xgo/docs/builtins.md
2020-03-04 15:53:38 +01:00

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# Builtin Functions
## format
Returns a formatted string. The first argument must be a String object. See
[this](https://github.com/d5/tengo/blob/master/docs/formatting.md) for more
details on formatting.
```golang
a := [1, 2, 3]
s := format("Foo: %v", a) // s == "Foo: [1, 2, 3]"
```
## len
Returns the number of elements if the given variable is array, string, map, or
module map.
```golang
v := [1, 2, 3]
l := len(v) // l == 3
```
## copy
Creates a copy of the given variable. `copy` function calls `Object.Copy`
interface method, which is expected to return a deep-copy of the value it holds.
```golang
v1 := [1, 2, 3]
v2 := v1
v3 := copy(v1)
v1[1] = 0
print(v2[1]) // "0"; 'v1' and 'v2' referencing the same array
print(v3[1]) // "2"; 'v3' not affected by 'v1'
```
## append
Appends object(s) to an array (first argument) and returns a new array object.
(Like Go's `append` builtin.) Currently, this function takes array type only.
```golang
v := [1]
v = append(v, 2, 3) // v == [1, 2, 3]
```
## delete
Deletes the element with the specified key from the map type.
First argument must be a map type and second argument must be a string type.
(Like Go's `delete` builtin except keys are always string).
`delete` returns `undefined` value if successful and it mutates given map.
```golang
v := {key: "value"}
delete(v, "key") // v == {}
```
```golang
v := {key: "value"}
delete(v, "missing") // v == {"key": "value"}
```
```golang
delete({}) // runtime error, second argument is missing
delete({}, 1) // runtime error, second argument must be a string type
```
## splice
Deletes and/or changes the contents of a given array and returns
deleted items as a new array. `splice` is similar to
JS `Array.prototype.splice()` except splice is a builtin function and
first argument must an array. First argument must be an array, and
if second and third arguments are provided those must be integers
otherwise runtime error is returned.
Usage:
`deleted_items := splice(array[, start[, delete_count[, item1[, item2[, ...]]]])`
```golang
v := [1, 2, 3]
items := splice(v, 0) // items == [1, 2, 3], v == []
```
```golang
v := [1, 2, 3]
items := splice(v, 1) // items == [2, 3], v == [1]
```
```golang
v := [1, 2, 3]
items := splice(v, 0, 1) // items == [1], v == [2, 3]
```
```golang
// deleting
v := ["a", "b", "c"]
items := splice(v, 1, 2) // items == ["b", "c"], v == ["a"]
// splice(v, 1, 3) or splice(v, 1, 99) has same effect for this example
```
```golang
// appending
v := ["a", "b", "c"]
items := splice(v, 3, 0, "d", "e") // items == [], v == ["a", "b", "c", "d", "e"]
```
```golang
// replacing
v := ["a", "b", "c"]
items := splice(v, 2, 1, "d") // items == ["c"], v == ["a", "b", "d"]
```
```golang
// inserting
v := ["a", "b", "c"]
items := splice(v, 0, 0, "d", "e") // items == [], v == ["d", "e", "a", "b", "c"]
```
```golang
// deleting and inserting
v := ["a", "b", "c"]
items := splice(v, 1, 1, "d", "e") // items == ["b"], v == ["a", "d", "e", "c"]
```
## type_name
Returns the type_name of an object.
```golang
type_name(1) // int
type_name("str") // string
type_name([1, 2, 3]) // array
```
## string
Tries to convert an object to string object. See
[Runtime Types](https://github.com/d5/tengo/blob/master/docs/runtime-types.md)
for more details on type conversion.
```golang
x := string(123) // x == "123"
```
Optionally it can take the second argument, which will be returned if the first
argument cannot be converted to string. Note that the second argument does not
have to be string.
```golang
v = string(undefined, "foo") // v == "foo"
v = string(undefined, false) // v == false
```
## int
Tries to convert an object to int object. See
[this](https://github.com/d5/tengo/blob/master/docs/runtime-types.md)
for more details on type conversion.
```golang
v := int("123") // v == 123
```
Optionally it can take the second argument, which will be returned if the first
argument cannot be converted to int. Note that the second argument does not have
to be int.
```golang
v = int(undefined, 10) // v == 10
v = int(undefined, false) // v == false
```
## bool
Tries to convert an object to bool object. See
[this](https://github.com/d5/tengo/blob/master/docs/runtime-types.md) for more
details on type conversion.
```golang
v := bool(1) // v == true
```
## float
Tries to convert an object to float object. See
[this](https://github.com/d5/tengo/blob/master/docs/runtime-types.md) for more
details on type conversion.
```golang
v := float("19.84") // v == 19.84
```
Optionally it can take the second argument, which will be returned if the first
argument cannot be converted to float. Note that the second argument does not
have to be float.
```golang
v = float(undefined, 19.84) // v == 19.84
v = float(undefined, false) // v == false
```
## char
Tries to convert an object to char object. See
[this](https://github.com/d5/tengo/blob/master/docs/runtime-types.md) for more
details on type conversion.
```golang
v := char(89) // v == 'Y'
```
Optionally it can take the second argument, which will be returned if the first
argument cannot be converted to float. Note that the second argument does not
have to be float.
```golang
v = char(undefined, 'X') // v == 'X'
v = char(undefined, false) // v == false
```
## bytes
Tries to convert an object to bytes object. See
[this](https://github.com/d5/tengo/blob/master/docs/runtime-types.md) for more
details on type conversion.
```golang
v := bytes("foo") // v == [102 111 111]
```
Optionally it can take the second argument, which will be returned if the first
argument cannot be converted to float. Note that the second argument does not
have to be float.
```golang
v = bytes(undefined, bytes("foo")) // v == bytes("foo")
v = bytes(undefined, false) // v == false
```
If you pass an int to `bytes()` function, it will create a new byte object with
the given size.
```golang
v := bytes(100)
```
## time
Tries to convert an object to time value.
```golang
v := time(1257894000) // 2009-11-10 23:00:00 +0000 UTC
```
## is_string
Returns `true` if the object's type is string. Or it returns `false`.
## is_int
Returns `true` if the object's type is int. Or it returns `false`.
## is_bool
Returns `true` if the object's type is bool. Or it returns `false`.
## is_float
Returns `true` if the object's type is float. Or it returns `false`.
## is_char
Returns `true` if the object's type is char. Or it returns `false`.
## is_bytes
Returns `true` if the object's type is bytes. Or it returns `false`.
## is_error
Returns `true` if the object's type is error. Or it returns `false`.
## is_undefined
Returns `true` if the object's type is undefined. Or it returns `false`.
## is_function
Returns `true` if the object's type is function or closure. Or it returns
`false`. Note that `is_function` returns `false` for builtin functions and
user-provided callable objects.
## is_callable
Returns `true` if the object is callable (e.g. function, closure, builtin
function, or user-provided callable objects). Or it returns `false`.
## is_array
Returns `true` if the object's type is array. Or it returns `false`.
## is_immutable_array
Returns `true` if the object's type is immutable array. Or it returns `false`.
## is_map
Returns `true` if the object's type is map. Or it returns `false`.
## is_immutable_map
Returns `true` if the object's type is immutable map. Or it returns `false`.
## is_iterable
Returns `true` if the object's type is iterable: array, immutable array, map,
immutable map, string, and bytes are iterable types in Tengo.
## is_time
Returns `true` if the object's type is time. Or it returns `false`.