mox/vendor/golang.org/x/net/websocket/server.go
Mechiel Lukkien 259928ab62
add reverse proxying websocket connections
if we recognize that a request for a WebForward is trying to turn the
connection into a websocket, we forward it to the backend and check if the
backend understands the websocket request. if so, we pass back the upgrade
response and get out of the way, copying bytes between the two. we do log the
total amount of bytes read from the client and written to the client. if the
backend doesn't respond with a websocke response, or an invalid one, we respond
with a regular non-websocket response. and we log details about the failed
connection, should help with debugging and any bug reports.

we don't try to parse the websocket framing, that's between the client and the
backend.  we could try to parse it, in part to protect the backend from bad
frames, but it would be a lot of work and could be brittle in the face of
extensions.

this doesn't yet handle websocket connections when a http proxy is configured.
we'll implement it when someone needs it. we do recognize it and fail the
connection.

for issue #25
2023-05-30 22:11:31 +02:00

113 lines
3.4 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"fmt"
"io"
"net/http"
)
func newServerConn(rwc io.ReadWriteCloser, buf *bufio.ReadWriter, req *http.Request, config *Config, handshake func(*Config, *http.Request) error) (conn *Conn, err error) {
var hs serverHandshaker = &hybiServerHandshaker{Config: config}
code, err := hs.ReadHandshake(buf.Reader, req)
if err == ErrBadWebSocketVersion {
fmt.Fprintf(buf, "HTTP/1.1 %03d %s\r\n", code, http.StatusText(code))
fmt.Fprintf(buf, "Sec-WebSocket-Version: %s\r\n", SupportedProtocolVersion)
buf.WriteString("\r\n")
buf.WriteString(err.Error())
buf.Flush()
return
}
if err != nil {
fmt.Fprintf(buf, "HTTP/1.1 %03d %s\r\n", code, http.StatusText(code))
buf.WriteString("\r\n")
buf.WriteString(err.Error())
buf.Flush()
return
}
if handshake != nil {
err = handshake(config, req)
if err != nil {
code = http.StatusForbidden
fmt.Fprintf(buf, "HTTP/1.1 %03d %s\r\n", code, http.StatusText(code))
buf.WriteString("\r\n")
buf.Flush()
return
}
}
err = hs.AcceptHandshake(buf.Writer)
if err != nil {
code = http.StatusBadRequest
fmt.Fprintf(buf, "HTTP/1.1 %03d %s\r\n", code, http.StatusText(code))
buf.WriteString("\r\n")
buf.Flush()
return
}
conn = hs.NewServerConn(buf, rwc, req)
return
}
// Server represents a server of a WebSocket.
type Server struct {
// Config is a WebSocket configuration for new WebSocket connection.
Config
// Handshake is an optional function in WebSocket handshake.
// For example, you can check, or don't check Origin header.
// Another example, you can select config.Protocol.
Handshake func(*Config, *http.Request) error
// Handler handles a WebSocket connection.
Handler
}
// ServeHTTP implements the http.Handler interface for a WebSocket
func (s Server) ServeHTTP(w http.ResponseWriter, req *http.Request) {
s.serveWebSocket(w, req)
}
func (s Server) serveWebSocket(w http.ResponseWriter, req *http.Request) {
rwc, buf, err := w.(http.Hijacker).Hijack()
if err != nil {
panic("Hijack failed: " + err.Error())
}
// The server should abort the WebSocket connection if it finds
// the client did not send a handshake that matches with protocol
// specification.
defer rwc.Close()
conn, err := newServerConn(rwc, buf, req, &s.Config, s.Handshake)
if err != nil {
return
}
if conn == nil {
panic("unexpected nil conn")
}
s.Handler(conn)
}
// Handler is a simple interface to a WebSocket browser client.
// It checks if Origin header is valid URL by default.
// You might want to verify websocket.Conn.Config().Origin in the func.
// If you use Server instead of Handler, you could call websocket.Origin and
// check the origin in your Handshake func. So, if you want to accept
// non-browser clients, which do not send an Origin header, set a
// Server.Handshake that does not check the origin.
type Handler func(*Conn)
func checkOrigin(config *Config, req *http.Request) (err error) {
config.Origin, err = Origin(config, req)
if err == nil && config.Origin == nil {
return fmt.Errorf("null origin")
}
return err
}
// ServeHTTP implements the http.Handler interface for a WebSocket
func (h Handler) ServeHTTP(w http.ResponseWriter, req *http.Request) {
s := Server{Handler: h, Handshake: checkOrigin}
s.serveWebSocket(w, req)
}