7.5 KiB
Builtin Functions
format
Returns a formatted string. The first argument must be a String object. See this for more details on formatting.
a := [1, 2, 3]
s := format("Foo: %v", a) // s == "Foo: [1, 2, 3]"
len
Returns the number of elements if the given variable is array, string, map, or module map.
v := [1, 2, 3]
l := len(v) // l == 3
copy
Creates a copy of the given variable. copy
function calls Object.Copy
interface method, which is expected to return a deep-copy of the value it holds.
v1 := [1, 2, 3]
v2 := v1
v3 := copy(v1)
v1[1] = 0
print(v2[1]) // "0"; 'v1' and 'v2' referencing the same array
print(v3[1]) // "2"; 'v3' not affected by 'v1'
append
Appends object(s) to an array (first argument) and returns a new array object.
(Like Go's append
builtin.) Currently, this function takes array type only.
v := [1]
v = append(v, 2, 3) // v == [1, 2, 3]
delete
Deletes the element with the specified key from the map type.
First argument must be a map type and second argument must be a string type.
(Like Go's delete
builtin except keys are always string).
delete
returns undefined
value if successful and it mutates given map.
v := {key: "value"}
delete(v, "key") // v == {}
v := {key: "value"}
delete(v, "missing") // v == {"key": "value"}
delete({}) // runtime error, second argument is missing
delete({}, 1) // runtime error, second argument must be a string type
splice
Deletes and/or changes the contents of a given array and returns
deleted items as a new array. splice
is similar to
JS Array.prototype.splice()
except splice is a builtin function and
first argument must an array. First argument must be an array, and
if second and third arguments are provided those must be integers
otherwise runtime error is returned.
Usage:
deleted_items := splice(array[, start[, delete_count[, item1[, item2[, ...]]]])
v := [1, 2, 3]
items := splice(v, 0) // items == [1, 2, 3], v == []
v := [1, 2, 3]
items := splice(v, 1) // items == [2, 3], v == [1]
v := [1, 2, 3]
items := splice(v, 0, 1) // items == [1], v == [2, 3]
// deleting
v := ["a", "b", "c"]
items := splice(v, 1, 2) // items == ["b", "c"], v == ["a"]
// splice(v, 1, 3) or splice(v, 1, 99) has same effect for this example
// appending
v := ["a", "b", "c"]
items := splice(v, 3, 0, "d", "e") // items == [], v == ["a", "b", "c", "d", "e"]
// replacing
v := ["a", "b", "c"]
items := splice(v, 2, 1, "d") // items == ["c"], v == ["a", "b", "d"]
// inserting
v := ["a", "b", "c"]
items := splice(v, 0, 0, "d", "e") // items == [], v == ["d", "e", "a", "b", "c"]
// deleting and inserting
v := ["a", "b", "c"]
items := splice(v, 1, 1, "d", "e") // items == ["b"], v == ["a", "d", "e", "c"]
type_name
Returns the type_name of an object.
type_name(1) // int
type_name("str") // string
type_name([1, 2, 3]) // array
string
Tries to convert an object to string object. See Runtime Types for more details on type conversion.
x := string(123) // x == "123"
Optionally it can take the second argument, which will be returned if the first argument cannot be converted to string. Note that the second argument does not have to be string.
v = string(undefined, "foo") // v == "foo"
v = string(undefined, false) // v == false
int
Tries to convert an object to int object. See this for more details on type conversion.
v := int("123") // v == 123
Optionally it can take the second argument, which will be returned if the first argument cannot be converted to int. Note that the second argument does not have to be int.
v = int(undefined, 10) // v == 10
v = int(undefined, false) // v == false
bool
Tries to convert an object to bool object. See this for more details on type conversion.
v := bool(1) // v == true
float
Tries to convert an object to float object. See this for more details on type conversion.
v := float("19.84") // v == 19.84
Optionally it can take the second argument, which will be returned if the first argument cannot be converted to float. Note that the second argument does not have to be float.
v = float(undefined, 19.84) // v == 19.84
v = float(undefined, false) // v == false
char
Tries to convert an object to char object. See this for more details on type conversion.
v := char(89) // v == 'Y'
Optionally it can take the second argument, which will be returned if the first argument cannot be converted to float. Note that the second argument does not have to be float.
v = char(undefined, 'X') // v == 'X'
v = char(undefined, false) // v == false
bytes
Tries to convert an object to bytes object. See this for more details on type conversion.
v := bytes("foo") // v == [102 111 111]
Optionally it can take the second argument, which will be returned if the first argument cannot be converted to float. Note that the second argument does not have to be float.
v = bytes(undefined, bytes("foo")) // v == bytes("foo")
v = bytes(undefined, false) // v == false
If you pass an int to bytes()
function, it will create a new byte object with
the given size.
v := bytes(100)
time
Tries to convert an object to time value.
v := time(1257894000) // 2009-11-10 23:00:00 +0000 UTC
is_string
Returns true
if the object's type is string. Or it returns false
.
is_int
Returns true
if the object's type is int. Or it returns false
.
is_bool
Returns true
if the object's type is bool. Or it returns false
.
is_float
Returns true
if the object's type is float. Or it returns false
.
is_char
Returns true
if the object's type is char. Or it returns false
.
is_bytes
Returns true
if the object's type is bytes. Or it returns false
.
is_error
Returns true
if the object's type is error. Or it returns false
.
is_undefined
Returns true
if the object's type is undefined. Or it returns false
.
is_function
Returns true
if the object's type is function or closure. Or it returns
false
. Note that is_function
returns false
for builtin functions and
user-provided callable objects.
is_callable
Returns true
if the object is callable (e.g. function, closure, builtin
function, or user-provided callable objects). Or it returns false
.
is_array
Returns true
if the object's type is array. Or it returns false
.
is_immutable_array
Returns true
if the object's type is immutable array. Or it returns false
.
is_map
Returns true
if the object's type is map. Or it returns false
.
is_immutable_map
Returns true
if the object's type is immutable map. Or it returns false
.
is_iterable
Returns true
if the object's type is iterable: array, immutable array, map,
immutable map, string, and bytes are iterable types in Tengo.
is_time
Returns true
if the object's type is time. Or it returns false
.