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- // Copyright 2015 Hajime Hoshi
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package main
- import (
- "log"
- "math"
- "strings"
- "github.com/hajimehoshi/ebiten/v2"
- "github.com/hajimehoshi/ebiten/v2/audio"
- "github.com/hajimehoshi/ebiten/v2/ebitenutil"
- )
- const (
- screenWidth = 640
- screenHeight = 480
- sampleRate = 48000
- )
- const (
- freqA = 440.0
- freqAS = 466.2
- freqB = 493.9
- freqC = 523.3
- freqCS = 554.4
- freqD = 587.3
- freqDS = 622.3
- freqE = 659.3
- freqF = 698.5
- freqFS = 740.0
- freqG = 784.0
- freqGS = 830.6
- )
- // Twinkle, Twinkle, Little Star
- var score = strings.Replace(
- `CCGGAAGR FFEEDDCR GGFFEEDR GGFFEEDR CCGGAAGR FFEEDDCR`,
- " ", "", -1)
- // square fills out with square wave values with the specified volume, frequency and sequence.
- func square(out []float32, volume float32, freq float32, sequence float32) {
- if freq == 0 {
- for i := 0; i < len(out); i++ {
- out[i] = 0
- }
- return
- }
- length := int(sampleRate / freq)
- if length == 0 {
- panic("invalid freq")
- }
- for i := 0; i < len(out); i++ {
- a := volume
- if i%length < int(float32(length)*sequence) {
- a = -a
- }
- out[i] = a
- }
- }
- // toBytes returns the 2ch little endian 16bit byte sequence with the given left/right sequence.
- func toBytes(l, r []float32) []byte {
- if len(l) != len(r) {
- panic("len(l) must equal to len(r)")
- }
- b := make([]byte, len(l)*8)
- for i := range l {
- lv := math.Float32bits(l[i])
- rv := math.Float32bits(r[i])
- b[8*i] = byte(lv)
- b[8*i+1] = byte(lv >> 8)
- b[8*i+2] = byte(lv >> 16)
- b[8*i+3] = byte(lv >> 24)
- b[8*i+4] = byte(rv)
- b[8*i+5] = byte(rv >> 8)
- b[8*i+6] = byte(rv >> 16)
- b[8*i+7] = byte(rv >> 24)
- }
- return b
- }
- type Game struct {
- scoreIndex int
- frames int
- currentNote rune
- audioContext *audio.Context
- }
- func NewGame() *Game {
- return &Game{
- audioContext: audio.NewContext(sampleRate),
- }
- }
- // playNote plays the note at scoreIndex of the score.
- func (g *Game) playNote(scoreIndex int) rune {
- note := score[scoreIndex]
- // If the note is 'rest', play nothing.
- if note == 'R' {
- return rune(note)
- }
- freqs := []float32{freqC, freqD, freqE, freqF, freqG, freqA * 2, freqB * 2}
- var freq float32
- switch {
- case 'A' <= note && note <= 'B':
- freq = freqs[int(note)+len(freqs)-int('C')]
- case 'C' <= note && note <= 'G':
- freq = freqs[note-'C']
- default:
- panic("note out of range")
- }
- const vol = 1.0 / 16.0
- size := (ebiten.TPS()/2 - 2) * sampleRate / ebiten.TPS()
- l := make([]float32, size)
- r := make([]float32, size)
- square(l, vol, freq, 0.25)
- square(r, vol, freq, 0.25)
- p := g.audioContext.NewPlayerF32FromBytes(toBytes(l, r))
- p.Play()
- return rune(note)
- }
- func (g *Game) Update() error {
- // Play notes for each half second.
- if g.frames%30 == 0 && g.audioContext.IsReady() {
- g.currentNote = g.playNote(g.scoreIndex)
- g.scoreIndex++
- g.scoreIndex %= len(score)
- }
- g.frames++
- return nil
- }
- func (g *Game) Draw(screen *ebiten.Image) {
- msg := "Note: "
- if g.currentNote == 'R' || g.currentNote == 0 {
- msg += "-"
- } else {
- msg += string(g.currentNote)
- }
- if !g.audioContext.IsReady() {
- msg += "\n\n(If the audio doesn't start,\n click the screen or press keys)"
- }
- ebitenutil.DebugPrint(screen, msg)
- }
- func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
- return screenWidth, screenHeight
- }
- func main() {
- ebiten.SetWindowSize(screenWidth, screenHeight)
- ebiten.SetWindowTitle("PCM (Ebitengine Demo)")
- if err := ebiten.RunGame(NewGame()); err != nil {
- log.Fatal(err)
- }
- }
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