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- core.log("info", "Hello World")
- local function do_tests()
- assert(core == minetest)
- -- stuff that should not be here
- assert(not core.get_player_by_name)
- assert(not core.object_refs)
- -- stuff that should be here
- assert(core.register_on_generated)
- assert(core.get_node)
- assert(core.spawn_tree)
- assert(ItemStack)
- local meta = ItemStack():get_meta()
- assert(type(meta) == "userdata")
- assert(type(meta.set_tool_capabilities) == "function")
- assert(core.registered_items[""])
- assert(core.save_gen_notify)
- -- alias handling
- assert(core.registered_items["unittests:steel_ingot_alias"].name ==
- "unittests:steel_ingot")
- -- fallback to item defaults
- assert(core.registered_items["unittests:description_test"].on_place == true)
- end
- -- first thread to get here runs the tests
- if core.ipc_cas("unittests:mg_once", nil, true) then
- -- this is checked from the main env
- core.ipc_set("unittests:mg", { pcall(do_tests) })
- end
- core.register_on_generated(function(vm, pos1, pos2, blockseed)
- local n = tonumber(core.get_mapgen_setting("chunksize")) * 16 - 1
- assert(pos2:subtract(pos1) == vector.new(n, n, n))
- end)
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