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- // Copyright 2019 The Ebiten Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package main
- import (
- "fmt"
- "image/color"
- "log"
- "math/rand/v2"
- "github.com/hajimehoshi/ebiten/v2"
- "github.com/hajimehoshi/ebiten/v2/ebitenutil"
- )
- const (
- screenWidth = 320
- screenHeight = 240
- )
- type Game struct {
- offscreen *ebiten.Image
- }
- func NewGame() *Game {
- return &Game{
- offscreen: ebiten.NewImage(screenWidth, screenHeight),
- }
- }
- func (g *Game) Update() error {
- s := g.offscreen.Bounds().Size()
- x := rand.IntN(s.X)
- y := rand.IntN(s.Y)
- c := color.RGBA{
- byte(rand.IntN(256)),
- byte(rand.IntN(256)),
- byte(rand.IntN(256)),
- byte(0xff),
- }
- g.offscreen.Set(x, y, c)
- return nil
- }
- func (g *Game) Draw(screen *ebiten.Image) {
- screen.DrawImage(g.offscreen, nil)
- ebitenutil.DebugPrint(screen, fmt.Sprintf("TPS: %0.2f\nFPS: %0.2f", ebiten.ActualTPS(), ebiten.ActualFPS()))
- }
- func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
- return screenWidth, screenHeight
- }
- func main() {
- ebiten.SetWindowSize(screenWidth*2, screenHeight*2)
- ebiten.SetWindowTitle("Set (Ebitengine Demo)")
- if err := ebiten.RunGame(NewGame()); err != nil {
- log.Fatal(err)
- }
- }
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