mirror of
https://github.com/caddyserver/caddy.git
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562 lines
17 KiB
Go
562 lines
17 KiB
Go
// Copyright 2015 Matthew Holt and The Caddy Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Most of the code in this file was initially borrowed from the Go
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// standard library and modified; It had this copyright notice:
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// Copyright 2011 The Go Authors
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package reverseproxy
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import (
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"context"
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"errors"
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"fmt"
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"io"
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weakrand "math/rand"
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"mime"
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"net/http"
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"sync"
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"time"
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"unsafe"
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"go.uber.org/zap"
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"golang.org/x/net/http/httpguts"
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)
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func (h *Handler) handleUpgradeResponse(logger *zap.Logger, wg *sync.WaitGroup, rw http.ResponseWriter, req *http.Request, res *http.Response) {
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reqUpType := upgradeType(req.Header)
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resUpType := upgradeType(res.Header)
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// Taken from https://github.com/golang/go/commit/5c489514bc5e61ad9b5b07bd7d8ec65d66a0512a
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// We know reqUpType is ASCII, it's checked by the caller.
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if !asciiIsPrint(resUpType) {
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logger.Debug("backend tried to switch to invalid protocol",
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zap.String("backend_upgrade", resUpType))
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return
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}
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if !asciiEqualFold(reqUpType, resUpType) {
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logger.Debug("backend tried to switch to unexpected protocol via Upgrade header",
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zap.String("backend_upgrade", resUpType),
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zap.String("requested_upgrade", reqUpType))
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return
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}
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backConn, ok := res.Body.(io.ReadWriteCloser)
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if !ok {
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logger.Error("internal error: 101 switching protocols response with non-writable body")
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return
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}
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// write header first, response headers should not be counted in size
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// like the rest of handler chain.
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copyHeader(rw.Header(), res.Header)
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rw.WriteHeader(res.StatusCode)
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logger.Debug("upgrading connection")
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//nolint:bodyclose
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conn, brw, hijackErr := http.NewResponseController(rw).Hijack()
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if errors.Is(hijackErr, http.ErrNotSupported) {
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h.logger.Error("can't switch protocols using non-Hijacker ResponseWriter", zap.String("type", fmt.Sprintf("%T", rw)))
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return
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}
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if hijackErr != nil {
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h.logger.Error("hijack failed on protocol switch", zap.Error(hijackErr))
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return
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}
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// adopted from https://github.com/golang/go/commit/8bcf2834afdf6a1f7937390903a41518715ef6f5
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backConnCloseCh := make(chan struct{})
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go func() {
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// Ensure that the cancelation of a request closes the backend.
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// See issue https://golang.org/issue/35559.
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select {
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case <-req.Context().Done():
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case <-backConnCloseCh:
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}
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backConn.Close()
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}()
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defer close(backConnCloseCh)
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start := time.Now()
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defer func() {
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conn.Close()
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logger.Debug("connection closed", zap.Duration("duration", time.Since(start)))
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}()
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if err := brw.Flush(); err != nil {
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logger.Debug("response flush", zap.Error(err))
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return
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}
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// Ensure the hijacked client connection, and the new connection established
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// with the backend, are both closed in the event of a server shutdown. This
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// is done by registering them. We also try to gracefully close connections
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// we recognize as websockets.
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// We need to make sure the client connection messages (i.e. to upstream)
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// are masked, so we need to know whether the connection is considered the
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// server or the client side of the proxy.
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gracefulClose := func(conn io.ReadWriteCloser, isClient bool) func() error {
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if isWebsocket(req) {
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return func() error {
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return writeCloseControl(conn, isClient)
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}
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}
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return nil
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}
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deleteFrontConn := h.registerConnection(conn, gracefulClose(conn, false))
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deleteBackConn := h.registerConnection(backConn, gracefulClose(backConn, true))
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defer deleteFrontConn()
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defer deleteBackConn()
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spc := switchProtocolCopier{user: conn, backend: backConn, wg: wg}
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// setup the timeout if requested
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var timeoutc <-chan time.Time
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if h.StreamTimeout > 0 {
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timer := time.NewTimer(time.Duration(h.StreamTimeout))
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defer timer.Stop()
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timeoutc = timer.C
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}
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errc := make(chan error, 1)
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wg.Add(2)
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go spc.copyToBackend(errc)
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go spc.copyFromBackend(errc)
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select {
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case err := <-errc:
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logger.Debug("streaming error", zap.Error(err))
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case time := <-timeoutc:
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logger.Debug("stream timed out", zap.Time("timeout", time))
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}
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}
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// flushInterval returns the p.FlushInterval value, conditionally
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// overriding its value for a specific request/response.
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func (h Handler) flushInterval(req *http.Request, res *http.Response) time.Duration {
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resCTHeader := res.Header.Get("Content-Type")
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resCT, _, err := mime.ParseMediaType(resCTHeader)
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// For Server-Sent Events responses, flush immediately.
