default.go 1.1 KB

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  1. // Copyright 2020 The Ebiten Authors
  2. //
  3. // Licensed under the Apache License, Version 2.0 (the "License");
  4. // you may not use this file except in compliance with the License.
  5. // You may obtain a copy of the License at
  6. //
  7. // http://www.apache.org/licenses/LICENSE-2.0
  8. //
  9. // Unless required by applicable law or agreed to in writing, software
  10. // distributed under the License is distributed on an "AS IS" BASIS,
  11. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. // See the License for the specific language governing permissions and
  13. // limitations under the License.
  14. //go:build ignore
  15. //kage:unit pixels
  16. package main
  17. var Time float
  18. var Cursor vec2
  19. func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {
  20. pos := (dstPos.xy - imageDstOrigin()) / imageDstSize()
  21. pos += Cursor / imageDstSize() / 4
  22. clr := 0.0
  23. clr += sin(pos.x*cos(Time/15)*80) + cos(pos.y*cos(Time/15)*10)
  24. clr += sin(pos.y*sin(Time/10)*40) + cos(pos.x*sin(Time/25)*40)
  25. clr += sin(pos.x*sin(Time/5)*10) + sin(pos.y*sin(Time/35)*80)
  26. clr *= sin(Time/10) * 0.5
  27. return vec4(clr, clr*0.5, sin(clr+Time/3)*0.75, 1)
  28. }