Hajime Hoshi
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46cf09197b
internal/graphicscommand: enable to show shader names
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il y a 1 semaine |
Hajime Hoshi
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6453e552f3
Revert "internal/restorable: remove unnecessary functions and variables around shaders"
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il y a 2 semaines |
Hajime Hoshi
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19d2009a5f
Revert "internal/restorable: integrate Shader.Dispose into internal/atlas"
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il y a 2 semaines |
Hajime Hoshi
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0b01aeea16
Revert "internal/restorable: integrate the implementation into internal/atlas"
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il y a 2 semaines |
Hajime Hoshi
|
d7df5ebcbd
internal/builtinshader: move a clearing shader to builtinshader
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il y a 4 mois |
Hajime Hoshi
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bc9e9d8562
ebiten: move the builtin shader to internal/builtinshader
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il y a 5 mois |
Hajime Hoshi
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872ffc148d
internal/atlas: add TestGCShader
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il y a 7 mois |
Hajime Hoshi
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c404b448aa
internal/restorable: integrate the implementation into internal/atlas
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il y a 8 mois |
Hajime Hoshi
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bfa2c460a2
internal/restorable: integrate Shader.Dispose into internal/atlas
|
il y a 8 mois |
Hajime Hoshi
|
4f3e00ec3a
internal/restorable: remove unnecessary functions and variables around shaders
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il y a 8 mois |
Hajime Hoshi
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ba93794a72
internal/atlas: images were not collected by GC
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il y a 10 mois |
Hajime Hoshi
|
8a44ef4f6c
internal/atlas: bug fix: (*Image).Deallocate (*Shader).Deallocate were not concurrent-safe
|
il y a 10 mois |
Hajime Hoshi
|
bdd8916bb1
ebiten: replace (*ebiten.Shader).Dispose with Deallocate
|
il y a 10 mois |
Hajime Hoshi
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19ee79e2cb
internal/buffered: remove unnecessary deferred functions for shaders
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il y a 11 mois |
Hajime Hoshi
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49582519c1
all: add a compiler directive kage:unit
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il y a 1 an |
Hajime Hoshi
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311aa7dcf8
all: use Kage shaders in internal packages
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il y a 1 an |
Hajime Hoshi
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5290605b2d
internal/atlas: add comments
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il y a 2 ans |
Hajime Hoshi
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9ee56ac320
inetrnal/atlas: remove unnecessary (and risky) locks
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il y a 2 ans |
Hajime Hoshi
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3b6a080519
internal/atlas: bug fix: use the global lock for shaders
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il y a 2 ans |
Hajime Hoshi
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6710808cd1
ebiten: compile shaders at NewShader
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il y a 2 ans |
Hajime Hoshi
|
81b9f91f86
internal/graphicscommand: compile shaders lazily
|
il y a 2 ans |
Hajime Hoshi
|
ec677a258f
Rename internal/shareable -> internal/atlas
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il y a 3 ans |