caddy/controller.go
Matthew Holt e0f1a02c37
Extract most of caddytls core code into external CertMagic package
All code relating to a caddytls.Config and setting it up from the
Caddyfile is still intact; only the certificate management-related
code was removed into a separate package.

I don't expect this to build in CI successfully; updating dependencies
and vendor is coming next.

I've also removed the ad-hoc, half-baked storage plugins that we need
to finish making first-class Caddy plugins (they were never documented
anyway). The new certmagic package has a much better storage interface,
and we can finally move toward making a new storage plugin type, but
it shouldn't be configurable in the Caddyfile, I think, since it doesn't
make sense for a Caddy instance to use more than one storage config...

We also have the option of eliminating DNS provider plugins and just
shipping all of lego's DNS providers by using a lego package (the
caddytls/setup.go file has a comment describing how) -- but it doubles
Caddy's binary size by 100% from about 19 MB to around 40 MB...!
2018-12-10 19:49:29 -07:00

145 lines
5.1 KiB
Go

// Copyright 2015 Light Code Labs, LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package caddy
import (
"strings"
"github.com/mholt/caddy/caddyfile"
)
// Controller is given to the setup function of directives which
// gives them access to be able to read tokens with which to
// configure themselves. It also stores state for the setup
// functions, can get the current context, and can be used to
// identify a particular server block using the Key field.
type Controller struct {
caddyfile.Dispenser
// The instance in which the setup is occurring
instance *Instance
// Key is the key from the top of the server block, usually
// an address, hostname, or identifier of some sort.
Key string
// OncePerServerBlock is a function that executes f
// exactly once per server block, no matter how many
// hosts are associated with it. If it is the first
// time, the function f is executed immediately
// (not deferred) and may return an error which is
// returned by OncePerServerBlock.
OncePerServerBlock func(f func() error) error
// ServerBlockIndex is the 0-based index of the
// server block as it appeared in the input.
ServerBlockIndex int
// ServerBlockKeyIndex is the 0-based index of this
// key as it appeared in the input at the head of the
// server block.
ServerBlockKeyIndex int
// ServerBlockKeys is a list of keys that are
// associated with this server block. All these
// keys, consequently, share the same tokens.
ServerBlockKeys []string
// ServerBlockStorage is used by a directive's
// setup function to persist state between all
// the keys on a server block.
ServerBlockStorage interface{}
}
// ServerType gets the name of the server type that is being set up.
func (c *Controller) ServerType() string {
return c.instance.serverType
}
// OnFirstStartup adds fn to the list of callback functions to execute
// when the server is about to be started NOT as part of a restart.
func (c *Controller) OnFirstStartup(fn func() error) {
c.instance.OnFirstStartup = append(c.instance.OnFirstStartup, fn)
}
// OnStartup adds fn to the list of callback functions to execute
// when the server is about to be started (including restarts).
func (c *Controller) OnStartup(fn func() error) {
c.instance.OnStartup = append(c.instance.OnStartup, fn)
}
// OnRestart adds fn to the list of callback functions to execute
// when the server is about to be restarted.
func (c *Controller) OnRestart(fn func() error) {
c.instance.OnRestart = append(c.instance.OnRestart, fn)
}
// OnRestartFailed adds fn to the list of callback functions to execute
// if the server failed to restart.
func (c *Controller) OnRestartFailed(fn func() error) {
c.instance.OnRestartFailed = append(c.instance.OnRestartFailed, fn)
}
// OnShutdown adds fn to the list of callback functions to execute
// when the server is about to be shut down (including restarts).
func (c *Controller) OnShutdown(fn func() error) {
c.instance.OnShutdown = append(c.instance.OnShutdown, fn)
}
// OnFinalShutdown adds fn to the list of callback functions to execute
// when the server is about to be shut down NOT as part of a restart.
func (c *Controller) OnFinalShutdown(fn func() error) {
c.instance.OnFinalShutdown = append(c.instance.OnFinalShutdown, fn)
}
// Context gets the context associated with the instance associated with c.
func (c *Controller) Context() Context {
return c.instance.context
}
// Get safely gets a value from the Instance's storage.
func (c *Controller) Get(key interface{}) interface{} {
c.instance.StorageMu.RLock()
defer c.instance.StorageMu.RUnlock()
return c.instance.Storage[key]
}
// Set safely sets a value on the Instance's storage.
func (c *Controller) Set(key, val interface{}) {
c.instance.StorageMu.Lock()
c.instance.Storage[key] = val
c.instance.StorageMu.Unlock()
}
// NewTestController creates a new Controller for
// the server type and input specified. The filename
// is "Testfile". If the server type is not empty and
// is plugged in, a context will be created so that
// the results of setup functions can be checked for
// correctness.
//
// Used only for testing, but exported so plugins can
// use this for convenience.
func NewTestController(serverType, input string) *Controller {
testInst := &Instance{serverType: serverType, Storage: make(map[interface{}]interface{})}
if stype, err := getServerType(serverType); err == nil {
testInst.context = stype.NewContext(testInst)
}
return &Controller{
instance: testInst,
Dispenser: caddyfile.NewDispenser("Testfile", strings.NewReader(input)),
OncePerServerBlock: func(f func() error) error { return f() },
}
}