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- // Copyright 2024 The Ebitengine Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package vector
- type Point struct {
- X, Y float32
- }
- func IsPointCloseToSegment(p, p0, p1 Point, allow float32) bool {
- return isPointCloseToSegment(point{
- x: p.X,
- y: p.Y,
- }, point{
- x: p0.X,
- y: p0.Y,
- }, point{
- x: p1.X,
- y: p1.Y,
- }, allow)
- }
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