tube/.sandstorm/sandstorm-pkgdef.capnp
Jacob Weisz d4223a9ef7 Remove external FontAwesome dependency (#30)
This fixes #28.

Since we only use a single FontAwesome, I decided to just use the SVG (which FontAwesome considers the code comment within appropriate attribution). I further decided "screw it, let's inline it", because it avoids unnecessary complexity, and we can always punt it out to another file later if we need to.

Co-authored-by: Jacob Weisz <inbox@jacobweisz.com>
Reviewed-on: https://git.mills.io/prologic/tube/pulls/30
Co-authored-by: Jacob Weisz <ocdtrekkie@noreply@mills.io>
Co-committed-by: Jacob Weisz <ocdtrekkie@noreply@mills.io>
2022-10-01 05:21:40 +00:00

202 lines
8.2 KiB
Cap'n Proto

@0xfd1c6ca5525e2cdb;
using Spk = import "/sandstorm/package.capnp";
# This imports:
# $SANDSTORM_HOME/latest/usr/include/sandstorm/package.capnp
# Check out that file to see the full, documented package definition format.
const pkgdef :Spk.PackageDefinition = (
# The package definition. Note that the spk tool looks specifically for the
# "pkgdef" constant.
id = "70xjeuj6t85v3s9a3up583q97wu044mnt8aekf3pqs41e3ct2v70",
# Your app ID is actually its public key. The private key was placed in
# your keyring. All updates must be signed with the same key.
manifest = (
# This manifest is included in your app package to tell Sandstorm
# about your app.
appTitle = (defaultText = "Tube"),
appVersion = 1, # Increment this for every release.
appMarketingVersion = (defaultText = "1.1.13"),
# Human-readable representation of appVersion. Should match the way you
# identify versions of your app in documentation and marketing.
actions = [
# Define your "new document" handlers here.
( nounPhrase = (defaultText = "channel"),
command = .myCommand
# The command to run when starting for the first time. (".myCommand"
# is just a constant defined at the bottom of the file.)
)
],
continueCommand = .myCommand,
# This is the command called to start your app back up after it has been
# shut down for inactivity. Here we're using the same command as for
# starting a new instance, but you could use different commands for each
# case.
metadata = (
icons = (
appGrid = (svg = embed "../static/tube.svg"),
grain = (svg = embed "../static/tube.svg"),
market = (svg = embed "../static/tube.svg"),
marketBig = (svg = embed "../static/tube.svg"),
),
website = "https://git.mills.io/prologic/tube",
codeUrl = "https://git.mills.io/prologic/tube",
license = (openSource = mit),
categories = [media],
author = (
contactEmail = "inbox@jacobweisz.com",
pgpSignature = embed "pgp-signature",
upstreamAuthor = "James Mills",
),
pgpKeyring = embed "pgp-keyring",
description = (defaultText = embed "DESCRIPTION.md"),
shortDescription = (defaultText = "Simple video sharing"),
screenshots = [
(width = 2624, height = 1624, png = embed "../screenshot-1.png"),
(width = 2624, height = 1624, png = embed "../screenshot-2.png"),
],
changeLog = (defaultText = embed "../CHANGELOG.md"),
),
),
sourceMap = (
# Here we defined where to look for files to copy into your package. The
# `spk dev` command actually figures out what files your app needs
# automatically by running it on a FUSE filesystem. So, the mappings
# here are only to tell it where to find files that the app wants.
searchPath = [
( sourcePath = "." ), # Search this directory first.
( sourcePath = "/", # Then search the system root directory.
hidePaths = [ "home", "proc", "sys",
"etc/passwd", "etc/hosts", "etc/host.conf",
"etc/nsswitch.conf", "etc/resolv.conf" ]
# You probably don't want the app pulling files from these places,
# so we hide them. Note that /dev, /var, and /tmp are implicitly
# hidden because Sandstorm itself provides them.
)
]
),
fileList = "sandstorm-files.list",
# `spk dev` will write a list of all the files your app uses to this file.
# You should review it later, before shipping your app.
alwaysInclude = [],
