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- // Copyright 2024 The Ebitengine Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package audio
- import (
- "sync"
- "time"
- )
- type stopwatch struct {
- duration time.Duration
- lastStarted time.Time
- running bool
- m sync.Mutex
- }
- func (s *stopwatch) start() {
- s.m.Lock()
- defer s.m.Unlock()
- if s.running {
- return
- }
- s.lastStarted = time.Now()
- s.running = true
- }
- func (s *stopwatch) stop() {
- s.m.Lock()
- defer s.m.Unlock()
- if !s.running {
- return
- }
- s.duration += time.Since(s.lastStarted)
- s.running = false
- }
- func (s *stopwatch) current() time.Duration {
- s.m.Lock()
- defer s.m.Unlock()
- d := s.duration
- if s.running {
- d += time.Since(s.lastStarted)
- }
- return d
- }
- func (s *stopwatch) reset() {
- s.m.Lock()
- defer s.m.Unlock()
- s.duration = 0
- s.lastStarted = time.Time{}
- s.running = false
- }
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