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- // Copyright 2021 The Ebiten Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package main
- import (
- "github.com/hajimehoshi/ebiten/v2"
- )
- // Tile represents a space with an x,y coordinate within a Level. Any number of
- // sprites may be added to a Tile.
- type Tile struct {
- sprites []*ebiten.Image
- }
- // AddSprite adds a sprite to the Tile.
- func (t *Tile) AddSprite(s *ebiten.Image) {
- t.sprites = append(t.sprites, s)
- }
- // Draw draws the Tile on the screen using the provided options.
- func (t *Tile) Draw(screen *ebiten.Image, options *ebiten.DrawImageOptions) {
- for _, s := range t.sprites {
- screen.DrawImage(s, options)
- }
- }
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