High level graphics, UI or game engine
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2024-06-03 13:04:42 +05:00
ax ... 2024-06-01 18:07:28 +05:00
cmd feat: shorter names for events. 2024-06-03 13:04:42 +05:00
cx refactoring. 2024-05-28 13:24:12 +05:00
media feat: added the collision groupping to increase performance and make resolving simpler. 2024-01-16 07:37:53 +03:00
mx ... 2024-06-01 18:07:28 +05:00
ox feat: keep working on Tags. 2024-06-03 01:53:43 +05:00
.gitignore Rebranding. 2023-10-23 15:47:27 +03:00
bg.go feat: added the grid to the cmd/test. 2024-01-24 19:14:07 +03:00
btest.sh rename. 2024-05-19 23:11:58 +05:00
camera.go ... 2024-06-01 18:07:28 +05:00
context.go feat: better debugging messaging interface. 2024-06-02 22:31:56 +05:00
debug.go Rebranding. 2023-10-23 15:47:27 +03:00
draw.go ... 2024-06-01 18:07:28 +05:00
engine.go feat: shorter names for events. 2024-06-03 13:04:42 +05:00
errors.go feat: made spawning and deleting faster. 2024-06-02 23:29:11 +05:00
event.go feat: shorter names for events. 2024-06-03 13:04:42 +05:00
fmt.go feat: trying to fix the vertical lines collisions. 2024-01-22 10:23:47 +03:00
go.mod refactoring. 2024-05-28 13:24:12 +05:00
go.sum refactoring. 2024-05-28 13:24:12 +05:00
img.go refactoring. 2024-05-28 13:24:12 +05:00
keep.go refactoring. 2024-05-28 13:24:12 +05:00
keys.go feat: too much to describe. 2023-12-24 15:05:34 +03:00
layer.go ... 2024-06-01 18:07:28 +05:00
math.go ... 2024-06-01 18:07:28 +05:00
misc.go Rebranding. 2023-10-23 15:47:27 +03:00
mouse.go feat: too much to describe. 2023-12-24 15:05:34 +03:00
object.go feat: keep working on Tags. 2024-06-03 01:53:43 +05:00
objects.go feat: keep working on Tags. 2024-06-03 01:53:43 +05:00
readme.md Rebranding. 2023-11-12 13:30:14 +03:00
shader.go refactoring. 2024-05-28 13:24:12 +05:00
short.go refactoring. 2024-05-28 13:24:12 +05:00
tag.go feat: keep working on Tags. 2024-06-03 01:53:43 +05:00
text.go ... 2024-06-01 18:07:28 +05:00
time.go feat: implemented basic animation. (very raw) 2024-01-13 23:46:12 +03:00
vector.go ... 2024-06-01 18:07:28 +05:00
vertice.go ... 2024-06-01 18:07:28 +05:00

gg

Insert here a gopher, please

Golang Graphics, Gopher Games or Good Game engine for 2D applications.

Basing on ebiten.