* use gofmput to format code
* use gci to format imports
* reconfigure gci
* linter autofixes
* rearrange imports a little
* export GOOS=windows golangci-lint run ./... --fix
* caddyhttp: Make use of http.ResponseController
Also syncs the reverseproxy implementation with stdlib's which now uses ResponseController as well 2449bbb5e6
* Enable full-duplex for HTTP/1.1
* Appease linter
* Add warning for builds with Go 1.20, so it's less surprising to users
* Improved godoc for EnableFullDuplex, copied text from stdlib
* Only wrap in encode if not already wrapped
Allow registering a custom network mapping for HTTP/3. This is useful
if the original network for HTTP/1.1 and HTTP/2 is not a standard `unix`,
`tcp4`, or `tcp6` network. To keep backwards compatibility, we fall back
to `udp` if the original network is not registered in the mapping.
Fixes#5555
* Serve http2 when listener wrapper doesn't return *tls.Conn
* close conn when h2server serveConn returns
* merge from upstream
* rebase from latest
* run New and Closed ConnState hook for h2 conns
* go fmt
* fix lint
* Add comments
* reorder import
* caddyhttp: Determine real client IP if trusted proxies configured
* Support customizing client IP header
* Implement client_ip matcher, deprecate remote_ip's forwarded option
* httpcaddyfile: Skip some logic if auto_https off
* Try removing this check altogether...
* Refine test timeouts slightly, sigh
* caddyhttp: Assume udp for unrecognized network type
Seems like the reasonable thing to do if a plugin registers its own
network type.
* Add comment to document my lack of knowledge
* Clean up and prepare to merge
Add comments to try to explain what happened
* core: Refactor, improve listener logic
Deprecate:
- caddy.Listen
- caddy.ListenTimeout
- caddy.ListenPacket
Prefer caddy.NetworkAddress.Listen() instead.
Change:
- caddy.ListenQUIC (hopefully to remove later)
- caddy.ListenerFunc signature (add context and ListenConfig)
- Don't emit Alt-Svc header advertising h3 over HTTP/3
- Use quic.ListenEarly instead of quic.ListenEarlyAddr; this gives us
more flexibility (e.g. possibility of HTTP/3 over UDS) but also
introduces a new issue:
https://github.com/lucas-clemente/quic-go/issues/3560#issuecomment-1258959608
- Unlink unix socket before and after use
* Appease the linter
* Keep ListenAll
* core: Refactor listeners; use SO_REUSEPORT on Unix
Just an experiment for now
* Fix lint by logging error
* TCP Keepalive configuration (#4865)
* initial attempt at TCP Keepalive configuration
* core: implement tcp-keepalive for linux
* move canSetKeepAlive interface
* Godoc for keepalive server parameter
* handle return values
* log keepalive errors
* Clean up after bad merge
* Merge in pluggable network types
From 1edc1a45e3
* Slight refactor, fix from recent merge conflict
Co-authored-by: Karmanyaah Malhotra <karmanyaah.gh@malhotra.cc>
* core: Plugins can register listener networks
This can be useful for custom listeners.
This feature/API is experimental and may change!
* caddyhttp: Expose server listeners
Fixes#4428
It's best to still log handler errors at debug level so that they're hidden by default, but still accessible if additional details are necessary.
Before, if there was an error in the error handler, we would not write a
status code, which resulted in Go writing a 200 for us by default, which
does not make sense when there's an error. Now we write the second
error's status if available, otherwise 500.