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- // Copyright 2024 The Ebitengine Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package buffered_test
- import (
- "image"
- "testing"
- "github.com/hajimehoshi/ebiten/v2/internal/atlas"
- "github.com/hajimehoshi/ebiten/v2/internal/buffered"
- "github.com/hajimehoshi/ebiten/v2/internal/graphics"
- "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
- "github.com/hajimehoshi/ebiten/v2/internal/restorable"
- t "github.com/hajimehoshi/ebiten/v2/internal/testing"
- "github.com/hajimehoshi/ebiten/v2/internal/ui"
- )
- func TestMain(m *testing.M) {
- t.MainWithRunLoop(m)
- }
- func TestUnsyncedPixels(t *testing.T) {
- dst := buffered.NewImage(16, 16, atlas.ImageTypeRegular)
- // Add an entry for dotsBuffer at (0, 0).
- dst.WritePixels([]byte{0xff, 0xff, 0xff, 0xff}, image.Rect(0, 0, 1, 1))
- // Merge the entry into the cached pixels.
- // The entry for dotsBuffer is now gone in the current implementation.
- ok, err := dst.ReadPixels(ui.Get().GraphicsDriverForTesting(), make([]byte, 4*16*16), image.Rect(0, 0, 16, 16))
- if err != nil {
- t.Fatal(err)
- }
- if !ok {
- t.Fatal("ReadPixels failed")
- }
- // Call WritePixels with the outside region of (0, 0).
- dst.WritePixels(make([]byte, 4*2*2), image.Rect(1, 1, 3, 3))
- // Flush unsynced pixel cache.
- src := buffered.NewImage(16, 16, atlas.ImageTypeRegular)
- vs := make([]float32, 4*graphics.VertexFloatCount)
- graphics.QuadVerticesFromDstAndSrc(vs, 0, 0, 16, 16, 0, 0, 16, 16, 1, 1, 1, 1)
- is := graphics.QuadIndices()
- dr := image.Rect(0, 0, 16, 16)
- sr := [graphics.ShaderSrcImageCount]image.Rectangle{image.Rect(0, 0, 16, 16)}
- dst.DrawTriangles([graphics.ShaderSrcImageCount]*buffered.Image{src}, vs, is, graphicsdriver.BlendSourceOver, dr, sr, atlas.NearestFilterShader, nil, graphicsdriver.FillRuleFillAll, restorable.HintNone)
- // Check the result is correct.
- var got [4]byte
- ok, err = dst.ReadPixels(ui.Get().GraphicsDriverForTesting(), got[:], image.Rect(0, 0, 1, 1))
- if err != nil {
- t.Fatal(err)
- }
- if !ok {
- t.Fatal("ReadPixels failed")
- }
- want := [4]byte{0xff, 0xff, 0xff, 0xff}
- if got != want {
- t.Errorf("got: %v, want: %v", got, want)
- }
- }
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