caddy/modules/caddyhttp/encode/zstd/zstd.go
dev-polymer 03e0a010d1
encode: Configurable compression level for zstd (#6140)
* Add zstd compression level support

* Refactored zstd levels to string arguments

fastest, default, better, best

* Add comment with list of all available levels

* Corrected data types for config

---------

Co-authored-by: Evgeny Blinov <e.a.blinov@gmail.com>
Co-authored-by: Matt Holt <mholt@users.noreply.github.com>
2024-04-16 00:21:52 +00:00

108 lines
3 KiB
Go

// Copyright 2015 Matthew Holt and The Caddy Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package caddyzstd
import (
"fmt"
"github.com/klauspost/compress/zstd"
"github.com/caddyserver/caddy/v2"
"github.com/caddyserver/caddy/v2/caddyconfig/caddyfile"
"github.com/caddyserver/caddy/v2/modules/caddyhttp/encode"
)
func init() {
caddy.RegisterModule(Zstd{})
}
// Zstd can create Zstandard encoders.
type Zstd struct {
// The compression level. Accepted values: fastest, better, best, default.
Level string `json:"level,omitempty"`
// Compression level refer to type constants value from zstd.SpeedFastest to zstd.SpeedBestCompression
level zstd.EncoderLevel
}
// CaddyModule returns the Caddy module information.
func (Zstd) CaddyModule() caddy.ModuleInfo {
return caddy.ModuleInfo{
ID: "http.encoders.zstd",
New: func() caddy.Module { return new(Zstd) },
}
}
// UnmarshalCaddyfile sets up the handler from Caddyfile tokens.
func (z *Zstd) UnmarshalCaddyfile(d *caddyfile.Dispenser) error {
d.Next() // consume option name
if !d.NextArg() {
return nil
}
levelStr := d.Val()
if ok, _ := zstd.EncoderLevelFromString(levelStr); !ok {
return d.Errf("unexpected compression level, use one of '%s', '%s', '%s', '%s'",
zstd.SpeedFastest,
zstd.SpeedBetterCompression,
zstd.SpeedBestCompression,
zstd.SpeedDefault,
)
}
z.Level = levelStr
return nil
}
// Provision provisions z's configuration.
func (z *Zstd) Provision(ctx caddy.Context) error {
if z.Level == "" {
z.Level = zstd.SpeedDefault.String()
}
var ok bool
if ok, z.level = zstd.EncoderLevelFromString(z.Level); !ok {
return fmt.Errorf("unexpected compression level, use one of '%s', '%s', '%s', '%s'",
zstd.SpeedFastest,
zstd.SpeedDefault,
zstd.SpeedBetterCompression,
zstd.SpeedBestCompression,
)
}
return nil
}
// AcceptEncoding returns the name of the encoding as
// used in the Accept-Encoding request headers.
func (Zstd) AcceptEncoding() string { return "zstd" }
// NewEncoder returns a new Zstandard writer.
func (z Zstd) NewEncoder() encode.Encoder {
// The default of 8MB for the window is
// too large for many clients, so we limit
// it to 128K to lighten their load.
writer, _ := zstd.NewWriter(
nil,
zstd.WithWindowSize(128<<10),
zstd.WithEncoderConcurrency(1),
zstd.WithZeroFrames(true),
zstd.WithEncoderLevel(z.level),
)
return writer
}
// Interface guards
var (
_ encode.Encoding = (*Zstd)(nil)
_ caddyfile.Unmarshaler = (*Zstd)(nil)
_ caddy.Provisioner = (*Zstd)(nil)
)