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// The MIME type is defined in https://www.w3.org/TR/eventsource/#text-event-stream
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if err == nil && resCT == "text/event-stream" {
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return -1 // negative means immediately
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}
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// We might have the case of streaming for which Content-Length might be unset.
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if res.ContentLength == -1 {
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return -1
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}
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// for h2 and h2c upstream streaming data to client (issues #3556 and #3606)
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if h.isBidirectionalStream(req, res) {
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return -1
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}
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return time.Duration(h.FlushInterval)
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}
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// isBidirectionalStream returns whether we should work in bi-directional stream mode.
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//
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// See https://github.com/caddyserver/caddy/pull/3620 for discussion of nuances.
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func (h Handler) isBidirectionalStream(req *http.Request, res *http.Response) bool {
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// We have to check the encoding here; only flush headers with identity encoding.
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// Non-identity encoding might combine with "encode" directive, and in that case,
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// if body size larger than enc.MinLength, upper level encode handle might have
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// Content-Encoding header to write.
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// (see https://github.com/caddyserver/caddy/issues/3606 for use case)
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ae := req.Header.Get("Accept-Encoding")
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return req.ProtoMajor == 2 &&
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res.ProtoMajor == 2 &&
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res.ContentLength == -1 &&
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(ae == "identity" || ae == "")
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}
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func (h Handler) copyResponse(dst http.ResponseWriter, src io.Reader, flushInterval time.Duration, logger *zap.Logger) error {
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var w io.Writer = dst
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if flushInterval != 0 {
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var mlwLogger *zap.Logger
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if h.VerboseLogs {
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mlwLogger = logger.Named("max_latency_writer")
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} else {
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mlwLogger = zap.NewNop()
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}
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mlw := &maxLatencyWriter{
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dst: dst,
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//nolint:bodyclose
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flush: http.NewResponseController(dst).Flush,
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latency: flushInterval,
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logger: mlwLogger,
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}
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defer mlw.stop()
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// set up initial timer so headers get flushed even if body writes are delayed
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mlw.flushPending = true
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mlw.t = time.AfterFunc(flushInterval, mlw.delayedFlush)
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w = mlw
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}
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buf := streamingBufPool.Get().(*[]byte)
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defer streamingBufPool.Put(buf)
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var copyLogger *zap.Logger
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if h.VerboseLogs {
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copyLogger = logger
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} else {
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copyLogger = zap.NewNop()
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}
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_, err := h.copyBuffer(w, src, *buf, copyLogger)
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return err
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}
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// copyBuffer returns any write errors or non-EOF read errors, and the amount
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// of bytes written.
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func (h Handler) copyBuffer(dst io.Writer, src io.Reader, buf []byte, logger *zap.Logger) (int64, error) {
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if len(buf) == 0 {
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buf = make([]byte, defaultBufferSize)
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}
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var written int64
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for {
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logger.Debug("waiting to read from upstream")
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nr, rerr := src.Read(buf)
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logger := logger.With(zap.Int("read", nr))
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logger.Debug("read from upstream", zap.Error(rerr))
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if rerr != nil && rerr != io.EOF && rerr != context.Canceled {
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// TODO: this could be useful to know (indeed, it revealed an error in our
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// fastcgi PoC earlier; but it's this single error report here that necessitates
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// a function separate from io.CopyBuffer, since io.CopyBuffer does not distinguish
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// between read or write errors; in a reverse proxy situation, write errors are not
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// something we need to report to the client, but read errors are a problem on our
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// end for sure. so we need to decide what we want.)
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// p.logf("copyBuffer: ReverseProxy read error during body copy: %v", rerr)
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h.logger.Error("reading from backend", zap.Error(rerr))
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}
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if nr > 0 {
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logger.Debug("writing to downstream")
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nw, werr := dst.Write(buf[:nr])
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if nw > 0 {
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written += int64(nw)
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}
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logger.Debug("wrote to downstream",
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zap.Int("written", nw),
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zap.Int64("written_total", written),
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zap.Error(werr))
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if werr != nil {
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return written, fmt.Errorf("writing: %w", werr)
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}
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if nr != nw {
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return written, io.ErrShortWrite
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}
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}
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if rerr != nil {
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if rerr == io.EOF {
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return written, nil
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}
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return written, fmt.Errorf("reading: %w", rerr)
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}
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}
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}
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// registerConnection holds onto conn so it can be closed in the event
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// of a server shutdown. This is useful because hijacked connections or
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// connections dialed to backends don't close when server is shut down.
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// The caller should call the returned delete() function when the
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// connection is done to remove it from memory.
