Commit Verlauf

Autor SHA1 Nachricht Datum
  Hajime Hoshi 46cf09197b internal/graphicscommand: enable to show shader names vor 1 Woche
  Hajime Hoshi 6453e552f3 Revert "internal/restorable: remove unnecessary functions and variables around shaders" vor 2 Wochen
  Hajime Hoshi 19d2009a5f Revert "internal/restorable: integrate Shader.Dispose into internal/atlas" vor 2 Wochen
  Hajime Hoshi 0b01aeea16 Revert "internal/restorable: integrate the implementation into internal/atlas" vor 2 Wochen
  Hajime Hoshi d7df5ebcbd internal/builtinshader: move a clearing shader to builtinshader vor 4 Monaten
  Hajime Hoshi bc9e9d8562 ebiten: move the builtin shader to internal/builtinshader vor 5 Monaten
  Hajime Hoshi 872ffc148d internal/atlas: add TestGCShader vor 7 Monaten
  Hajime Hoshi c404b448aa internal/restorable: integrate the implementation into internal/atlas vor 8 Monaten
  Hajime Hoshi bfa2c460a2 internal/restorable: integrate Shader.Dispose into internal/atlas vor 8 Monaten
  Hajime Hoshi 4f3e00ec3a internal/restorable: remove unnecessary functions and variables around shaders vor 8 Monaten
  Hajime Hoshi ba93794a72 internal/atlas: images were not collected by GC vor 10 Monaten
  Hajime Hoshi 8a44ef4f6c internal/atlas: bug fix: (*Image).Deallocate (*Shader).Deallocate were not concurrent-safe vor 10 Monaten
  Hajime Hoshi bdd8916bb1 ebiten: replace (*ebiten.Shader).Dispose with Deallocate vor 10 Monaten
  Hajime Hoshi 19ee79e2cb internal/buffered: remove unnecessary deferred functions for shaders vor 11 Monaten
  Hajime Hoshi 49582519c1 all: add a compiler directive kage:unit vor 1 Jahr
  Hajime Hoshi 311aa7dcf8 all: use Kage shaders in internal packages vor 1 Jahr
  Hajime Hoshi 5290605b2d internal/atlas: add comments vor 2 Jahren
  Hajime Hoshi 9ee56ac320 inetrnal/atlas: remove unnecessary (and risky) locks vor 2 Jahren
  Hajime Hoshi 3b6a080519 internal/atlas: bug fix: use the global lock for shaders vor 2 Jahren
  Hajime Hoshi 6710808cd1 ebiten: compile shaders at NewShader vor 2 Jahren
  Hajime Hoshi 81b9f91f86 internal/graphicscommand: compile shaders lazily vor 2 Jahren
  Hajime Hoshi ec677a258f Rename internal/shareable -> internal/atlas vor 3 Jahren