xgo/runtime/vm.go

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package runtime
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import (
"fmt"
"github.com/d5/tengo/compiler"
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"github.com/d5/tengo/compiler/token"
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"github.com/d5/tengo/objects"
)
const (
StackSize = 2048
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GlobalsSize = 1024
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MaxFrames = 1024
)
var (
truePtr = &objects.TrueValue
falsePtr = &objects.FalseValue
undefinedPtr = &objects.UndefinedValue
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builtinFuncs []objects.Object
)
type VM struct {
constants []objects.Object
stack []*objects.Object
sp int
globals []*objects.Object
frames []Frame
framesIndex int
aborting bool
}
func NewVM(bytecode *compiler.Bytecode, globals []*objects.Object) *VM {
if globals == nil {
globals = make([]*objects.Object, GlobalsSize)
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} else if len(globals) < GlobalsSize {
g := make([]*objects.Object, GlobalsSize)
copy(g, globals)
globals = g
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}
frames := make([]Frame, MaxFrames)
frames[0].fn = &objects.CompiledFunction{Instructions: bytecode.Instructions}
frames[0].freeVars = nil
frames[0].ip = -1
frames[0].basePointer = 0
return &VM{
constants: bytecode.Constants,
stack: make([]*objects.Object, StackSize),
sp: 0,
globals: globals,
frames: frames,
framesIndex: 1,
}
}
func (v *VM) Abort() {
v.aborting = true
}
func (v *VM) Run() error {
var ip int
var ins []byte
var op compiler.Opcode
for v.frames[v.framesIndex-1].ip < len(v.frames[v.framesIndex-1].fn.Instructions)-1 && !v.aborting {
curFrame := &(v.frames[v.framesIndex-1])
curFrame.ip++
ip = curFrame.ip
ins = curFrame.fn.Instructions
op = compiler.Opcode(ins[ip])
switch op {
case compiler.OpConstant:
cidx := compiler.ReadUint16(ins[ip+1:])
curFrame.ip += 2
if err := v.push(&v.constants[cidx]); err != nil {
return err
}
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case compiler.OpNull:
if err := v.push(undefinedPtr); err != nil {
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return err
}
case compiler.OpAdd:
right := v.pop()
left := v.pop()
res, err := (*left).BinaryOp(token.Add, *right)
if err != nil {
return err
}
if err := v.push(&res); err != nil {
return err
}
case compiler.OpSub:
right := v.pop()
left := v.pop()
res, err := (*left).BinaryOp(token.Sub, *right)
if err != nil {
return err
}
if err := v.push(&res); err != nil {
return err
}
case compiler.OpMul:
right := v.pop()
left := v.pop()
res, err := (*left).BinaryOp(token.Mul, *right)
if err != nil {
return err
}
if err := v.push(&res); err != nil {
return err
}
case compiler.OpDiv:
right := v.pop()
left := v.pop()
res, err := (*left).BinaryOp(token.Quo, *right)
if err != nil {
return err
}
if err := v.push(&res); err != nil {
return err
}
case compiler.OpRem:
right := v.pop()
left := v.pop()
res, err := (*left).BinaryOp(token.Rem, *right)
if err != nil {
return err
}
if err := v.push(&res); err != nil {
return err
}
case compiler.OpBAnd:
right := v.pop()
left := v.pop()
res, err := (*left).BinaryOp(token.And, *right)
if err != nil {
return err
}
if err := v.push(&res); err != nil {
return err
}
case compiler.OpBOr:
right := v.pop()
left := v.pop()
res, err := (*left).BinaryOp(token.Or, *right)
if err != nil {
return err
}
if err := v.push(&res); err != nil {
return err
}
case compiler.OpBXor:
right := v.pop()
left := v.pop()
res, err := (*left).BinaryOp(token.Xor, *right)
if err != nil {
return err
}
if err := v.push(&res); err != nil {
return err
}
case compiler.OpBAndNot:
right := v.pop()
left := v.pop()
res, err := (*left).BinaryOp(token.AndNot, *right)
if err != nil {
return err
}
if err := v.push(&res); err != nil {