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func (h *Handler) registerConnection(conn io.ReadWriteCloser, gracefulClose func() error) (del func()) {
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h.connectionsMu.Lock()
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h.connections[conn] = openConnection{conn, gracefulClose}
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h.connectionsMu.Unlock()
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return func() {
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h.connectionsMu.Lock()
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delete(h.connections, conn)
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// if there is no connection left before the connections close timer fires
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if len(h.connections) == 0 && h.connectionsCloseTimer != nil {
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// we release the timer that holds the reference to Handler
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if (*h.connectionsCloseTimer).Stop() {
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h.logger.Debug("stopped streaming connections close timer - all connections are already closed")
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}
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h.connectionsCloseTimer = nil
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}
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h.connectionsMu.Unlock()
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}
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}
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// closeConnections immediately closes all hijacked connections (both to client and backend).
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func (h *Handler) closeConnections() error {
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var err error
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h.connectionsMu.Lock()
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defer h.connectionsMu.Unlock()
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for _, oc := range h.connections {
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if oc.gracefulClose != nil {
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// this is potentially blocking while we have the lock on the connections
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// map, but that should be OK since the server has in theory shut down
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// and we are no longer using the connections map
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gracefulErr := oc.gracefulClose()
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if gracefulErr != nil && err == nil {
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err = gracefulErr
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}
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}
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closeErr := oc.conn.Close()
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if closeErr != nil && err == nil {
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err = closeErr
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}
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}
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return err
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}
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// cleanupConnections closes hijacked connections.
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// Depending on the value of StreamCloseDelay it does that either immediately
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// or sets up a timer that will do that later.
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func (h *Handler) cleanupConnections() error {
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if h.StreamCloseDelay == 0 {
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return h.closeConnections()
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}
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h.connectionsMu.Lock()
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defer h.connectionsMu.Unlock()
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// the handler is shut down, no new connection can appear,
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// so we can skip setting up the timer when there are no connections
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if len(h.connections) > 0 {
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delay := time.Duration(h.StreamCloseDelay)
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h.connectionsCloseTimer = time.AfterFunc(delay, func() {
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h.logger.Debug("closing streaming connections after delay",
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zap.Duration("delay", delay))
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err := h.closeConnections()
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if err != nil {
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h.logger.Error("failed to closed connections after delay",
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zap.Error(err),
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zap.Duration("delay", delay))
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}
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})
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}
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return nil
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}
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// writeCloseControl sends a best-effort Close control message to the given
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// WebSocket connection. Thanks to @pascaldekloe who provided inspiration
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// from his simple implementation of this I was able to learn from at:
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// github.com/pascaldekloe/websocket. Further work for handling masking
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// taken from github.com/gorilla/websocket.
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func writeCloseControl(conn io.Writer, isClient bool) error {
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// Sources:
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// https://github.com/pascaldekloe/websocket/blob/32050af67a5d/websocket.go#L119
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// https://github.com/gorilla/websocket/blob/v1.5.0/conn.go#L413
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// For now, we're not using a reason. We might later, though.
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// The code handling the reason is left in
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var reason string // max 123 bytes (control frame payload limit is 125; status code takes 2)
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const closeMessage = 8
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const finalBit = 1 << 7 // Frame header byte 0 bits from Section 5.2 of RFC 6455
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const maskBit = 1 << 7 // Frame header byte 1 bits from Section 5.2 of RFC 6455
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const goingAwayUpper uint8 = 1001 >> 8
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const goingAwayLower uint8 = 1001 & 0xff
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b0 := byte(closeMessage) | finalBit
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b1 := byte(len(reason) + 2)
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if isClient {
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b1 |= maskBit
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}
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buf := make([]byte, 0, 127)
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buf = append(buf, b0, b1)
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msgLength := 4 + len(reason)
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// Both branches below append the "going away" code and reason
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appendMessage := func(buf []byte) []byte {
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buf = append(buf, goingAwayUpper, goingAwayLower)
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buf = append(buf, []byte(reason)...)
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return buf
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}
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// When we're the client, we need to mask the message as per
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// https://www.rfc-editor.org/rfc/rfc6455#section-5.3
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if isClient {
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key := newMaskKey()
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buf = append(buf, key[:]...)
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msgLength += len(key)
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buf = appendMessage(buf)
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maskBytes(key, 0, buf[2+len(key):])
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} else {
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buf = appendMessage(buf)
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}
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// simply best-effort, but return error for logging purposes
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// TODO: we might need to ensure we are the exclusive writer by this point (io.Copy is stopped)?
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_, err := conn.Write(buf[:msgLength])
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return err
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}
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// Copied from https://github.com/gorilla/websocket/blob/v1.5.0/mask.go
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func maskBytes(key [4]byte, pos int, b []byte) int {
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// Mask one byte at a time for small buffers.
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if len(b) < 2*wordSize {
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for i := range b {
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b[i] ^= key[pos&3]
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pos++
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}
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return pos & 3
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}
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// Mask one byte at a time to word boundary.
