Hajime Hoshi
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810e45c030
ebiten: skip rendering when det is 0 at DrawImage and DrawRectShader
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hai 4 semanas |
Hajime Hoshi
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5fd619eea7
ebiten: bug fix: canSkipMipmap didn't work with negative scaling
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hai 4 semanas |
Hajime Hoshi
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1260d77999
ebiten: refactoring
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hai 1 mes |
SolarLune
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a113687d56
ebiten: don't create a vertex copy in DrawTriangles() / DrawTrianglesShader() (#3104)
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hai 1 mes |
Hajime Hoshi
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4b1ae72f59
ebiten: add Draw{Image,Triangles}Options.DisableMipmaps
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hai 2 meses |
Hajime Hoshi
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d84b030300
ebiten: give HintOverwriteDstRegion when BlendClear is used
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hai 2 meses |
Hajime Hoshi
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4824dc0360
internal/restorable: resolve a stale state when possible
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hai 2 meses |
Hajime Hoshi
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30a2817ab5
internal/restorable: add Hint to optimize drawImageHistoryItem size
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hai 2 meses |
Hajime Hoshi
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41b762ba2c
ebiten: update comments
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hai 2 meses |
Hajime Hoshi
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2cc809516f
ebiten: add Vertex.Custom0 to Custom3
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hai 2 meses |
Hajime Hoshi
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b71f3f86a8
ebiten: add check that graphics.VertexFloatCount and Vertex match
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hai 2 meses |
Hajime Hoshi
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b6ab7a10c1
internal/graphics: unify QuadVertices
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hai 3 meses |
Ernest Romero Climent
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9d4f88c992
ebiten: update image.DrawTriangles* to re-use indices (#3026)
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hai 4 meses |
Bertrand Jung
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22fd1f107e
internal/graphics: renamed shader image count to specify src (#3012)
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hai 5 meses |
Hajime Hoshi
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b121468991
ebiten: add `FillRuleFillAll`, `FillRuleEvenOdd`, and `FillRuleNonZero`
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hai 5 meses |
Hajime Hoshi
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e5d10c47e7
internal/graphicsdriver: reland: rename FillRule constants
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hai 5 meses |
Hajime Hoshi
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6ac1270cb0
Revert "internal/graphicsdriver: rename FillRule constants"
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hai 5 meses |
Hajime Hoshi
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ab4a3af1b5
internal/graphicsdriver: rename FillRule constants
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hai 5 meses |
Hajime Hoshi
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6cdabf09d1
ebiten: guarantee invalid color values are not clamped
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hai 8 meses |
Hajime Hoshi
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3ca6184294
ebiten: add a new FillRule: NonZero
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hai 1 ano |
Hajime Hoshi
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4e93efa5ac
internal/graphicsdriver: reland: add FillRule and replace boolean values with this
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hai 1 ano |
Hajime Hoshi
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f695df5924
Revert "internal/graphicsdriver: add FillRule and replace boolean values with this"
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hai 1 ano |
Hajime Hoshi
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38cf964a3b
internal/graphicsdriver: add FillRule and replace boolean values with this
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hai 1 ano |
Hajime Hoshi
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3fa8e6ac52
internal/graphics: refactoring: move some constants to internal/graphicscommand
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hai 1 ano |
Hajime Hoshi
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d862a75fb3
internal/graphics: rename constants
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hai 1 ano |
Hajime Hoshi
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1f95c98969
internal/graphics: reland: change the definition of MaxVerticesCount
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hai 1 ano |
Hajime Hoshi
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3a632be0c7
Revert "internal/graphics: change the definition of MaxVerticesCount"
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hai 1 ano |
Hajime Hoshi
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3047ad202a
internal/graphics: change the definition of MaxVerticesCount
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hai 1 ano |
Hajime Hoshi
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f2544a1bd9
internal/graphicsdriver: use []uint32 instead of []uint16 for indices
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hai 1 ano |
Hajime Hoshi
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95f7204035
ebiten: make sure panicking with a disposed shader
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hai 1 ano |