return err
}
case compiler.OpBShiftLeft:
right := v.pop()
left := v.pop()
res, err := (*left).BinaryOp(token.Shl, *right)
if err != nil {
return err
}
if err := v.push(&res); err != nil {
return err
}
case compiler.OpBShiftRight:
right := v.pop()
left := v.pop()
res, err := (*left).BinaryOp(token.Shr, *right)
if err != nil {
return err
}
if err := v.push(&res); err != nil {
return err
}
case compiler.OpEqual:
right := v.pop()
left := v.pop()
if (*right).Equals(*left) {
if err := v.push(truePtr); err != nil {
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return err
}
} else {
if err := v.push(falsePtr); err != nil {
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return err
}
}
case compiler.OpNotEqual:
right := v.pop()
left := v.pop()
if (*right).Equals(*left) {
if err := v.push(falsePtr); err != nil {
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return err
}
} else {
if err := v.push(truePtr); err != nil {
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return err
}
}
case compiler.OpGreaterThan:
right := v.pop()
left := v.pop()
res, err := (*left).BinaryOp(token.Greater, *right)
if err != nil {
return err
}
if err := v.push(&res); err != nil {
return err
}
case compiler.OpGreaterThanEqual:
right := v.pop()
left := v.pop()
res, err := (*left).BinaryOp(token.GreaterEq, *right)
if err != nil {
return err
}
if err := v.push(&res); err != nil {
return err
}
case compiler.OpPop:
_ = v.pop()
case compiler.OpTrue:
if err := v.push(truePtr); err != nil {
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return err
}
case compiler.OpFalse:
if err := v.push(falsePtr); err != nil {
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return err
}
case compiler.OpLNot:
operand := v.pop()
if (*operand).IsFalsy() {
if err := v.push(truePtr); err != nil {
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return err
}
} else {
if err := v.push(falsePtr); err != nil {
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return err
}
}
case compiler.OpBComplement:
operand := v.pop()
switch x := (*operand).(type) {
case *objects.Int:
var res objects.Object = &objects.Int{Value: ^x.Value}
if err := v.push(&res); err != nil {
return err
}
default:
return fmt.Errorf("invalid operation on %s", (*operand).TypeName())
}
case compiler.OpMinus:
operand := v.pop()
switch x := (*operand).(type) {
case *objects.Int:
var res objects.Object = &objects.Int{Value: -x.Value}
if err := v.push(&res); err != nil {
return err
}
case *objects.Float:
var res objects.Object = &objects.Float{Value: -x.Value}
if err := v.push(&res); err != nil {
return err
}
default:
return fmt.Errorf("invalid operation on %s", (*operand).TypeName())
}
case compiler.OpJumpFalsy:
pos := int(compiler.ReadUint16(ins[ip+1:]))
curFrame.ip += 2
condition := v.pop()
if (*condition).IsFalsy() {
curFrame.ip = pos - 1
}
case compiler.OpAndJump:
pos := int(compiler.ReadUint16(ins[ip+1:]))
curFrame.ip += 2
condition := *v.stack[v.sp-1]
if condition.IsFalsy() {
curFrame.ip = pos - 1
} else {
_ = v.pop()
}
case compiler.OpOrJump:
pos := int(compiler.ReadUint16(ins[ip+1:]))
curFrame.ip += 2
condition := *v.stack[v.sp-1]
if !condition.IsFalsy() {
curFrame.ip = pos - 1
} else {
_ = v.pop()
}
case compiler.OpJump:
pos := int(compiler.ReadUint16(ins[ip+1:]))
curFrame.ip = pos - 1
case compiler.OpSetGlobal:
globalIndex := compiler.ReadUint16(ins[ip+1:])
curFrame.ip += 2
val := v.pop()
v.globals[globalIndex] = val
case compiler.OpSetSelGlobal:
globalIndex := compiler.ReadUint16(ins[ip+1:])
numSelectors := int(compiler.ReadUint8(ins[ip+3:]))
curFrame.ip += 3
// pop selector outcomes (left to right)
selectors := make([]interface{}, numSelectors, numSelectors)
for i := 0; i < numSelectors; i++ {
sel := v.pop()
switch sel := (*sel).(type) {
case *objects.String: // map key
selectors[i] = sel.Value
case *objects.Int: // array index
selectors[i] = int(sel.Value)
