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- // Copyright 2020 The Ebiten Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- //go:build ignore
- //kage:unit pixels
- package main
- var Time float
- var Cursor vec2
- func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {
- pos := dstPos.xy - imageDstOrigin()
- dir := normalize(pos - Cursor)
- clr := imageSrc2UnsafeAt(srcPos)
- samples := [...]float{
- -22, -14, -8, -4, -2, 2, 4, 8, 14, 22,
- }
- sum := clr
- for i := 0; i < len(samples); i++ {
- sum += imageSrc2At(srcPos + dir*samples[i])
- }
- sum /= 10 + 1
- dist := distance(pos, Cursor)
- t := clamp(dist/256, 0, 1)
- return mix(clr, sum, t)
- }
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