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https://github.com/caddyserver/caddy.git
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cmd: Add --watch flag to start & run commands (closes #1806)
Because, just for fun.
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parent
8cc60e6896
commit
6e2fabb2a4
3 changed files with 110 additions and 14 deletions
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@ -42,6 +42,7 @@ import (
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func cmdStart(fl Flags) (int, error) {
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startCmdConfigFlag := fl.String("config")
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startCmdConfigAdapterFlag := fl.String("adapter")
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startCmdWatchFlag := fl.Bool("watch")
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// open a listener to which the child process will connect when
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// it is ready to confirm that it has successfully started
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@ -68,6 +69,9 @@ func cmdStart(fl Flags) (int, error) {
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if startCmdConfigAdapterFlag != "" {
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cmd.Args = append(cmd.Args, "--adapter", startCmdConfigAdapterFlag)
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}
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if startCmdWatchFlag {
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cmd.Args = append(cmd.Args, "--watch")
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}
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stdinpipe, err := cmd.StdinPipe()
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if err != nil {
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return caddy.ExitCodeFailedStartup,
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@ -145,6 +149,7 @@ func cmdRun(fl Flags) (int, error) {
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runCmdConfigAdapterFlag := fl.String("adapter")
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runCmdResumeFlag := fl.Bool("resume")
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runCmdPrintEnvFlag := fl.Bool("environ")
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runCmdWatchFlag := fl.Bool("watch")
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runCmdPingbackFlag := fl.String("pingback")
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// if we are supposed to print the environment, do that first
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@ -171,8 +176,9 @@ func cmdRun(fl Flags) (int, error) {
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}
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}
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// we don't use 'else' here since this value might have been changed in 'if' block; i.e. not mutually exclusive
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var configFile string
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if !runCmdResumeFlag {
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config, _, err = loadConfig(runCmdConfigFlag, runCmdConfigAdapterFlag)
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config, configFile, err = loadConfig(runCmdConfigFlag, runCmdConfigAdapterFlag)
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if err != nil {
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return caddy.ExitCodeFailedStartup, err
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}
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@ -211,6 +217,12 @@ func cmdRun(fl Flags) (int, error) {
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}
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}
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// if enabled, reload config file automatically on changes
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// (this better only be used in dev!)
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if runCmdWatchFlag {
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go watchConfigFile(configFile, runCmdConfigAdapterFlag)
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}
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// warn if the environment does not provide enough information about the disk
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hasXDG := os.Getenv("XDG_DATA_HOME") != "" &&
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os.Getenv("XDG_CONFIG_HOME") != "" &&
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@ -266,11 +278,11 @@ func cmdReload(fl Flags) (int, error) {
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reloadCmdAddrFlag := fl.String("address")
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// get the config in caddy's native format
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config, hasConfig, err := loadConfig(reloadCmdConfigFlag, reloadCmdConfigAdapterFlag)
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config, configFile, err := loadConfig(reloadCmdConfigFlag, reloadCmdConfigAdapterFlag)
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if err != nil {
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return caddy.ExitCodeFailedStartup, err
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}
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if !hasConfig {
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if configFile == "" {
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return caddy.ExitCodeFailedStartup, fmt.Errorf("no config file to load")
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}
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@ -74,7 +74,7 @@ func init() {
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RegisterCommand(Command{
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Name: "start",
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Func: cmdStart,
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Usage: "[--config <path> [[--adapter <name>]]",
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Usage: "[--config <path> [--adapter <name>]] [--watch]",
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Short: "Starts the Caddy process in the background and then returns",
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Long: `
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Starts the Caddy process, optionally bootstrapped with an initial config file.
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@ -87,6 +87,7 @@ using 'caddy run' instead to keep it in the foreground.`,
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fs := flag.NewFlagSet("start", flag.ExitOnError)
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fs.String("config", "", "Configuration file")
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fs.String("adapter", "", "Name of config adapter to apply")
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fs.Bool("watch", false, "Reload changed config file automatically")
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return fs
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}(),
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})
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@ -94,7 +95,7 @@ using 'caddy run' instead to keep it in the foreground.`,
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RegisterCommand(Command{
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Name: "run",
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Func: cmdRun,
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Usage: "[--config <path> [--adapter <name>]] [--environ]",
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Usage: "[--config <path> [--adapter <name>]] [--environ] [--watch]",
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Short: `Starts the Caddy process and blocks indefinitely`,
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Long: `
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Starts the Caddy process, optionally bootstrapped with an initial config file,
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@ -119,13 +120,18 @@ be printed before starting. This is the same as the environ command but does
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not quit after printing, and can be useful for troubleshooting.
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The --resume flag will override the --config flag if there is a config auto-
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save file. It is not an error if --resume is used and no autosave file exists.`,
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save file. It is not an error if --resume is used and no autosave file exists.
