package lua import ( "sort" ) func OpenTable(L *LState) int { tabmod := L.RegisterModule(TabLibName, tableFuncs) L.Push(tabmod) return 1 } var tableFuncs = map[string]LGFunction{ "getn": tableGetN, "concat": tableConcat, "insert": tableInsert, "maxn": tableMaxN, "remove": tableRemove, "sort": tableSort, } func tableSort(L *LState) int { tbl := L.CheckTable(1) sorter := lValueArraySorter{L, nil, tbl.array} if L.GetTop() != 1 { sorter.Fn = L.CheckFunction(2) } sort.Sort(sorter) return 0 } func tableGetN(L *LState) int { L.Push(LNumber(L.CheckTable(1).Len())) return 1 } func tableMaxN(L *LState) int { L.Push(LNumber(L.CheckTable(1).MaxN())) return 1 } func tableRemove(L *LState) int { tbl := L.CheckTable(1) if L.GetTop() == 1 { L.Push(tbl.Remove(-1)) } else { L.Push(tbl.Remove(L.CheckInt(2))) } return 1 } func tableConcat(L *LState) int { tbl := L.CheckTable(1) sep := LString(L.OptString(2, "")) i := L.OptInt(3, 1) j := L.OptInt(4, tbl.Len()) if L.GetTop() == 3 { if i > tbl.Len() || i < 1 { L.Push(LString("")) return 1 } } i = intMax(intMin(i, tbl.Len()), 1) j = intMin(intMin(j, tbl.Len()), tbl.Len()) if i > j { L.Push(LString("")) return 1 } //TODO should flushing? retbottom := L.GetTop() for ; i <= j; i++ { L.Push(tbl.RawGetInt(i)) if i != j { L.Push(sep) } } L.Push(stringConcat(L, L.GetTop()-retbottom, L.reg.Top()-1)) return 1 } func tableInsert(L *LState) int { tbl := L.CheckTable(1) nargs := L.GetTop() if nargs == 1 { L.RaiseError("wrong number of arguments") } if L.GetTop() == 2 { tbl.Append(L.Get(2)) return 0 } tbl.Insert(int(L.CheckInt(2)), L.CheckAny(3)) return 0 } //