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@ -136,7 +136,7 @@ func (p *Player) Event(c *gg.Context) {
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c.Camera.Position = pos.Sub(ec.Abs)
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c.Camera.Position = pos.Sub(ec.Abs)
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case *gg.WheelChange :
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case *gg.WheelChange :
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c.Camera.Scale = c.Camera.Scale.Add(gg.V2(
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c.Camera.Scale = c.Camera.Scale.Add(gg.V2(
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ec.Offset.Y * c.DT() * p.ScaleSpeed,
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ec.Offset.Y * c.DT() * p.ScaleSpeed * 20,
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))
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))
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}
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}
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