mox/vendor/golang.org/x/exp/slog/logger.go
Mechiel Lukkien 5b20cba50a
switch to slog.Logger for logging, for easier reuse of packages by external software
we don't want external software to include internal details like mlog.
slog.Logger is/will be the standard.

we still have mlog for its helper functions, and its handler that logs in
concise logfmt used by mox.

packages that are not meant for reuse still pass around mlog.Log for
convenience.

we use golang.org/x/exp/slog because we also support the previous Go toolchain
version. with the next Go release, we'll switch to the builtin slog.
2023-12-14 13:45:52 +01:00

343 lines
11 KiB
Go

// Copyright 2022 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package slog
import (
"context"
"log"
"runtime"
"sync/atomic"
"time"
"golang.org/x/exp/slog/internal"
)
var defaultLogger atomic.Value
func init() {
defaultLogger.Store(New(newDefaultHandler(log.Output)))
}
// Default returns the default Logger.
func Default() *Logger { return defaultLogger.Load().(*Logger) }
// SetDefault makes l the default Logger.
// After this call, output from the log package's default Logger
// (as with [log.Print], etc.) will be logged at LevelInfo using l's Handler.
func SetDefault(l *Logger) {
defaultLogger.Store(l)
// If the default's handler is a defaultHandler, then don't use a handleWriter,
// or we'll deadlock as they both try to acquire the log default mutex.
// The defaultHandler will use whatever the log default writer is currently
// set to, which is correct.
// This can occur with SetDefault(Default()).
// See TestSetDefault.
if _, ok := l.Handler().(*defaultHandler); !ok {
capturePC := log.Flags()&(log.Lshortfile|log.Llongfile) != 0
log.SetOutput(&handlerWriter{l.Handler(), LevelInfo, capturePC})
log.SetFlags(0) // we want just the log message, no time or location
}
}
// handlerWriter is an io.Writer that calls a Handler.
// It is used to link the default log.Logger to the default slog.Logger.
type handlerWriter struct {
h Handler
level Level
capturePC bool
}
func (w *handlerWriter) Write(buf []byte) (int, error) {
if !w.h.Enabled(context.Background(), w.level) {
return 0, nil
}
var pc uintptr
if !internal.IgnorePC && w.capturePC {
// skip [runtime.Callers, w.Write, Logger.Output, log.Print]
var pcs [1]uintptr
runtime.Callers(4, pcs[:])
pc = pcs[0]
}
// Remove final newline.
origLen := len(buf) // Report that the entire buf was written.
if len(buf) > 0 && buf[len(buf)-1] == '\n' {
buf = buf[:len(buf)-1]
}
r := NewRecord(time.Now(), w.level, string(buf), pc)
return origLen, w.h.Handle(context.Background(), r)
}
// A Logger records structured information about each call to its
// Log, Debug, Info, Warn, and Error methods.
// For each call, it creates a Record and passes it to a Handler.
//
// To create a new Logger, call [New] or a Logger method
// that begins "With".
type Logger struct {
handler Handler // for structured logging
}
func (l *Logger) clone() *Logger {
c := *l
return &c
}
// Handler returns l's Handler.
func (l *Logger) Handler() Handler { return l.handler }
// With returns a new Logger that includes the given arguments, converted to
// Attrs as in [Logger.Log].
// The Attrs will be added to each output from the Logger.
// The new Logger shares the old Logger's context.
// The new Logger's handler is the result of calling WithAttrs on the receiver's
// handler.
func (l *Logger) With(args ...any) *Logger {
c := l.clone()
c.handler = l.handler.WithAttrs(argsToAttrSlice(args))
return c
}
// WithGroup returns a new Logger that starts a group. The keys of all
// attributes added to the Logger will be qualified by the given name.
// (How that qualification happens depends on the [Handler.WithGroup]
// method of the Logger's Handler.)