default:
return fmt.Errorf("invalid selector type: %s", sel.TypeName())
}
}
// RHS value
val := v.pop()
if err := selectorAssign(v.globals[globalIndex], val, selectors); err != nil {
return err
}
case compiler.OpGetGlobal:
globalIndex := compiler.ReadUint16(ins[ip+1:])
curFrame.ip += 2
val := v.globals[globalIndex]
if err := v.push(val); err != nil {
return err
}
case compiler.OpArray:
numElements := int(compiler.ReadUint16(ins[ip+1:]))
curFrame.ip += 2
var elements []objects.Object
for i := v.sp - numElements; i < v.sp; i++ {
elements = append(elements, *v.stack[i])
}
v.sp -= numElements
var arr objects.Object = &objects.Array{Value: elements}
if err := v.push(&arr); err != nil {
return err
}
case compiler.OpMap:
numElements := int(compiler.ReadUint16(ins[ip+1:]))
curFrame.ip += 2
kv := make(map[string]objects.Object)
for i := v.sp - numElements; i < v.sp; i += 2 {
key := *v.stack[i]
value := *v.stack[i+1]
kv[key.(*objects.String).Value] = value
}
v.sp -= numElements
var map_ objects.Object = &objects.Map{Value: kv}
if err := v.push(&map_); err != nil {
return err
}
case compiler.OpIndex:
index := v.pop()
left := v.pop()
switch left := (*left).(type) {
case *objects.Array:
idx, ok := (*index).(*objects.Int)
if !ok {
return fmt.Errorf("non-integer array index: %s", left.TypeName())
}
if err := v.executeArrayIndex(left, idx.Value); err != nil {
return err
}
case *objects.String:
idx, ok := (*index).(*objects.Int)
if !ok {
return fmt.Errorf("non-integer array index: %s", left.TypeName())
}
if err := v.executeStringIndex(left, idx.Value); err != nil {
return err
}
case *objects.Map:
key, ok := (*index).(*objects.String)
if !ok {
return fmt.Errorf("non-string map key: %s", left.TypeName())
}
if err := v.executeMapIndex(left, key.Value); err != nil {
return err
}
default:
return fmt.Errorf("type %s does not support indexing", left.TypeName())
}
case compiler.OpSliceIndex:
high := v.pop()
low := v.pop()
left := v.pop()
var lowIdx *int64
switch low := (*low).(type) {
case *objects.Undefined:
case *objects.Int:
lowIdx = &low.Value
default:
return fmt.Errorf("non-integer slice index: %s", low.TypeName())
}
var highIdx *int64
switch high := (*high).(type) {
case *objects.Undefined:
case *objects.Int:
highIdx = &high.Value
default:
return fmt.Errorf("non-integer slice index: %s", high.TypeName())
}
switch left := (*left).(type) {
case *objects.Array:
if err := v.executeArraySliceIndex(left, lowIdx, highIdx); err != nil {
return err
}
case *objects.String:
if err := v.executeStringSliceIndex(left, lowIdx, highIdx); err != nil {
return err
}
default:
return fmt.Errorf("cannot slice %s", left.TypeName())
}
case compiler.OpCall:
numArgs := compiler.ReadUint8(ins[ip+1:])
curFrame.ip += 1
if err := v.executeCall(int(numArgs)); err != nil {
return err
}
case compiler.OpReturnValue:
numRets := int(compiler.ReadUint8(ins[ip+1:]))
curFrame.ip += 1
var rets []*objects.Object
for i := 0; i < numRets; i++ {
val := v.pop()
rets = append(rets, val)
}
v.framesIndex--
frame := v.frames[v.framesIndex]
v.sp = frame.basePointer - 1
for _, retVal := range rets {
if err := v.push(retVal); err != nil {
return err
}
}
case compiler.OpReturn:
v.framesIndex--
frame := v.frames[v.framesIndex]
v.sp = frame.basePointer - 1
if err := v.push(undefinedPtr); err != nil {
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return err
}
case compiler.OpDefineLocal:
localIndex := compiler.ReadUint8(ins[ip+1:])
curFrame.ip += 1
sp := curFrame.basePointer + int(localIndex)
// local variables can be mutated by other actions
// so always store the copy of popped value
val := v.popValue()
v.stack[sp] = &val
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case compiler.OpSetLocal:
localIndex := compiler.ReadUint8(ins[ip+1:])
curFrame.ip += 1
sp := curFrame.basePointer + int(localIndex)
// update pointee of v.stack[sp] instead of replacing the pointer itself.
