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- // Copyright 2024 The Ebitengine Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- //go:build (!darwin && !js && !windows) || ios
- package textinput
- import (
- "github.com/hajimehoshi/ebiten/v2"
- "github.com/hajimehoshi/ebiten/v2/internal/ui"
- )
- type textInput struct {
- rs []rune
- lastTick uint64
- }
- var theTextInput textInput
- func (t *textInput) Start(x, y int) (chan State, func()) {
- // AppendInputChars is updated only when the tick is updated.
- // If the tick is not updated, return nil immediately.
- tick := ui.Get().Tick()
- if t.lastTick == tick {
- return nil, nil
- }
- defer func() {
- t.lastTick = tick
- }()
- s := newSession()
- // This is a pseudo implementation with AppendInputChars without IME.
- // This is tentative and should be replaced with IME in the future.
- t.rs = ebiten.AppendInputChars(t.rs[:0])
- if len(t.rs) == 0 {
- return nil, nil
- }
- s.ch <- State{
- Text: string(t.rs),
- Committed: true,
- }
- // Keep the channel as end() resets s.ch.
- ch := s.ch
- s.end()
- return ch, nil
- }
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