// The new Logger shares the old Logger's context.
//
// The new Logger's handler is the result of calling WithGroup on the receiver's
// handler.
func (l *Logger) WithGroup(name string) *Logger {
c := l.clone()
c.handler = l.handler.WithGroup(name)
return c
}
// New creates a new Logger with the given non-nil Handler and a nil context.
func New(h Handler) *Logger {
if h == nil {
panic("nil Handler")
}
return &Logger{handler: h}
}
// With calls Logger.With on the default logger.
func With(args ...any) *Logger {
return Default().With(args...)
}
// Enabled reports whether l emits log records at the given context and level.
func (l *Logger) Enabled(ctx context.Context, level Level) bool {
if ctx == nil {
ctx = context.Background()
}
return l.Handler().Enabled(ctx, level)
}
// NewLogLogger returns a new log.Logger such that each call to its Output method
// dispatches a Record to the specified handler. The logger acts as a bridge from
// the older log API to newer structured logging handlers.
func NewLogLogger(h Handler, level Level) *log.Logger {
return log.New(&handlerWriter{h, level, true}, "", 0)
}
// Log emits a log record with the current time and the given level and message.
// The Record's Attrs consist of the Logger's attributes followed by
// the Attrs specified by args.
//
// The attribute arguments are processed as follows:
// - If an argument is an Attr, it is used as is.
// - If an argument is a string and this is not the last argument,
// the following argument is treated as the value and the two are combined
// into an Attr.
// - Otherwise, the argument is treated as a value with key "!BADKEY".
func (l *Logger) Log(ctx context.Context, level Level, msg string, args ...any) {
l.log(ctx, level, msg, args...)
}
// LogAttrs is a more efficient version of [Logger.Log] that accepts only Attrs.
func (l *Logger) LogAttrs(ctx context.Context, level Level, msg string, attrs ...Attr) {
l.logAttrs(ctx, level, msg, attrs...)
}
// Debug logs at LevelDebug.
func (l *Logger) Debug(msg string, args ...any) {
l.log(nil, LevelDebug, msg, args...)
}
// DebugContext logs at LevelDebug with the given context.
func (l *Logger) DebugContext(ctx context.Context, msg string, args ...any) {
l.log(ctx, LevelDebug, msg, args...)
}
// DebugCtx logs at LevelDebug with the given context.
// Deprecated: Use Logger.DebugContext.
func (l *Logger) DebugCtx(ctx context.Context, msg string, args ...any) {
l.log(ctx, LevelDebug, msg, args...)
}
// Info logs at LevelInfo.
func (l *Logger) Info(msg string, args ...any) {
l.log(nil, LevelInfo, msg, args...)
}
// InfoContext logs at LevelInfo with the given context.
func (l *Logger) InfoContext(ctx context.Context, msg string, args ...any) {
l.log(ctx, LevelInfo, msg, args...)
}
// InfoCtx logs at LevelInfo with the given context.
// Deprecated: Use Logger.InfoContext.
func (l *Logger) InfoCtx(ctx context.Context, msg string, args ...any) {
l.log(ctx, LevelInfo, msg, args...)
}
// Warn logs at LevelWarn.
func (l *Logger) Warn(msg string, args ...any) {
l.log(nil, LevelWarn, msg, args...)
}
// WarnContext logs at LevelWarn with the given context.
func (l *Logger) WarnContext(ctx context.Context, msg string, args ...any) {
l.log(ctx, LevelWarn, msg, args...)
}
// WarnCtx logs at LevelWarn with the given context.
// Deprecated: Use Logger.WarnContext.
func (l *Logger) WarnCtx(ctx context.Context, msg string, args ...any) {
l.log(ctx, LevelWarn, msg, args...)
}
// Error logs at LevelError.
func (l *Logger) Error(msg string, args ...any) {
l.log(nil, LevelError, msg, args...)
}
// ErrorContext logs at LevelError with the given context.
func (l *Logger) ErrorContext(ctx context.Context, msg string, args ...any) {
l.log(ctx, LevelError, msg, args...)