// this is needed because there can be free variables referencing the same local variables.
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val := v.pop()
*v.stack[sp] = *val // also use a copy of popped value
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case compiler.OpSetSelLocal:
localIndex := compiler.ReadUint8(ins[ip+1:])
numSelectors := int(compiler.ReadUint8(ins[ip+2:]))
curFrame.ip += 2
// pop selector outcomes (left to right)
selectors := make([]interface{}, numSelectors, numSelectors)
for i := 0; i < numSelectors; i++ {
sel := v.pop()
switch sel := (*sel).(type) {
case *objects.String: // map key
selectors[i] = sel.Value
case *objects.Int: // array index
selectors[i] = int(sel.Value)
default:
return fmt.Errorf("invalid selector type: %s", sel.TypeName())
}
}
// RHS value
val := v.pop() // no need to copy value here; selectorAssign uses copy of value
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sp := curFrame.basePointer + int(localIndex)
if err := selectorAssign(v.stack[sp], val, selectors); err != nil {
return err
}
case compiler.OpGetLocal:
localIndex := compiler.ReadUint8(ins[ip+1:])
curFrame.ip += 1
val := v.stack[curFrame.basePointer+int(localIndex)]
if err := v.push(val); err != nil {
return err
}
case compiler.OpGetBuiltin:
builtinIndex := compiler.ReadUint8(ins[ip+1:])
curFrame.ip += 1
if err := v.push(&builtinFuncs[builtinIndex]); err != nil {
return err
}
case compiler.OpClosure:
constIndex := compiler.ReadUint16(ins[ip+1:])
numFree := compiler.ReadUint8(ins[ip+3:])
curFrame.ip += 3
if err := v.pushClosure(int(constIndex), int(numFree)); err != nil {
return err
}
case compiler.OpGetFree:
freeIndex := compiler.ReadUint8(ins[ip+1:])
curFrame.ip += 1
val := curFrame.freeVars[freeIndex]
if err := v.push(val); err != nil {
return err
}
case compiler.OpSetSelFree:
freeIndex := compiler.ReadUint8(ins[ip+1:])
numSelectors := int(compiler.ReadUint8(ins[ip+2:]))
curFrame.ip += 2
// pop selector outcomes (left to right)
selectors := make([]interface{}, numSelectors, numSelectors)
for i := 0; i < numSelectors; i++ {
sel := v.pop()
switch sel := (*sel).(type) {
case *objects.String: // map key
selectors[i] = sel.Value
case *objects.Int: // array index
selectors[i] = int(sel.Value)
default:
return fmt.Errorf("invalid selector type: %s", sel.TypeName())
}
}
// RHS value
val := v.pop()
if err := selectorAssign(curFrame.freeVars[freeIndex], val, selectors); err != nil {
return err
}
case compiler.OpSetFree:
freeIndex := compiler.ReadUint8(ins[ip+1:])
curFrame.ip += 1
val := v.pop()
*v.frames[v.framesIndex-1].freeVars[freeIndex] = *val
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case compiler.OpIteratorInit:
var iterator objects.Object
dst := v.pop()
switch dst := (*dst).(type) {
case *objects.Array:
iterator = objects.NewArrayIterator(dst)
case *objects.Map:
iterator = objects.NewMapIterator(dst)
case *objects.String:
iterator = objects.NewStringIterator(dst)
default:
return fmt.Errorf("non-iterable type: %s", dst.TypeName())
}
if err := v.push(&iterator); err != nil {
return err
}
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case compiler.OpIteratorNext:
iterator := v.pop()
b := (*iterator).(objects.Iterator).Next()
if b {
if err := v.push(truePtr); err != nil {
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return err
}
} else {
if err := v.push(falsePtr); err != nil {
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return err
}
}
case compiler.OpIteratorKey:
iterator := v.pop()
val := (*iterator).(objects.Iterator).Key()
if err := v.push(&val); err != nil {
return err
}
case compiler.OpIteratorValue:
iterator := v.pop()
val := (*iterator).(objects.Iterator).Value()
if err := v.push(&val); err != nil {
return err
}
default:
return fmt.Errorf("unknown opcode: %d", op)
}
}
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// check if stack still has some objects left
if v.sp > 0 && !v.aborting {
