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- // Copyright 2024 The Ebitengine Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package main
- import (
- _ "embed"
- "fmt"
- "io"
- "log"
- "net/http"
- "os"
- "github.com/hajimehoshi/ebiten/v2"
- "github.com/hajimehoshi/ebiten/v2/audio"
- "github.com/hajimehoshi/ebiten/v2/ebitenutil"
- )
- // mpgURL is a URL of an example MPEG-1 video. The license is the following:
- //
- // https://commons.wikimedia.org/wiki/File:Shibuya_Crossing,_Tokyo,_Japan_(video).webm
- // "Shibuya Crossing, Tokyo, Japan (video).webm" by Basile Morin
- // The Creative Commons Attribution-Share Alike 4.0 International license
- const mpgURL = "https://example-resources.ebitengine.org/shibuya.mpg"
- type Game struct {
- player *mpegPlayer
- err error
- }
- func (g *Game) Update() error {
- if g.err != nil {
- return g.err
- }
- return nil
- }
- func (g *Game) Draw(screen *ebiten.Image) {
- if g.err != nil {
- return
- }
- if err := g.player.Draw(screen); err != nil {
- g.err = err
- }
- ebitenutil.DebugPrint(screen, fmt.Sprintf("FPS: %0.2f", ebiten.ActualFPS()))
- }
- func (g *Game) Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeight int) {
- return outsideWidth, outsideHeight
- }
- func main() {
- // Initialize audio context.
- _ = audio.NewContext(48000)
- // If you want to play your own video, the video must be an MPEG-1 video with 48000 audio sample rate.
- // You can convert the video to MPEG-1 with the below command:
- //
- // ffmpeg -i YOUR_VIDEO -c:v mpeg1video -q:v 8 -c:a mp2 -format mpeg -ar 48000 output.mpg
- //
- // You can adjust quality by changing -q:v value. A lower value indicates better quality.
- var in io.ReadCloser
- if len(os.Args) > 1 {
- f, err := os.Open(os.Args[1])
- if err != nil {
- log.Fatal(err)
- }
- in = f
- } else {
- res, err := http.Get(mpgURL)
- if err != nil {
- log.Fatal(err)
- }
- in = res.Body
- fmt.Println("Play the default video. You can specify a video file as an argument.")
- }
- player, err := newMPEGPlayer(in)
- if err != nil {
- log.Fatal(err)
- }
- g := &Game{
- player: player,
- }
- player.Play()
- ebiten.SetWindowTitle("Video (Ebitengine Demo)")
- ebiten.SetWindowResizingMode(ebiten.WindowResizingModeEnabled)
- if err := ebiten.RunGame(g); err != nil {
- log.Fatal(err)
- }
- }
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