}
// ErrorCtx logs at LevelError with the given context.
// Deprecated: Use Logger.ErrorContext.
func (l *Logger) ErrorCtx(ctx context.Context, msg string, args ...any) {
l.log(ctx, LevelError, msg, args...)
}
// log is the low-level logging method for methods that take ...any.
// It must always be called directly by an exported logging method
// or function, because it uses a fixed call depth to obtain the pc.
func (l *Logger) log(ctx context.Context, level Level, msg string, args ...any) {
if !l.Enabled(ctx, level) {
return
}
var pc uintptr
if !internal.IgnorePC {
var pcs [1]uintptr
// skip [runtime.Callers, this function, this function's caller]
runtime.Callers(3, pcs[:])
pc = pcs[0]
}
r := NewRecord(time.Now(), level, msg, pc)
r.Add(args...)
if ctx == nil {
ctx = context.Background()
}
_ = l.Handler().Handle(ctx, r)
}
// logAttrs is like [Logger.log], but for methods that take ...Attr.
func (l *Logger) logAttrs(ctx context.Context, level Level, msg string, attrs ...Attr) {
if !l.Enabled(ctx, level) {
return
}
var pc uintptr
if !internal.IgnorePC {
var pcs [1]uintptr
// skip [runtime.Callers, this function, this function's caller]
runtime.Callers(3, pcs[:])
pc = pcs[0]
}
r := NewRecord(time.Now(), level, msg, pc)
r.AddAttrs(attrs...)
if ctx == nil {
ctx = context.Background()
}
_ = l.Handler().Handle(ctx, r)
}
// Debug calls Logger.Debug on the default logger.
func Debug(msg string, args ...any) {
Default().log(nil, LevelDebug, msg, args...)
}
// DebugContext calls Logger.DebugContext on the default logger.
func DebugContext(ctx context.Context, msg string, args ...any) {
Default().log(ctx, LevelDebug, msg, args...)
}
// Info calls Logger.Info on the default logger.
func Info(msg string, args ...any) {
Default().log(nil, LevelInfo, msg, args...)
}
// InfoContext calls Logger.InfoContext on the default logger.
func InfoContext(ctx context.Context, msg string, args ...any) {
Default().log(ctx, LevelInfo, msg, args...)
}
// Warn calls Logger.Warn on the default logger.
func Warn(msg string, args ...any) {
Default().log(nil, LevelWarn, msg, args...)
}
// WarnContext calls Logger.WarnContext on the default logger.
func WarnContext(ctx context.Context, msg string, args ...any) {
Default().log(ctx, LevelWarn, msg, args...)
}
// Error calls Logger.Error on the default logger.
func Error(msg string, args ...any) {
Default().log(nil, LevelError, msg, args...)
}
// ErrorContext calls Logger.ErrorContext on the default logger.
func ErrorContext(ctx context.Context, msg string, args ...any) {
Default().log(ctx, LevelError, msg, args...)
}
// DebugCtx calls Logger.DebugContext on the default logger.
// Deprecated: call DebugContext.
func DebugCtx(ctx context.Context, msg string, args ...any) {
Default().log(ctx, LevelDebug, msg, args...)
}
// InfoCtx calls Logger.InfoContext on the default logger.
// Deprecated: call InfoContext.
func InfoCtx(ctx context.Context, msg string, args ...any) {
Default().log(ctx, LevelInfo, msg, args...)
}
// WarnCtx calls Logger.WarnContext on the default logger.
// Deprecated: call WarnContext.
func WarnCtx(ctx context.Context, msg string, args ...any) {
Default().log(ctx, LevelWarn, msg, args...)
}
// ErrorCtx calls Logger.ErrorContext on the default logger.
// Deprecated: call ErrorContext.
func ErrorCtx(ctx context.Context, msg string, args ...any) {
Default().log(ctx, LevelError, msg, args...)
}
// Log calls Logger.Log on the default logger.
func Log(ctx context.Context, level Level, msg string, args ...any) {
Default().log(ctx, level, msg, args...)
}
// LogAttrs calls Logger.LogAttrs on the default logger.
func LogAttrs(ctx context.Context, level Level, msg string, attrs ...Attr) {
Default().logAttrs(ctx, level, msg, attrs...)
}