return fmt.Errorf("non empty stack after execution")
}
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return nil
}
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func (v *VM) Globals() []*objects.Object {
return v.globals
}
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func (v *VM) FrameInfo() (frameIndex int, ip int) {
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return v.framesIndex - 1, v.frames[v.framesIndex-1].ip
}
func (v *VM) push(o *objects.Object) error {
if v.sp >= StackSize {
return ErrStackOverflow
}
v.stack[v.sp] = o
v.sp++
return nil
}
func (v *VM) pop() *objects.Object {
o := v.stack[v.sp-1]
v.sp--
return o
}
func (v *VM) popValue() objects.Object {
o := v.stack[v.sp-1]
v.sp--
return *o
}
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func (v *VM) pushClosure(constIndex, numFree int) error {
c := v.constants[constIndex]
fn, ok := c.(*objects.CompiledFunction)
if !ok {
return fmt.Errorf("not a function: %s", fn.TypeName())
}
free := make([]*objects.Object, numFree)
for i := 0; i < numFree; i++ {
free[i] = v.stack[v.sp-numFree+i]
}
v.sp -= numFree
var cl objects.Object = &objects.Closure{
Fn: fn,
Free: free,
}
return v.push(&cl)
}
func (v *VM) executeStringIndex(str *objects.String, index int64) error {
rs := []rune(str.Value)
if index < 0 || index >= int64(len(rs)) {
return fmt.Errorf("index out of bounds: %d", index)
}
var val objects.Object = &objects.Char{Value: rs[index]}
return v.push(&val)
}
func (v *VM) executeArrayIndex(arr *objects.Array, index int64) error {
if index < 0 || index >= int64(len(arr.Value)) {
return fmt.Errorf("index out of bounds: %d", index)
}
return v.push(&arr.Value[index])
}
func (v *VM) executeMapIndex(map_ *objects.Map, key string) error {
var res = objects.UndefinedValue
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val, ok := map_.Value[key]
if ok {
res = val
}
return v.push(&res)
}
func (v *VM) executeArraySliceIndex(arr *objects.Array, low, high *int64) error {
numElements := int64(len(arr.Value))
var lowIdx, highIdx int64
if low != nil {
lowIdx = *low
if lowIdx < 0 || lowIdx >= numElements {
return fmt.Errorf("index out of bounds: %d", lowIdx)
}
}
//} else {
// lowIdx = 0
//}
if high != nil {
highIdx = *high
if highIdx < 0 || highIdx > numElements {
return fmt.Errorf("index out of bounds: %d", highIdx)
}
} else {
highIdx = numElements
}
if lowIdx > highIdx {
return fmt.Errorf("invalid slice index: %d > %d", lowIdx, highIdx)
}
var val objects.Object = &objects.Array{Value: arr.Value[lowIdx:highIdx]}
return v.push(&val)
}
func (v *VM) executeStringSliceIndex(left *objects.String, low, high *int64) error {
var lowIdx, highIdx int64
if low != nil {
lowIdx = *low
if lowIdx < 0 || lowIdx >= int64(len(left.Value)) {
return fmt.Errorf("index out of bounds: %d", lowIdx)
}
}
//} else {
// lowIdx = 0
//}
if high != nil {
highIdx = *high
if highIdx < 0 || highIdx > int64(len(left.Value)) {
return fmt.Errorf("index out of bounds: %d", highIdx)
}
} else {
highIdx = int64(len(left.Value))
}
if lowIdx > highIdx {
return fmt.Errorf("invalid slice index: %d > %d", lowIdx, highIdx)
}
var val objects.Object = &objects.String{Value: left.Value[lowIdx:highIdx]}
return v.push(&val)
}
func (v *VM) executeCall(numArgs int) error {
callee := *v.stack[v.sp-1-numArgs]
switch callee := callee.(type) {
case *objects.Closure:
return v.callFunction(callee.Fn, callee.Free, numArgs)
case *objects.CompiledFunction:
return v.callFunction(callee, nil, numArgs)
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case objects.Callable:
return v.callCallable(callee, numArgs)
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default:
return fmt.Errorf("calling non-function: %s", callee.TypeName())
}
}
func (v *VM) callFunction(fn *objects.CompiledFunction, freeVars []*objects.Object, numArgs int) error {
if numArgs != fn.NumParameters {
return fmt.Errorf("wrong number of arguments: want=%d, got=%d",
fn.NumParameters, numArgs)
