package app import ( "path/filepath" "time" fs "github.com/fsnotify/fsnotify" log "github.com/sirupsen/logrus" ) // This is the amount of time to wait after changes before reacting to them. // Debounce is done because moving files into the watched directories causes // many rapid "Write" events to fire which would cause excessive Remove/Add // method calls on the Library. To avoid this we accumulate the changes and // only perform them once the events have stopped for this amount of time. const debounceTimeout = time.Second * 5 // create, write, and chmod all require an add event const addFlags = fs.Create | fs.Write | fs.Chmod // remove, rename, write, and chmod all require a remove event const removeFlags = fs.Remove | fs.Rename | fs.Write | fs.Chmod // watch library paths and update Library with changes. func startWatcher(a *App) { timer := time.NewTimer(debounceTimeout) addEvents := make(map[string]struct{}) removeEvents := make(map[string]struct{}) for { select { case e := <-a.Watcher.Events: if filepath.Ext(e.Name) != ".mp4" { continue } log.Debugf("fsnotify event: %s", e) if e.Op&removeFlags != 0 { removeEvents[e.Name] = struct{}{} } if e.Op&addFlags != 0 { addEvents[e.Name] = struct{}{} } // reset timer timer.Reset(debounceTimeout) case <-timer.C: eventCount := len(removeEvents) + len(addEvents) // handle remove events first if len(removeEvents) > 0 { for p := range removeEvents { a.Library.Remove(p) } // clear map removeEvents = make(map[string]struct{}) } // then handle add events if len(addEvents) > 0 { for p := range addEvents { a.Library.Add(p) } // clear map addEvents = make(map[string]struct{}) } if eventCount > 0 { buildFeed(a) } // reset timer timer.Reset(debounceTimeout) } } }