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- // Copyright 2018 The Ebiten Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package main
- import (
- "fmt"
- "image/color"
- "log"
- "github.com/hajimehoshi/ebiten/v2"
- "github.com/hajimehoshi/ebiten/v2/ebitenutil"
- )
- var pointerImage = ebiten.NewImage(8, 8)
- func init() {
- pointerImage.Fill(color.RGBA{0xff, 0, 0, 0xff})
- }
- const (
- screenWidth = 640
- screenHeight = 480
- )
- type Game struct {
- x float64
- y float64
- }
- func (g *Game) Update() error {
- dx, dy := ebiten.Wheel()
- g.x += dx
- g.y += dy
- return nil
- }
- func (g *Game) Draw(screen *ebiten.Image) {
- op := &ebiten.DrawImageOptions{}
- op.GeoM.Translate(g.x, g.y)
- op.GeoM.Translate(screenWidth/2, screenHeight/2)
- screen.DrawImage(pointerImage, op)
- ebitenutil.DebugPrint(screen,
- fmt.Sprintf("Move the red point by mouse wheel\n(%0.2f, %0.2f)", g.x, g.y))
- }
- func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
- return screenWidth, screenHeight
- }
- func main() {
- g := &Game{x: 0.0, y: 0.0}
- ebiten.SetWindowSize(screenWidth, screenHeight)
- ebiten.SetWindowTitle("Wheel (Ebitengine Demo)")
- if err := ebiten.RunGame(g); err != nil {
- log.Fatal(err)
- }
- }
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