115 lines
2.5 KiB
Go
115 lines
2.5 KiB
Go
package main
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import "surdeus.su/core/gg"
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import "surdeus.su/core/gg/ox"
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import "surdeus.su/core/gg/mx"
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import (
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"strings"
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"fmt"
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)
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type Debug struct {
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ox.ObjectImpl
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ox.Visibility
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}
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func (d *Debug) OnUpdate(c Context) {
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for _, key := range c.Events().Keyboard.KeyDowns {
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switch key.Key {
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case gg.KeyF11:
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d.ToggleVisibility()
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//d.Visible = !d.IsVisible()
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}
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}
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}
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func (d *Debug) OnStart(c Context) {
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d.Visible = true
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}
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func (d *Debug) GetLayer() gg.Layer {return LayerHighest}
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func (d *Debug) Draw(c Context) *gg.Drawing {
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e := c.Engine()
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relTri := tri.Rel()
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relPlayer := player.Rel()
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keyStrs := []string{}
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keyStrs = append(keyStrs, fmt.Sprintf(
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"counter: %d", counter,
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))
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keyStrs = append(keyStrs, fmt.Sprintf(
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"tps: %d", int(c.Engine().TPS()),
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))
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keyStrs = append(keyStrs, fmt.Sprintf(
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"fps: %d", int(c.Engine().FPS()),
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))
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keyStrs = append(keyStrs, fmt.Sprintf(
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"dframe: %d", int(c.Engine().Dframe()),
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))
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keyStrs = append(keyStrs, fmt.Sprintf(
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"frame: %d", int(c.Engine().Frame()),
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))
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keyStrs = append(keyStrs, fmt.Sprintf(
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"relPlayerPos: %v", relPlayer.GetPosition(),
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))
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keyStrs = append(keyStrs, fmt.Sprintf(
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"absPlayerPos: %v", player.GetPosition(),
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))
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keyStrs = append(keyStrs, fmt.Sprintf(
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"relTriPos: %v", relTri.GetPosition(),
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))
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keyStrs = append(keyStrs, fmt.Sprintf(
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"absTriPos: %v", tri.GetPosition(),
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))
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keyStrs = append(keyStrs, fmt.Sprintf(
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"absTriRot: %v", mx.Degree(tri.GetRotation()),
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))
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keys := []string{}
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for _, k := range e.GetKeyboardKeys() {
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keys = append(keys, k.String())
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}
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keyStrs = append(keyStrs, fmt.Sprintf(
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"keys: %s", strings.Join(keys, ", "),
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))
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keyStrs = append(keyStrs, fmt.Sprintf(
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"buttons: %v", c.Engine().MouseButtons(),
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))
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keyStrs = append(keyStrs, fmt.Sprintf(
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"wheel: %v", c.Engine().Wheel(),
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))
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/*if rectMove.ContainsPoint(e.AbsCursorPosition()) {
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keyStrs = append(keyStrs, "contains cursor")
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}
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if rectMove.Vertices().Contained(rect).Len() > 0 ||
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rect.Vertices().Contained(rectMove).Len() > 0 {
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keyStrs = append(keyStrs, "rectangles intersect")
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}*/
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keyStrs = append(keyStrs, fmt.Sprintf(
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"camera position: %v %v",
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camera.GetPosition().X,
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camera.GetPosition().Y,
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))
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keyStrs = append(keyStrs, fmt.Sprintf(
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"realCursorPos: %v", e.GetRealCursorPosition()))
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keyStrs = append(keyStrs, fmt.Sprintf(
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"absCursorPos: %v", e.GetAbsCursorPosition() ))
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keyStrs = append(keyStrs,
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fmt.Sprintf(
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"absWinSize: %v",
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c.Engine().GetAbsWinSize(),
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),
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)
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e.DebugPrint(c.Image(),
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strings.Join(keyStrs, "\n"))
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return nil
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}
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