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- // A modified version of Go's JSON implementation.
- // Copyright 2010, 2020 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package json
- import (
- "bytes"
- "encoding/base64"
- "errors"
- "math"
- "strconv"
- "unicode/utf8"
- "github.com/d5/tengo/v2"
- )
- // safeSet holds the value true if the ASCII character with the given array
- // position can be represented inside a JSON string without any further
- // escaping.
- //
- // All values are true except for the ASCII control characters (0-31), the
- // double quote ("), and the backslash character ("\").
- var safeSet = [utf8.RuneSelf]bool{
- ' ': true,
- '!': true,
- '"': false,
- '#': true,
- '$': true,
- '%': true,
- '&': true,
- '\'': true,
- '(': true,
- ')': true,
- '*': true,
- '+': true,
- ',': true,
- '-': true,
- '.': true,
- '/': true,
- '0': true,
- '1': true,
- '2': true,
- '3': true,
- '4': true,
- '5': true,
- '6': true,
- '7': true,
- '8': true,
- '9': true,
- ':': true,
- ';': true,
- '<': true,
- '=': true,
- '>': true,
- '?': true,
- '@': true,
- 'A': true,
- 'B': true,
- 'C': true,
- 'D': true,
- 'E': true,
- 'F': true,
- 'G': true,
- 'H': true,
- 'I': true,
- 'J': true,
- 'K': true,
- 'L': true,
- 'M': true,
- 'N': true,
- 'O': true,
- 'P': true,
- 'Q': true,
- 'R': true,
- 'S': true,
- 'T': true,
- 'U': true,
- 'V': true,
- 'W': true,
- 'X': true,
- 'Y': true,
- 'Z': true,
- '[': true,
- '\\': false,
- ']': true,
- '^': true,
- '_': true,
- '`': true,
- 'a': true,
- 'b': true,
- 'c': true,
- 'd': true,
- 'e': true,
- 'f': true,
- 'g': true,
- 'h': true,
- 'i': true,
- 'j': true,
- 'k': true,
- 'l': true,
- 'm': true,
- 'n': true,
- 'o': true,
- 'p': true,
- 'q': true,
- 'r': true,
- 's': true,
- 't': true,
- 'u': true,
- 'v': true,
- 'w': true,
- 'x': true,
- 'y': true,
- 'z': true,
- '{': true,
- '|': true,
- '}': true,
- '~': true,
- '\u007f': true,
- }
- var hex = "0123456789abcdef"
- // Encode returns the JSON encoding of the object.
- func Encode(o tengo.Object) ([]byte, error) {
- var b []byte
- switch o := o.(type) {
- case *tengo.Array:
- b = append(b, '[')
- len1 := len(o.Value) - 1
- for idx, elem := range o.Value {
- eb, err := Encode(elem)
- if err != nil {
- return nil, err
- }
- b = append(b, eb...)
- if idx < len1 {
- b = append(b, ',')
- }
- }
- b = append(b, ']')
- case *tengo.ImmutableArray:
- b = append(b, '[')
- len1 := len(o.Value) - 1
- for idx, elem := range o.Value {
- eb, err := Encode(elem)
- if err != nil {
- return nil, err
- }
- b = append(b, eb...)
- if idx < len1 {
- b = append(b, ',')
- }
- }
- b = append(b, ']')
- case *tengo.Map:
- b = append(b, '{')
- len1 := len(o.Value) - 1
- idx := 0
- for key, value := range o.Value {
- b = encodeString(b, key)
- b = append(b, ':')
- eb, err := Encode(value)
- if err != nil {
- return nil, err
- }
- b = append(b, eb...)
- if idx < len1 {
- b = append(b, ',')
- }
- idx++
- }
- b = append(b, '}')
- case *tengo.ImmutableMap:
- b = append(b, '{')
- len1 := len(o.Value) - 1
- idx := 0
- for key, value := range o.Value {
- b = encodeString(b, key)
- b = append(b, ':')
- eb, err := Encode(value)
- if err != nil {
- return nil, err
- }
- b = append(b, eb...)
