mirror of
https://github.com/caddyserver/caddy.git
synced 2024-12-26 21:53:48 +03:00
296 lines
6.9 KiB
Go
296 lines
6.9 KiB
Go
package caddy2
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import (
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"encoding/json"
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"fmt"
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"log"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"github.com/mholt/certmagic"
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)
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// Run runs Caddy with the given config.
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func Run(cfg *Config) error {
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// allow only one call to Start at a time,
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// since various calls to LoadModule()
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// access shared map moduleInstances
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startMu.Lock()
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defer startMu.Unlock()
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// because we will need to roll back any state
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// modifications if this function errors, we
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// keep a single error value and scope all
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// sub-operations to their own functions to
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// ensure this error value does not get
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// overridden or missed when it should have
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// been set by a short assignment
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var err error
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// prepare the new config for use
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cfg.apps = make(map[string]App)
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cfg.moduleStates = make(map[string]interface{})
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// reset the shared moduleInstances map; but
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// keep a temporary reference to the current
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// one so we can transfer over any necessary
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// state to the new modules or to roll back
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// if necessary
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oldModuleInstances := moduleInstances
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defer func() {
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if err != nil {
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moduleInstances = oldModuleInstances
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}
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}()
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moduleInstances = make(map[string][]interface{})
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// set up storage and make it CertMagic's default storage, too
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err = func() error {
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if cfg.StorageRaw != nil {
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val, err := LoadModuleInline("system", "caddy.storage", cfg.StorageRaw)
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if err != nil {
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return fmt.Errorf("loading storage module: %v", err)
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}
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stor, err := val.(StorageConverter).CertMagicStorage()
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if err != nil {
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return fmt.Errorf("creating storage value: %v", err)
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}
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cfg.storage = stor
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cfg.StorageRaw = nil // allow GC to deallocate - TODO: Does this help?
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}
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if cfg.storage == nil {
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cfg.storage = &certmagic.FileStorage{Path: dataDir()}
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}
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certmagic.Default.Storage = cfg.storage
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return nil
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}()
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if err != nil {
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return err
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}
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// Load, Provision, Validate
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err = func() error {
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for modName, rawMsg := range cfg.AppsRaw {
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val, err := LoadModule(modName, rawMsg)
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if err != nil {
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return fmt.Errorf("loading app module '%s': %v", modName, err)
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}
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cfg.apps[modName] = val.(App)
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}
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return nil
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}()
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if err != nil {
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return err
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}
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// swap old config with the new one, and
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// roll back this change if anything fails
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currentCfgMu.Lock()
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oldCfg := currentCfg
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currentCfg = cfg
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currentCfgMu.Unlock()
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defer func() {
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if err != nil {
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currentCfgMu.Lock()
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currentCfg = oldCfg
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currentCfgMu.Unlock()
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}
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}()
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// OnLoad
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err = func() error {
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for modName, instances := range moduleInstances {
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mod, err := GetModule(modName)
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if err != nil {
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return err
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}
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if mod.OnLoad != nil {
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var priorState interface{}
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if oldCfg != nil {
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priorState = oldCfg.moduleStates[modName]
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}
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modState, err := mod.OnLoad(instances, priorState)
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if err != nil {
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return fmt.Errorf("module OnLoad: %s: %v", modName, err)
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}
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if modState != nil {
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cfg.moduleStates[modName] = modState
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}
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}
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}
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return nil
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}()
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if err != nil {
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return err
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}
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// Start
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err = func() error {
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h := Handle{cfg}
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for name, a := range cfg.apps {
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err := a.Start(h)
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if err != nil {
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for otherAppName, otherApp := range cfg.apps {
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err := otherApp.Stop()
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if err != nil {
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log.Printf("aborting app %s: %v", otherAppName, err)
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}
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}
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return fmt.Errorf("%s app module: start: %v", name, err)
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}
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}
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return nil
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}()
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if err != nil {
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return err
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}
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// Stop
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if oldCfg != nil {
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for name, a := range oldCfg.apps {
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err := a.Stop()
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if err != nil {
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log.Printf("[ERROR] stop %s: %v", name, err)
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}
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}
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}
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// OnUnload
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err = func() error {
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for modName := range oldModuleInstances {
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mod, err := GetModule(modName)
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if err != nil {
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return err
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}
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if mod.OnUnload != nil {
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var unloadingState interface{}
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if oldCfg != nil {
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unloadingState = oldCfg.moduleStates[modName]
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}
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err := mod.OnUnload(unloadingState)
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if err != nil {
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log.Printf("[ERROR] module OnUnload: %s: %v", modName, err)
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continue
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}
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}
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}
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return nil
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}()
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if err != nil {
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return err
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}
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// shut down listeners that are no longer being used
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err = func() error {
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listenersMu.Lock()
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for key, info := range listeners {
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if atomic.LoadInt32(&info.usage) == 0 {
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err := info.ln.Close()
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if err != nil {
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log.Printf("[ERROR] closing listener %s: %v", info.ln.Addr(), err)
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continue
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}
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delete(listeners, key)
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}
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}
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listenersMu.Unlock()
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return nil
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}()
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if err != nil {
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return err
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}
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return nil
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}
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// App is a thing that Caddy runs.
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type App interface {
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Start(Handle) error
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Stop() error
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}
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// Config represents a Caddy configuration.
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type Config struct {
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StorageRaw json.RawMessage `json:"storage"`
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storage certmagic.Storage
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TestVal string `json:"testval"`
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AppsRaw map[string]json.RawMessage `json:"apps"`
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// apps stores the decoded Apps values,
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// keyed by module name.
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apps map[string]App
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// moduleStates stores the optional "global" state
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// values of every module used by this configuration,
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// keyed by module name.
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moduleStates map[string]interface{}
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}
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// Handle allows app modules to access
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// the top-level Config in a controlled
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// manner without needing to rely on
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// global state.
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type Handle struct {
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current *Config
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}
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// App returns the configured app named name.
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// A nil value is returned if no app with that
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// name is currently configured.
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func (h Handle) App(name string) interface{} {
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return h.current.apps[name]
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}
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// GetStorage returns the configured Caddy storage implementation.
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// If no storage implementation is explicitly configured, the
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// default one is returned instead, as long as there is a current
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// configuration loaded.
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func GetStorage() certmagic.Storage {
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currentCfgMu.RLock()
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defer currentCfgMu.RUnlock()
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if currentCfg == nil {
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return nil
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}
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return currentCfg.storage
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}
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// Duration is a JSON-string-unmarshable duration type.
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type Duration time.Duration
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// UnmarshalJSON satisfies json.Unmarshaler.
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func (d *Duration) UnmarshalJSON(b []byte) error {
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dd, err := time.ParseDuration(strings.Trim(string(b), `"`))
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if err != nil {
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return err
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}
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cd := Duration(dd)
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d = &cd
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return nil
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}
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// CtxKey is a value type for use with context.WithValue.
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type CtxKey string
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// currentCfg is the currently-loaded configuration.
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var (
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currentCfg *Config
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currentCfgMu sync.RWMutex
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)
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// moduleInstances stores the individual instantiated
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// values of modules, keyed by module name. The list
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// of instances of each module get passed into the
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// respective module's OnLoad callback, so they can
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// set up any global state and/or make sure their
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// configuration, when viewed as a whole, is valid.
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// Since this list is shared, only one Start() routine
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// must be allowed to happen at any given time.
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var moduleInstances = make(map[string][]interface{})
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// startMu ensures that only one Start() happens at a time.
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// This is important since moduleInstances is shared state.
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var startMu sync.Mutex
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