local F = core.formspec_escape -- hashed node pos -> sound handle local played_sounds = {} -- all of these can be set via the formspec local meta_keys = { -- SimpleSoundSpec "sss.name", "sss.gain", "sss.pitch", "sss.fade", -- sound parameters "sparam.gain", "sparam.pitch", "sparam.fade", "sparam.start_time", "sparam.loop", "sparam.pos", "sparam.object", "sparam.to_player", "sparam.exclude_player", "sparam.max_hear_distance", -- fade "fade.step", "fade.gain", -- other "ephemeral", } local function get_all_metadata(meta) return { sss = { name = meta:get_string("sss.name"), gain = meta:get_string("sss.gain"), pitch = meta:get_string("sss.pitch"), fade = meta:get_string("sss.fade"), }, sparam = { gain = meta:get_string("sparam.gain"), pitch = meta:get_string("sparam.pitch"), fade = meta:get_string("sparam.fade"), start_time = meta:get_string("sparam.start_time"), loop = meta:get_string("sparam.loop"), pos = meta:get_string("sparam.pos"), object = meta:get_string("sparam.object"), to_player = meta:get_string("sparam.to_player"), exclude_player = meta:get_string("sparam.exclude_player"), max_hear_distance = meta:get_string("sparam.max_hear_distance"), }, fade = { gain = meta:get_string("fade.gain"), step = meta:get_string("fade.step"), }, ephemeral = meta:get_string("ephemeral"), } end local function log_msg(msg) core.log("action", msg) core.chat_send_all(msg) end local function try_call(f, ...) local function log_on_err(success, errmsg, ...) if not success then log_msg("[soundstuff:jukebox] Call failed: "..errmsg) else return errmsg, ... end end return log_on_err(pcall(f, ...)) end local function show_formspec(pos, player) local meta = core.get_meta(pos) local md = get_all_metadata(meta) local pos_hash = core.hash_node_position(pos) local sound_handle = played_sounds[pos_hash] local fs = {} local function fs_add(str) table.insert(fs, str) end fs_add([[ formspec_version[6] size[14,12] ]]) -- SimpleSoundSpec fs_add(string.format([[ container[0.5,0.5] box[-0.1,-0.1;4.2,3.2;#EBEBEB20] style[*;font=mono,bold] label[0,0.25;SimpleSoundSpec] style[*;font=mono] field[0.00,1.00;4,0.75;sss.name;name;%s] field[0.00,2.25;1,0.75;sss.gain;gain;%s] field[1.25,2.25;1,0.75;sss.pitch;pitch;%s] field[2.50,2.25;1,0.75;sss.fade;fade;%s] container_end[] field_close_on_enter[sss.name;false] field_close_on_enter[sss.gain;false] field_close_on_enter[sss.pitch;false] field_close_on_enter[sss.fade;false] ]], F(md.sss.name), F(md.sss.gain), F(md.sss.pitch), F(md.sss.fade))) -- sound parameter table fs_add(string.format([[ container[5.5,0.5] box[-0.1,-0.1;4.2,10.7;#EBEBEB20] style[*;font=mono,bold] label[0,0.25;sound parameter table] style[*;font=mono] field[0.00,1;1,0.75;sparam.gain;gain;%s] field[1.25,1;1,0.75;sparam.pitch;pitch;%s] field[2.50,1;1,0.75;sparam.fade;fade;%s] field[0,2.25;4,0.75;sparam.start_time;start_time;%s] field[0,3.50;4,0.75;sparam.loop;loop;%s] field[0,4.75;4,0.75;sparam.pos;pos;%s] field[0,6.00;4,0.75;sparam.object;object;%s] field[0,7.25;4,0.75;sparam.to_player;to_player;%s] field[0,8.50;4,0.75;sparam.exclude_player;exclude_player;%s] field[0,9.75;4,0.75;sparam.max_hear_distance;max_hear_distance;%s] container_end[] field_close_on_enter[sparam.gain;false] field_close_on_enter[sparam.pitch;false] field_close_on_enter[sparam.fade;false] field_close_on_enter[sparam.start_time;false] field_close_on_enter[sparam.loop;false] field_close_on_enter[sparam.pos;false] field_close_on_enter[sparam.object;false] field_close_on_enter[sparam.to_player;false] field_close_on_enter[sparam.exclude_player;false] field_close_on_enter[sparam.max_hear_distance;false] tooltip[sparam.object;Get a name with the Branding Iron.] ]], F(md.sparam.gain), F(md.sparam.pitch), F(md.sparam.fade), F(md.sparam.start_time), F(md.sparam.loop), F(md.sparam.pos), F(md.sparam.object), F(md.sparam.to_player), F(md.sparam.exclude_player), F(md.sparam.max_hear_distance))) -- fade fs_add(string.format([[ container[10.75,3] box[-0.1,-0.1;3.2,3.2;#EBEBEB20] style[*;font=mono,bold] label[0,0.25;fade] style[*;font=mono] field[0.00,1;1,0.75;fade.step;step;%s] field[1.25,1;1,0.75;fade.gain;gain;%s] ]], F(md.fade.step), F(md.fade.gain))) if not sound_handle then fs_add([[ box[0,2;3,0.75;#363636FF] label[0.25,2.375;no sound] ]]) else fs_add([[ button[0,2;3,0.75;btn_fade;Fade] ]]) end fs_add([[ container_end[] field_close_on_enter[fade.step;false] field_close_on_enter[fade.gain;false] ]]) -- ephemeral fs_add(string.format([[ checkbox[0.5,5;ephemeral;ephemeral;%s] ]], md.ephemeral)) -- play/stop and release buttons if not sound_handle then fs_add([[ container[10.75,0.5] button[0,0;3,0.75;btn_play;Play] container_end[] ]]) else fs_add([[ container[10.75,0.5] button[0,0;3,0.75;btn_stop;Stop] button[0,1;3,0.75;btn_release;Release] container_end[] ]]) end -- save and quit button fs_add([[ button_exit[10.75,11;3,0.75;btn_save_quit;Save & Quit] ]]) core.show_formspec(player:get_player_name(), "soundstuff:jukebox@"..pos:to_string(), table.concat(fs)) end core.register_node("soundstuff:jukebox", { description = "Jukebox\nAllows to play arbitrary sounds.", tiles = {"soundstuff_jukebox.png"}, groups = {dig_immediate = 2}, on_construct = function(pos) local meta = core.get_meta(pos) -- SimpleSoundSpec meta:set_string("sss.name", "") meta:set_string("sss.gain", "") meta:set_string("sss.pitch", "") meta:set_string("sss.fade", "") -- sound parameters meta:set_string("sparam.gain", "") meta:set_string("sparam.pitch", "") meta:set_string("sparam.fade", "") meta:set_string("sparam.start_time", "") meta:set_string("sparam.loop", "") meta:set_string("sparam.pos", pos:to_string()) meta:set_string("sparam.object", "") meta:set_string("sparam.to_player", "") meta:set_string("sparam.exclude_player", "") meta:set_string("sparam.max_hear_distance", "") -- fade meta:set_string("fade.gain", "") meta:set_string("fade.step", "") -- other meta:set_string("ephemeral", "") meta:mark_as_private(meta_keys) end, on_rightclick = function(pos, _node, clicker, _itemstack, _pointed_thing) show_formspec(pos, clicker) end, }) core.register_on_player_receive_fields(function(player, formname, fields) if formname:sub(1, 19) ~= "soundstuff:jukebox@" then return false end local pos = vector.from_string(formname, 20) if not pos or pos ~= pos:round() then core.log("error", "[soundstuff:jukebox] Invalid formname.") return true end local meta = core.get_meta(pos) for _, k in ipairs(meta_keys) do if fields[k] then meta:set_string(k, fields[k]) end end meta:mark_as_private(meta_keys) local pos_hash = core.hash_node_position(pos) local sound_handle = played_sounds[pos_hash] if not sound_handle then if fields.btn_play then local md = get_all_metadata(meta) local sss = { name = md.sss.name, gain = tonumber(md.sss.gain), pitch = tonumber(md.sss.pitch), fade = tonumber(md.sss.fade), } local sparam = { gain = tonumber(md.sparam.gain), pitch = tonumber(md.sparam.pitch), fade = tonumber(md.sparam.fade), start_time = tonumber(md.sparam.start_time), loop = core.is_yes(md.sparam.loop), pos = vector.from_string(md.sparam.pos), object = testtools.get_branded_object(md.sparam.object), to_player = md.sparam.to_player, exclude_player = md.sparam.exclude_player, max_hear_distance = tonumber(md.sparam.max_hear_distance), } local ephemeral = core.is_yes(md.ephemeral) log_msg(string.format( "[soundstuff:jukebox] Playing sound: core.sound_play(%s, %s, %s)", string.format("{name=\"%s\", gain=%s, pitch=%s, fade=%s}", sss.name, sss.gain, sss.pitch, sss.fade), string.format("{gain=%s, pitch=%s, fade=%s, start_time=%s, loop=%s, pos=%s, " .."object=%s, to_player=\"%s\", exclude_player=\"%s\", max_hear_distance=%s}", sparam.gain, sparam.pitch, sparam.fade, sparam.start_time, sparam.loop, sparam.pos, sparam.object and "", sparam.to_player, sparam.exclude_player, sparam.max_hear_distance), tostring(ephemeral))) sound_handle = try_call(core.sound_play, sss, sparam, ephemeral) played_sounds[pos_hash] = sound_handle show_formspec(pos, player) end else if fields.btn_stop then log_msg("[soundstuff:jukebox] Stopping sound: core.sound_stop()") try_call(core.sound_stop, sound_handle) elseif fields.btn_release then log_msg("[soundstuff:jukebox] Releasing handle.") played_sounds[pos_hash] = nil show_formspec(pos, player) elseif fields.btn_fade then local md = get_all_metadata(meta) local step = tonumber(md.fade.step) local gain = tonumber(md.fade.gain) log_msg(string.format( "[soundstuff:jukebox] Fading sound: core.sound_fade(, %s, %s)", step, gain)) try_call(core.sound_fade, sound_handle, step, gain) end end return true end)