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If --watch is specified, the config file will be loaded automatically after
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changes. ⚠️ This is dangerous in production! Only use this option in a local
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development environment.`,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("run", flag.ExitOnError)
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fs.String("config", "", "Configuration file")
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fs.String("adapter", "", "Name of config adapter to apply")
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fs.Bool("resume", false, "Use saved config, if any (and prefer over --config file)")
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fs.Bool("environ", false, "Print environment")
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fs.Bool("resume", false, "Use saved config, if any (and prefer over --config file)")
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fs.Bool("watch", false, "Watch config file for changes and reload it automatically")
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fs.String("pingback", "", "Echo confirmation bytes to this address on success")
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return fs
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}(),
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92
cmd/main.go
92
cmd/main.go
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@ -99,10 +99,10 @@ func handlePingbackConn(conn net.Conn, expect []byte) error {
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// there is no config available. It prints any warnings to stderr,
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// and returns the resulting JSON config bytes along with
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// whether a config file was loaded or not.
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func loadConfig(configFile, adapterName string) ([]byte, bool, error) {
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func loadConfig(configFile, adapterName string) ([]byte, string, error) {
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// specifying an adapter without a config file is ambiguous
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if adapterName != "" && configFile == "" {
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return nil, false, fmt.Errorf("cannot adapt config without config file (use --config)")
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return nil, "", fmt.Errorf("cannot adapt config without config file (use --config)")
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}
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// load initial config and adapter
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@ -112,7 +112,7 @@ func loadConfig(configFile, adapterName string) ([]byte, bool, error) {
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if configFile != "" {
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config, err = ioutil.ReadFile(configFile)
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if err != nil {
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return nil, false, fmt.Errorf("reading config file: %v", err)
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return nil, "", fmt.Errorf("reading config file: %v", err)
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}
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caddy.Log().Info("using provided configuration",
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zap.String("config_file", configFile),
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@ -129,7 +129,7 @@ func loadConfig(configFile, adapterName string) ([]byte, bool, error) {
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cfgAdapter = nil
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} else if err != nil {
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// default Caddyfile exists, but error reading it
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return nil, false, fmt.Errorf("reading default Caddyfile: %v", err)
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return nil, "", fmt.Errorf("reading default Caddyfile: %v", err)
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} else {
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// success reading default Caddyfile
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configFile = "Caddyfile"
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@ -151,7 +151,7 @@ func loadConfig(configFile, adapterName string) ([]byte, bool, error) {
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if adapterName != "" {
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cfgAdapter = caddyconfig.GetAdapter(adapterName)
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if cfgAdapter == nil {
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return nil, false, fmt.Errorf("unrecognized config adapter: %s", adapterName)
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return nil, "", fmt.Errorf("unrecognized config adapter: %s", adapterName)
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}
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}
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@ -161,7 +161,7 @@ func loadConfig(configFile, adapterName string) ([]byte, bool, error) {
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"filename": configFile,
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})
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if err != nil {
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return nil, false, fmt.Errorf("adapting config using %s: %v", adapterName, err)
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return nil, "", fmt.Errorf("adapting config using %s: %v", adapterName, err)
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}
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for _, warn := range warnings {
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msg := warn.Message
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@ -173,7 +173,85 @@ func loadConfig(configFile, adapterName string) ([]byte, bool, error) {
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config = adaptedConfig
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}
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return config, configFile != "", nil
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return config, configFile, nil
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}
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// watchConfigFile watches the config file at filename for changes
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// and reloads the config if the file was updated. This function
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// blocks indefinitely; it only quits if the poller has errors for
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// long enough time. The filename passed in must be the actual
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// config file used, not one to be discovered.
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func watchConfigFile(filename, adapterName string) {
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// make our logger; since config reloads can change the
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// default logger, we need to get it dynamically each time
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logger := func() *zap.Logger {
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return caddy.Log().
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Named("watcher").
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With(zap.String("config_file", filename))
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}
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// get the initial timestamp on the config file
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info, err := os.Stat(filename)
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if err != nil {
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logger().Error("cannot watch config file", zap.Error(err))
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return
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}
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lastModified := info.ModTime()
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logger().Info("watching config file for changes")
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// if the file disappears or something, we can
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// stop polling if the error lasts long enough
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var lastErr time.Time
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finalError := func(err error) bool {
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if lastErr.IsZero() {
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lastErr = time.Now()
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return false
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}
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if time.Since(lastErr) > 30*time.Second {
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logger().Error("giving up watching config file; too many errors",
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zap.Error(err))
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return true
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}
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return false
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}
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// begin poller
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for range time.Tick(1 * time.Second) {
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// get the file info
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info, err := os.Stat(filename)
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if err != nil {
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if finalError(err) {
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return
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}
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continue
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}
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lastErr = time.Time{} // no error, so clear any memory of one
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// if it hasn't changed, nothing to do
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if !info.ModTime().After(lastModified) {
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continue
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}
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logger().Info("config file changed; reloading")
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// remember this timestamp
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lastModified = info.ModTime()
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// load the contents of the file
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config, _, err := loadConfig(filename, adapterName)
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if err != nil {
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logger().Error("unable to load latest config", zap.Error(err))
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continue
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}
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// apply the updated config
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err = caddy.Load(config, false)
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if err != nil {
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logger().Error("applying latest config", zap.Error(err))
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continue
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}
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}
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}
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// Flags wraps a FlagSet so that typed values
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