mirror of
https://github.com/caddyserver/caddy.git
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146 lines
3.8 KiB
Go
146 lines
3.8 KiB
Go
// Copyright 2015 Matthew Holt
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package certmagic
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import (
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"fmt"
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"os"
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"path/filepath"
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"sync"
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"time"
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)
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// FileStorageLocker implements the Locker interface
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// using the file system. An empty value is NOT VALID,
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// so you must use NewFileStorageLocker() to get one.
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type FileStorageLocker struct {
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fs FileStorage
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}
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// NewFileStorageLocker returns a valid Locker backed by fs.
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func NewFileStorageLocker(fs FileStorage) *FileStorageLocker {
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return &FileStorageLocker{fs: fs}
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}
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// TryLock attempts to get a lock for name, otherwise it returns
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// a Waiter value to wait until the other process is finished.
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func (l *FileStorageLocker) TryLock(name string) (Waiter, error) {
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fileStorageNameLocksMu.Lock()
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defer fileStorageNameLocksMu.Unlock()
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// see if lock already exists within this process
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fw, ok := fileStorageNameLocks[name]
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if ok {
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// lock already created within process, let caller wait on it
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return fw, nil
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}
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// attempt to persist lock to disk by creating lock file
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// parent dir must exist
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lockDir := l.lockDir()
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if err := os.MkdirAll(lockDir, 0700); err != nil {
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return nil, err
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}
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fw = &FileStorageWaiter{
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filename: filepath.Join(lockDir, safeKey(name)+".lock"),
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wg: new(sync.WaitGroup),
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}
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// create the file in a special mode such that an
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// error is returned if it already exists
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lf, err := os.OpenFile(fw.filename, os.O_CREATE|os.O_EXCL, 0644)
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if err != nil {
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if os.IsExist(err) {
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// another process has the lock; use it to wait
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return fw, nil
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}
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// otherwise, this was some unexpected error
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return nil, err
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}
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lf.Close()
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// looks like we get the lock
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fw.wg.Add(1)
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fileStorageNameLocks[name] = fw
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return nil, nil
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}
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// Unlock releases the lock for name.
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func (l *FileStorageLocker) Unlock(name string) error {
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fileStorageNameLocksMu.Lock()
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defer fileStorageNameLocksMu.Unlock()
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fw, ok := fileStorageNameLocks[name]
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if !ok {
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return fmt.Errorf("FileStorageLocker: no lock to release for %s", name)
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}
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// remove lock file
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os.Remove(fw.filename)
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// if parent folder is now empty, remove it too to keep it tidy
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dir, err := os.Open(l.lockDir()) // OK to ignore error here
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if err == nil {
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items, _ := dir.Readdirnames(3) // OK to ignore error here
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if len(items) == 0 {
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os.Remove(dir.Name())
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}
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dir.Close()
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}
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// clean up in memory
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fw.wg.Done()
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delete(fileStorageNameLocks, name)
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return nil
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}
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func (l *FileStorageLocker) lockDir() string {
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return filepath.Join(l.fs.Path, "locks")
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}
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// FileStorageWaiter waits for a file to disappear; it
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// polls the file system to check for the existence of
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// a file. It also uses a WaitGroup to optimize the
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// polling in the case when this process is the only
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// one waiting. (Other processes that are waiting
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// for the lock will still block, but must wait
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// for the poll intervals to get their answer.)
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type FileStorageWaiter struct {
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filename string
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wg *sync.WaitGroup
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}
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// Wait waits until the lock is released.
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func (fw *FileStorageWaiter) Wait() {
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start := time.Now()
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fw.wg.Wait()
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for time.Since(start) < 1*time.Hour {
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_, err := os.Stat(fw.filename)
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if os.IsNotExist(err) {
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return
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}
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time.Sleep(1 * time.Second)
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}
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}
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var fileStorageNameLocks = make(map[string]*FileStorageWaiter)
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var fileStorageNameLocksMu sync.Mutex
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var _ Locker = &FileStorageLocker{}
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var _ Waiter = &FileStorageWaiter{}
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