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- // Copyright 2019 The Ebiten Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package ebiten
- import "github.com/hajimehoshi/ebiten/v2/internal/builtinshader"
- var (
- ImageToBytes = imageToBytes
- )
- func BuiltinShader(filter builtinshader.Filter, address builtinshader.Address, useColorM bool) *Shader {
- return builtinShader(filter, address, useColorM)
- }
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