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if n := int(uintptr(unsafe.Pointer(&b[0]))) % wordSize; n != 0 {
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n = wordSize - n
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for i := range b[:n] {
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b[i] ^= key[pos&3]
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pos++
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}
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b = b[n:]
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}
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// Create aligned word size key.
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var k [wordSize]byte
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for i := range k {
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k[i] = key[(pos+i)&3]
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}
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kw := *(*uintptr)(unsafe.Pointer(&k))
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// Mask one word at a time.
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n := (len(b) / wordSize) * wordSize
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for i := 0; i < n; i += wordSize {
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*(*uintptr)(unsafe.Pointer(uintptr(unsafe.Pointer(&b[0])) + uintptr(i))) ^= kw
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}
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// Mask one byte at a time for remaining bytes.
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b = b[n:]
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for i := range b {
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b[i] ^= key[pos&3]
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pos++
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}
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return pos & 3
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}
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// Copied from https://github.com/gorilla/websocket/blob/v1.5.0/conn.go#L184
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func newMaskKey() [4]byte {
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n := weakrand.Uint32()
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return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 24)}
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}
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// isWebsocket returns true if r looks to be an upgrade request for WebSockets.
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// It is a fairly naive check.
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func isWebsocket(r *http.Request) bool {
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return httpguts.HeaderValuesContainsToken(r.Header["Connection"], "upgrade") &&
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httpguts.HeaderValuesContainsToken(r.Header["Upgrade"], "websocket")
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}
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// openConnection maps an open connection to
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// an optional function for graceful close.
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type openConnection struct {
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conn io.ReadWriteCloser
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gracefulClose func() error
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}
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type maxLatencyWriter struct {
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dst io.Writer
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flush func() error
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latency time.Duration // non-zero; negative means to flush immediately
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mu sync.Mutex // protects t, flushPending, and dst.Flush
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t *time.Timer
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flushPending bool
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logger *zap.Logger
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}
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func (m *maxLatencyWriter) Write(p []byte) (n int, err error) {
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m.mu.Lock()
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defer m.mu.Unlock()
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n, err = m.dst.Write(p)
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m.logger.Debug("wrote bytes", zap.Int("n", n), zap.Error(err))
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if m.latency < 0 {
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m.logger.Debug("flushing immediately")
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//nolint:errcheck
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m.flush()
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return
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}
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if m.flushPending {
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m.logger.Debug("delayed flush already pending")
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return
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}
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if m.t == nil {
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m.t = time.AfterFunc(m.latency, m.delayedFlush)
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} else {
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m.t.Reset(m.latency)
|
|
}
|
|
m.logger.Debug("timer set for delayed flush", zap.Duration("duration", m.latency))
|
|
m.flushPending = true
|
|
return
|
|
}
|
|
|
|
func (m *maxLatencyWriter) delayedFlush() {
|
|
m.mu.Lock()
|
|
defer m.mu.Unlock()
|
|
if !m.flushPending { // if stop was called but AfterFunc already started this goroutine
|
|
m.logger.Debug("delayed flush is not pending")
|
|
return
|
|
}
|
|
m.logger.Debug("delayed flush")
|
|
//nolint:errcheck
|
|
m.flush()
|
|
m.flushPending = false
|
|
}
|
|
|
|
func (m *maxLatencyWriter) stop() {
|
|
m.mu.Lock()
|
|
defer m.mu.Unlock()
|
|
m.flushPending = false
|
|
if m.t != nil {
|
|
m.t.Stop()
|
|
}
|
|
}
|
|
|
|
// switchProtocolCopier exists so goroutines proxying data back and
|
|
// forth have nice names in stacks.
|
|
type switchProtocolCopier struct {
|
|
user, backend io.ReadWriteCloser
|
|
wg *sync.WaitGroup
|
|
}
|
|
|
|
func (c switchProtocolCopier) copyFromBackend(errc chan<- error) {
|
|
_, err := io.Copy(c.user, c.backend)
|
|
errc <- err
|
|
c.wg.Done()
|
|
}
|
|
|
|
func (c switchProtocolCopier) copyToBackend(errc chan<- error) {
|
|
_, err := io.Copy(c.backend, c.user)
|
|
errc <- err
|
|
c.wg.Done()
|
|
}
|
|
|
|
var streamingBufPool = sync.Pool{
|
|
New: func() any {
|
|
// The Pool's New function should generally only return pointer
|
|
// types, since a pointer can be put into the return interface
|
|
// value without an allocation
|
|
// - (from the package docs)
|
|
b := make([]byte, defaultBufferSize)
|
|
return &b
|
|
},
|
|
}
|
|
|
|
const (
|
|
defaultBufferSize = 32 * 1024
|
|
wordSize = int(unsafe.Sizeof(uintptr(0)))
|
|
)
|