-- -- HP Change Reasons -- local expect = nil core.register_on_player_hpchange(function(player, hp_change, reason) if expect == nil then return end for key, value in pairs(reason) do assert(expect[key] == value) end for key, value in pairs(expect) do assert(reason[key] == value) end expect = nil end) local function run_hpchangereason_tests(player) local old_hp = player:get_hp() player:set_hp(20) expect = { type = "set_hp", from = "mod" } player:set_hp(3) assert(expect == nil) expect = { a = 234, type = "set_hp", from = "mod" } player:set_hp(7, { a= 234 }) assert(expect == nil) expect = { df = 3458973454, type = "fall", from = "mod" } player:set_hp(10, { type = "fall", df = 3458973454 }) assert(expect == nil) player:set_hp(old_hp) end unittests.register("test_hpchangereason", run_hpchangereason_tests, {player=true}) -- -- HP differences -- local expected_diff = nil local hpchange_counter = 0 local die_counter = 0 core.register_on_player_hpchange(function(player, hp_change, reason) if expected_diff then assert(hp_change == expected_diff) hpchange_counter = hpchange_counter + 1 end end) core.register_on_dieplayer(function() die_counter = die_counter + 1 end) local function hp_diference_test(player, hp_max) assert(hp_max >= 22) local old_hp = player:get_hp() local old_hp_max = player:get_properties().hp_max hpchange_counter = 0 die_counter = 0 expected_diff = nil player:set_properties({hp_max = hp_max}) player:set_hp(22) assert(player:get_hp() == 22) assert(hpchange_counter == 0) assert(die_counter == 0) -- HP difference is not clamped expected_diff = -25 player:set_hp(-3) -- actual final HP value is clamped to >= 0 assert(player:get_hp() == 0) assert(hpchange_counter == 1) assert(die_counter == 1) expected_diff = 22 player:set_hp(22) assert(player:get_hp() == 22) assert(hpchange_counter == 2) assert(die_counter == 1) -- Integer overflow is prevented -- so result is S32_MIN, not S32_MIN - 22 expected_diff = -2147483648 player:set_hp(-2147483648) -- actual final HP value is clamped to >= 0 assert(player:get_hp() == 0) assert(hpchange_counter == 3) assert(die_counter == 2) -- Damage is ignored if player is already dead (hp == 0) expected_diff = "never equal" player:set_hp(-11) assert(player:get_hp() == 0) -- no on_player_hpchange or on_dieplayer call expected assert(hpchange_counter == 3) assert(die_counter == 2) expected_diff = 11 player:set_hp(11) assert(player:get_hp() == 11) assert(hpchange_counter == 4) assert(die_counter == 2) -- HP difference is not clamped expected_diff = 1000000 - 11 player:set_hp(1000000) -- actual final HP value is clamped to <= hp_max assert(player:get_hp() == hp_max) assert(hpchange_counter == 5) assert(die_counter == 2) -- "Healing" is not ignored when hp == hp_max expected_diff = 80000 - hp_max player:set_hp(80000) assert(player:get_hp() == hp_max) -- on_player_hpchange_call expected assert(hpchange_counter == 6) assert(die_counter == 2) expected_diff = nil player:set_properties({hp_max = old_hp_max}) player:set_hp(old_hp) core.close_formspec(player:get_player_name(), "") -- hide death screen end local function run_hp_difference_tests(player) hp_diference_test(player, 22) hp_diference_test(player, 30) hp_diference_test(player, 65535) -- U16_MAX end unittests.register("test_hp_difference", run_hp_difference_tests, {player=true}) -- -- Player meta -- local function run_player_meta_tests(player) local meta = player:get_meta() meta:set_string("foo", "bar") assert(meta:contains("foo")) assert(meta:get_string("foo") == "bar") assert(meta:get("foo") == "bar") local meta2 = player:get_meta() assert(meta2:get_string("foo") == "bar") assert(meta2:get("foo") == "bar") assert(meta:equals(meta2)) meta:set_string("bob", "dillan") assert(meta:get_string("foo") == "bar") assert(meta:get_string("bob") == "dillan") assert(meta:get("bob") == "dillan") assert(meta2:get_string("foo") == "bar") assert(meta2:get_string("bob") == "dillan") assert(meta2:get("bob") == "dillan") assert(meta:equals(meta2)) meta:set_string("foo", "") assert(not meta:contains("foo")) assert(meta:get("foo") == nil) assert(meta:get_string("foo") == "") assert(meta:equals(meta2)) end unittests.register("test_player_meta", run_player_meta_tests, {player=true}) -- -- Player add pos -- local function run_player_add_pos_tests(player) local pos = player:get_pos() player:add_pos(vector.new(0, 1000, 0)) local newpos = player:get_pos() player:add_pos(vector.new(0, -1000, 0)) local backpos = player:get_pos() local newdist = vector.distance(pos, newpos) assert(math.abs(newdist - 1000) <= 1) assert(vector.distance(pos, backpos) <= 1) end unittests.register("test_player_add_pos", run_player_add_pos_tests, {player=true}) -- -- Hotbar selection clamp -- local function run_player_hotbar_clamp_tests(player) local inv = player:get_inventory() local old_inv_size = inv:get_size("main") local old_inv_list = inv:get_list("main") -- Avoid accidentally removing item local old_bar_size = player:hud_get_hotbar_itemcount() inv:set_size("main", 5) player:hud_set_hotbar_itemcount(2) assert(player:hud_get_hotbar_itemcount() == 2) player:hud_set_hotbar_itemcount(6) assert(player:hud_get_hotbar_itemcount() == 5) inv:set_size("main", old_inv_size) inv:set_list("main", old_inv_list) player:hud_set_hotbar_itemcount(old_bar_size) end unittests.register("test_player_hotbar_clamp", run_player_hotbar_clamp_tests, {player=true})