- virtual void removeTab(s32 idx) = 0;
- //! Clears the tabcontrol removing all tabs
- virtual void clear() = 0;
- //! Returns amount of tabs in the tabcontrol
- virtual s32 getTabCount() const = 0;
- //! Returns a tab based on zero based index
- /** \param idx: zero based index of tab. Is a value between 0 and getTabcount()-1;
- \return Returns pointer to the Tab. Returns 0 if no tab
- is corresponding to this tab. */
- virtual IGUITab *getTab(s32 idx) const = 0;
- //! For given element find if it's a tab and return it's zero-based index (or -1 for not found)
- /** \param tab Tab for which we are looking (usually you will look for an IGUITab* type as only
- those can be tabs, but we allow looking for any kind of IGUIElement* as there are some
- use-cases for that even if it just returns 0. For example this way you can check for
- all children of this gui-element if they are tabs or some non-tab children.*/
- virtual s32 getTabIndex(const IGUIElement *tab) const = 0;
- //! Brings a tab to front.
- /** \param idx: number of the tab.
- \return Returns true if successful. */
- virtual bool setActiveTab(s32 idx) = 0;
- //! Brings a tab to front.
- /** \param tab: pointer to the tab.
- \return Returns true if successful. */
- virtual bool setActiveTab(IGUITab *tab) = 0;
- //! Returns which tab is currently active
- virtual s32 getActiveTab() const = 0;
- //! get the the id of the tab at the given absolute coordinates
- /** \return The id of the tab or -1 when no tab is at those coordinates*/
- virtual s32 getTabAt(s32 xpos, s32 ypos) const = 0;
- //! Set the height of the tabs
- virtual void setTabHeight(s32 height) = 0;
- //! Get the height of the tabs
- /** return Returns the height of the tabs */
- virtual s32 getTabHeight() const = 0;
- //! set the maximal width of a tab. Per default width is 0 which means "no width restriction".
- virtual void setTabMaxWidth(s32 width) = 0;
- //! get the maximal width of a tab
- virtual s32 getTabMaxWidth() const = 0;
- //! Set the alignment of the tabs
- /** Use EGUIA_UPPERLEFT or EGUIA_LOWERRIGHT */
- virtual void setTabVerticalAlignment(gui::EGUI_ALIGNMENT alignment) = 0;
- //! Get the alignment of the tabs
- /** return Returns the alignment of the tabs */
- virtual gui::EGUI_ALIGNMENT getTabVerticalAlignment() const = 0;
- //! Set the extra width added to tabs on each side of the text
- virtual void setTabExtraWidth(s32 extraWidth) = 0;
- //! Get the extra width added to tabs on each side of the text
- /** return Returns the extra width of the tabs */
- virtual s32 getTabExtraWidth() const = 0;
- };
- //! A tab-page, onto which other gui elements could be added.
- /** IGUITab refers mostly to the page itself, but also carries some data about the tab in the tabbar of an IGUITabControl. */
- class IGUITab : public IGUIElement
- {
- public:
- //! constructor
- IGUITab(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect<s32> rectangle) :
- IGUIElement(EGUIET_TAB, environment, parent, id, rectangle) {}
- //! sets if the tab should draw its background
- virtual void setDrawBackground(bool draw = true) = 0;
- //! sets the color of the background, if it should be drawn.
- virtual void setBackgroundColor(video::SColor c) = 0;
- //! returns true if the tab is drawing its background, false if not
- virtual bool isDrawingBackground() const = 0;
- //! returns the color of the background
- virtual video::SColor getBackgroundColor() const = 0;
- //! sets the color of it's text in the tab-bar
- virtual void setTextColor(video::SColor c) = 0;
- //! gets the color of the text
- virtual video::SColor getTextColor() const = 0;
- };
- } // end namespace gui
- } // end namespace irr
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