- if idx < len1 {
- b = append(b, ',')
- }
- idx++
- }
- b = append(b, '}')
- case *tengo.Bool:
- if o.IsFalsy() {
- b = strconv.AppendBool(b, false)
- } else {
- b = strconv.AppendBool(b, true)
- }
- case *tengo.Bytes:
- b = append(b, '"')
- encodedLen := base64.StdEncoding.EncodedLen(len(o.Value))
- dst := make([]byte, encodedLen)
- base64.StdEncoding.Encode(dst, o.Value)
- b = append(b, dst...)
- b = append(b, '"')
- case *tengo.Char:
- b = strconv.AppendInt(b, int64(o.Value), 10)
- case *tengo.Float:
- var y []byte
- f := o.Value
- if math.IsInf(f, 0) || math.IsNaN(f) {
- return nil, errors.New("unsupported float value")
- }
- // Convert as if by ES6 number to string conversion.
- // This matches most other JSON generators.
- abs := math.Abs(f)
- fmt := byte('f')
- if abs != 0 {
- if abs < 1e-6 || abs >= 1e21 {
- fmt = 'e'
- }
- }
- y = strconv.AppendFloat(y, f, fmt, -1, 64)
- if fmt == 'e' {
- // clean up e-09 to e-9
- n := len(y)
- if n >= 4 && y[n-4] == 'e' && y[n-3] == '-' && y[n-2] == '0' {
- y[n-2] = y[n-1]
- y = y[:n-1]
- }
- }
- b = append(b, y...)
- case *tengo.Int:
- b = strconv.AppendInt(b, o.Value, 10)
- case *tengo.String:
- // string encoding bug is fixed with newly introduced function
- // encodeString(). See: https://github.com/d5/tengo/issues/268
- b = encodeString(b, o.Value)
- case *tengo.Time:
- y, err := o.Value.MarshalJSON()
- if err != nil {
- return nil, err
- }
- b = append(b, y...)
- case *tengo.Undefined:
- b = append(b, "null"...)
- default:
- // unknown type: ignore
- }
- return b, nil
- }
- // encodeString encodes given string as JSON string according to
- // https://www.json.org/img/string.png
- // Implementation is inspired by https://github.com/json-iterator/go
- // See encodeStringSlowPath() for more information.
- func encodeString(b []byte, val string) []byte {
- valLen := len(val)
- buf := bytes.NewBuffer(b)
- buf.WriteByte('"')
- // write string, the fast path, without utf8 and escape support
- i := 0
- for ; i < valLen; i++ {
- c := val[i]
- if c > 31 && c != '"' && c != '\\' {
- buf.WriteByte(c)
- } else {
- break
- }
- }
- if i == valLen {
- buf.WriteByte('"')
- return buf.Bytes()
- }
- encodeStringSlowPath(buf, i, val, valLen)
- buf.WriteByte('"')
- return buf.Bytes()
- }
- // encodeStringSlowPath is ported from Go 1.14.2 encoding/json package.
- // U+2028 U+2029 JSONP security holes can be fixed with addition call to
- // json.html_escape() thus it is removed from the implementation below.
- // Note: Invalid runes are not checked as they are checked in original
- // implementation.
- func encodeStringSlowPath(buf *bytes.Buffer, i int, val string, valLen int) {
- start := i
- for i < valLen {
- if b := val[i]; b < utf8.RuneSelf {
- if safeSet[b] {
- i++
- continue
- }
- if start < i {
- buf.WriteString(val[start:i])
- }
- buf.WriteByte('\\')
- switch b {
- case '\\', '"':
- buf.WriteByte(b)
- case '\n':
- buf.WriteByte('n')
- case '\r':
- buf.WriteByte('r')
- case '\t':
- buf.WriteByte('t')
- default:
- // This encodes bytes < 0x20 except for \t, \n and \r.
- // If escapeHTML is set, it also escapes <, >, and &
- // because they can lead to security holes when
- // user-controlled strings are rendered into JSON
- // and served to some browsers.
- buf.WriteString(`u00`)
- buf.WriteByte(hex[b>>4])
- buf.WriteByte(hex[b&0xF])
- }
- i++
- start = i
- continue
- }
- i++
- continue
- }
- if start < valLen {
- buf.WriteString(val[start:])
- }
- }
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