# Fill this list with more names of files or directories that should be
# included in your package, even if not listed in sandstorm-files.list.
# Use this to force-include stuff that you know you need but which may
# not have been detected as a dependency during `spk dev`. If you list
# a directory here, its entire contents will be included recursively.
bridgeConfig = (
# Used for integrating permissions and roles into the Sandstorm shell
# and for sandstorm-http-bridge to pass to your app.
# Uncomment this block and adjust the permissions and roles to make
# sense for your app.
# For more information, see high-level documentation at
# https://docs.sandstorm.io/en/latest/developing/auth/
# and advanced details in the "BridgeConfig" section of
# https://github.com/sandstorm-io/sandstorm/blob/master/src/sandstorm/package.capnp
viewInfo = (
# For details on the viewInfo field, consult "ViewInfo" in
# https://github.com/sandstorm-io/sandstorm/blob/master/src/sandstorm/grain.capnp
permissions = [
# Permissions which a user may or may not possess. A user's current
# permissions are passed to the app as a comma-separated list of `name`
# fields in the X-Sandstorm-Permissions header with each request.
#
# IMPORTANT: only ever append to this list! Reordering or removing fields
# will change behavior and permissions for existing grains! To deprecate a
# permission, or for more information, see "PermissionDef" in
# https://github.com/sandstorm-io/sandstorm/blob/master/src/sandstorm/grain.capnp
(
name = "admin",
# Name of the permission, used as an identifier for the permission in cases where string
# names are preferred. Used in sandstorm-http-bridge's X-Sandstorm-Permissions HTTP header.
title = (defaultText = "admin"),
# Display name of the permission, e.g. to display in a checklist of permissions
# that may be assigned when sharing.
description = (defaultText = "grants ability to do anything"),
# Prose describing what this role means, suitable for a tool tip or similar help text.
),
(
name = "upload",
title = (defaultText = "upload"),
description = (defaultText = "ability to upload content"),
),
],
roles = [
# Roles are logical collections of permissions. For instance, your app may have
# a "viewer" role and an "editor" role
(
title = (defaultText = "administrator"),
# Name of the role. Shown in the Sandstorm UI to indicate which users have which roles.
permissions = [true,true],
# An array indicating which permissions this role carries.
# It should be the same length as the permissions array in
# viewInfo, and the order of the lists must match.
verbPhrase = (defaultText = "can do anything"),
# Brief explanatory text to show in the sharing UI indicating
# what a user assigned this role will be able to do with the grain.
description = (defaultText = "administrators can edit and configure all settings."),
# Prose describing what this role means, suitable for a tool tip or similar help text.
),
(
title = (defaultText = "uploader"),
permissions = [false,true],
verbPhrase = (defaultText = "can upload videos"),
description = (defaultText = "uploaders may upload new videos."),
),
(
title = (defaultText = "viewer"),
permissions = [false,false],
verbPhrase = (defaultText = "can watch videos"),
description = (defaultText = "viewers may watch videos on the channel."),
),
],
),
#apiPath = "/api",
# Apps can export an API to the world. The API is to be used primarily by Javascript
# code and native apps, so it can't serve out regular HTML to browsers. If a request
# comes in to your app's API, sandstorm-http-bridge will prefix the request's path with
# this string, if specified.
),
);
const myCommand :Spk.Manifest.Command = (
# Here we define the command used to start up your server.
argv = ["/sandstorm-http-bridge", "8000", "--", "/bin/bash", "/opt/app/.sandstorm/launcher.sh"],
environ = [
# Note that this defines the *entire* environment seen by your app.
(key = "PATH", value = "/usr/local/bin:/usr/bin:/bin"),
(key = "SANDSTORM", value = "1"),
# Export SANDSTORM=1 into the environment, so that apps running within Sandstorm
# can detect if $SANDSTORM="1" at runtime, switching UI and/or backend to use
# the app's Sandstorm-specific integration code.
]
);