mirror of
https://github.com/caddyserver/caddy.git
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b8cba62643
This is a breaking change primarily in two areas: - Storage paths for certificates have changed - Slight changes to JSON config parameters Huge improvements in this commit, to be detailed more in the release notes. The upcoming PKI app will be powered by Smallstep libraries.
157 lines
4.9 KiB
Go
157 lines
4.9 KiB
Go
// Copyright 2015 Matthew Holt and The Caddy Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package caddy
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import (
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"os"
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"path/filepath"
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"runtime"
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"github.com/caddyserver/certmagic"
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"go.uber.org/zap"
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)
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// StorageConverter is a type that can convert itself
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// to a valid, usable certmagic.Storage value. (The
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// value might be short-lived.) This interface allows
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// us to adapt any CertMagic storage implementation
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// into a consistent API for Caddy configuration.
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type StorageConverter interface {
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CertMagicStorage() (certmagic.Storage, error)
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}
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// HomeDir returns the best guess of the current user's home
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// directory from environment variables. If unknown, "." (the
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// current directory) is returned instead, except GOOS=android,
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// which returns "/sdcard".
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func HomeDir() string {
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home := homeDirUnsafe()
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if home == "" && runtime.GOOS == "android" {
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home = "/sdcard"
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}
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if home == "" {
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home = "."
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}
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return home
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}
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// homeDirUnsafe is a low-level function that returns
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// the user's home directory from environment
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// variables. Careful: if it cannot be determined, an
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// empty string is returned. If not accounting for
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// that case, use HomeDir() instead; otherwise you
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// may end up using the root of the file system.
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func homeDirUnsafe() string {
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home := os.Getenv("HOME")
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if home == "" && runtime.GOOS == "windows" {
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drive := os.Getenv("HOMEDRIVE")
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path := os.Getenv("HOMEPATH")
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home = drive + path
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if drive == "" || path == "" {
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home = os.Getenv("USERPROFILE")
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}
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}
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if home == "" && runtime.GOOS == "plan9" {
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home = os.Getenv("home")
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}
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return home
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}
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// AppConfigDir returns the directory where to store user's config.
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//
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// If XDG_CONFIG_HOME is set, it returns: $XDG_CONFIG_HOME/caddy.
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// Otherwise, os.UserConfigDir() is used; if successful, it appends
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// "Caddy" (Windows & Mac) or "caddy" (every other OS) to the path.
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// If it returns an error, the fallback path "./caddy" is returned.
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//
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// The config directory is not guaranteed to be different from
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// AppDataDir().
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//
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// Unlike os.UserConfigDir(), this function prefers the
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// XDG_CONFIG_HOME env var on all platforms, not just Unix.
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//
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// Ref: https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
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func AppConfigDir() string {
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if basedir := os.Getenv("XDG_CONFIG_HOME"); basedir != "" {
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return filepath.Join(basedir, "caddy")
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}
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basedir, err := os.UserConfigDir()
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if err != nil {
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Log().Warn("unable to determine directory for user configuration; falling back to current directory", zap.Error(err))
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return "./caddy"
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}
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subdir := "caddy"
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switch runtime.GOOS {
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case "windows", "darwin":
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subdir = "Caddy"
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}
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return filepath.Join(basedir, subdir)
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}
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// AppDataDir returns a directory path that is suitable for storing
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// application data on disk. It uses the environment for finding the
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// best place to store data, and appends a "caddy" or "Caddy" (depending
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// on OS and environment) subdirectory.
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//
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// For a base directory path:
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// If XDG_DATA_HOME is set, it returns: $XDG_DATA_HOME/caddy; otherwise,
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// on Windows it returns: %AppData%/Caddy,
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// on Mac: $HOME/Library/Application Support/Caddy,
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// on Plan9: $home/lib/caddy,
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// on Android: $HOME/caddy,
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// and on everything else: $HOME/.local/share/caddy.
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//
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// If a data directory cannot be determined, it returns "./caddy"
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// (this is not ideal, and the environment should be fixed).
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//
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// The data directory is not guaranteed to be different from AppConfigDir().
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//
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// Ref: https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
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func AppDataDir() string {
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if basedir := os.Getenv("XDG_DATA_HOME"); basedir != "" {
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return filepath.Join(basedir, "caddy")
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}
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switch runtime.GOOS {
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case "windows":
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appData := os.Getenv("AppData")
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if appData != "" {
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return filepath.Join(appData, "Caddy")
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}
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case "darwin":
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home := homeDirUnsafe()
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if home != "" {
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return filepath.Join(home, "Library", "Application Support", "Caddy")
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}
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case "plan9":
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home := homeDirUnsafe()
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if home != "" {
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return filepath.Join(home, "lib", "caddy")
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}
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case "android":
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home := homeDirUnsafe()
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if home != "" {
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return filepath.Join(home, "caddy")
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}
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default:
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home := homeDirUnsafe()
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if home != "" {
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return filepath.Join(home, ".local", "share", "caddy")
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}
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}
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return "./caddy"
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}
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// ConfigAutosavePath is the default path to which the last config will be persisted.
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var ConfigAutosavePath = filepath.Join(AppConfigDir(), "autosave.json")
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