123456789101112131415161718192021222324252627282930313233 |
- // Copyright 2020 The Ebiten Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- //go:build ignore
- //kage:unit pixels
- package main
- var Time float
- var Cursor vec2
- func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {
- pos := (dstPos.xy - imageDstOrigin()) / imageDstSize()
- pos += Cursor / imageDstSize() / 4
- clr := 0.0
- clr += sin(pos.x*cos(Time/15)*80) + cos(pos.y*cos(Time/15)*10)
- clr += sin(pos.y*sin(Time/10)*40) + cos(pos.x*sin(Time/25)*40)
- clr += sin(pos.x*sin(Time/5)*10) + sin(pos.y*sin(Time/35)*80)
- clr *= sin(Time/10) * 0.5
- return vec4(clr, clr*0.5, sin(clr+Time/3)*0.75, 1)
- }
|