Added more hotkeys for testing in the example.

This commit is contained in:
Andrey Parhomenko 2023-02-18 15:26:54 +05:00
parent af8949725a
commit e3e84b4f23
2 changed files with 26 additions and 2 deletions

View file

@ -12,6 +12,7 @@ import (
type Player struct {
*gx.Sprite
MoveSpeed gx.Float
ScaleSpeed gx.Float
}
type Debug struct{}
@ -33,6 +34,7 @@ func NewPlayer() *Player {
Image: playerImg,
},
MoveSpeed: 90.,
ScaleSpeed: .2,
}
}
@ -59,9 +61,21 @@ func (p *Player) Update(e *gx.Engine) error {
case ebiten.KeyD :
p.Object.T.P.X += p.MoveSpeed * dt
case ebiten.KeyR :
c.Object.T.R += gx.Pi * .3 * dt
c.Object.T.R += gx.Pi * p.ScaleSpeed * dt
case ebiten.KeyT :
c.Object.T.R -= gx.Pi * .3 * dt
c.Object.T.R -= gx.Pi * p.ScaleSpeed * dt
case ebiten.KeyF :
if e.KeyIsPressed(ebiten.KeyShift) {
c.Object.T.S.X -= gx.Pi * p.ScaleSpeed * dt
} else {
c.Object.T.S.X += gx.Pi * p.ScaleSpeed * dt
}
case ebiten.KeyG :
if e.KeyIsPressed(ebiten.KeyShift) {
c.Object.T.S.Y -= gx.Pi * p.ScaleSpeed * dt
} else {
c.Object.T.S.Y += gx.Pi * p.ScaleSpeed * dt
}
}}
return nil

View file

@ -6,3 +6,13 @@ import (
type Key = ebiten.Key
func (e *Engine) KeyIsPressed(k Key) bool {
keys := e.Keys()
for _, v := range keys {
if v == k {
return true
}
}
return false
}