This commit is contained in:
Andrey Parhomenko 2023-05-23 22:42:35 +03:00
parent c535efe56b
commit cc02da52f8
3 changed files with 32 additions and 6 deletions

View file

@ -143,7 +143,7 @@ func main() {
gx.MaxColorV,
},
Visible: true,
//Shader: gx.SolidWhiteColorShader,
Shader: gx.SolidWhiteColorShader,
})
e.Run()
}

View file

@ -79,10 +79,11 @@ func (r DrawableRectangle) Draw(
return
}
v := 1
opts := &ebiten.DrawRectShaderOptions{
GeoM: m,
Images: [4]*Image{
NewImage(1, 1),
NewImage(v, v),
nil,
nil,
nil,
@ -92,6 +93,6 @@ func (r DrawableRectangle) Draw(
//w := int(r.W * r.T.S.X)
//h := int(r.H * r.T.S.Y)
i.DrawRectShader(1, 1, r.Shader, opts)
i.DrawRectShader(v, v, r.Shader, opts)
}

View file

@ -8,12 +8,37 @@ import (
type Shader = ebiten.Shader
var (
// The shader does not
// The shader is for example only.
SolidWhiteColorShader = MustNewShader([]byte(`
package main
func Fragment(p vec4, coord vec2, color vec4) vec4 {
return vec4(1, 1, 1, 1)
func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
//ts := imageSrcTextureSize()
_, size := imageSrcRegionOnTexture()
/*return vec4(
position.y/size.y,
position.y/size.y,
position.y/size.y,
position.y/size.y,
)*/
py := int(position.y / size.y) % 5
px := int(position.x / size.x) % 5
if py >= 1 && px >= 1 {
return vec4(
1,
0,
0,
1,
)
}
return vec4(
0,
1,
0,
1,
)
}
`))
)