}
// check if this is a tail-call (recursive call right before return)
curFrame := &(v.frames[v.framesIndex-1])
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if fn == curFrame.fn { // recursion
nextOp := compiler.Opcode(curFrame.fn.Instructions[curFrame.ip+1])
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if nextOp == compiler.OpReturnValue || // tail call
(nextOp == compiler.OpPop &&
compiler.OpReturn == compiler.Opcode(curFrame.fn.Instructions[curFrame.ip+2])) {
// stack before tail-call
//
// |--------|
// | | <- SP current
// |--------|
// | *ARG2 | for next function (tail-call)
// |--------|
// | *ARG1 | for next function (tail-call)
// |--------|
// | FUNC | function itself
// |--------|
// | LOCAL3 | for current function
// |--------|
// | LOCAL2 | for current function
// |--------|
// | ARG2 | for current function
// |--------|
// | ARG1 | <- BP for current function
// |--------|
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copy(v.stack[curFrame.basePointer:], v.stack[v.sp-numArgs:v.sp])
v.sp -= numArgs + 1
curFrame.ip = -1
// stack after tail-call
//
// |--------|
// | |
// |--------|
// | *ARG2 |
// |--------|
// | *ARG1 |
// |--------|
// | FUNC | <- SP current
// |--------|
// | LOCAL3 | for current function
// |--------|
// | LOCAL2 | for current function
// |--------|
// | *ARG2 | (copied)
// |--------|
// | *ARG1 | <- BP (copied)
// |--------|
return nil
}
}
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v.frames[v.framesIndex].fn = fn
v.frames[v.framesIndex].freeVars = freeVars
v.frames[v.framesIndex].ip = -1
v.frames[v.framesIndex].basePointer = v.sp - numArgs
v.framesIndex++
v.sp = v.sp - numArgs + fn.NumLocals
// stack after the function call
//
// |--------|
// | | <- SP after function call
// |--------|
// | LOCAL4 | (BP+3)
// |--------|
// | LOCAL3 | (BP+2) <- SP before function call
// |--------|
// | ARG2 | (BP+1)
// |--------|
// | ARG1 | (BP+0) <- BP
// |--------|
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return nil
}
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func (v *VM) callCallable(callable objects.Callable, numArgs int) error {
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var args []objects.Object
for _, arg := range v.stack[v.sp-numArgs : v.sp] {
args = append(args, *arg)
}
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res, err := callable.Call(args...)
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v.sp -= numArgs + 1
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// runtime error
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if err != nil {
return err
}
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// nil return -> undefined
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if res == nil {
res = objects.UndefinedValue
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}
return v.push(&res)
}
func selectorAssign(dst, src *objects.Object, selectors []interface{}) error {
numSel := len(selectors)
for idx := 0; idx < numSel; idx++ {
switch sel := selectors[idx].(type) {
case string:
map_, isMap := (*dst).(*objects.Map)
if !isMap {
return fmt.Errorf("invalid map object for selector '%s'", sel)
}
if idx == numSel-1 {
map_.Set(sel, *src)
return nil
}
nxt, found := map_.Get(sel)
if !found {
return fmt.Errorf("key not found '%s'", sel)
}
dst = &nxt
case int:
arr, isArray := (*dst).(*objects.Array)
if !isArray {
return fmt.Errorf("invalid array object for select '[%d]'", sel)
}
if idx == numSel-1 {
return arr.Set(sel, *src)
}
nxt, err := arr.Get(sel)
if err != nil {
return err
}
dst = &nxt
default:
panic(fmt.Errorf("invalid selector term: %T", sel))
}
}
return nil
}
func init() {
builtinFuncs = make([]objects.Object, len(objects.Builtins))
for i, b := range objects.Builtins {
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builtinFuncs[i] = &objects.BuiltinFunction{Value: b.Func}
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}
}