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- // Copyright 2018 The Ebiten Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package main
- import (
- "bytes"
- "image"
- "image/color"
- _ "image/png"
- "log"
- "github.com/hajimehoshi/ebiten/v2"
- "github.com/hajimehoshi/ebiten/v2/colorm"
- "github.com/hajimehoshi/ebiten/v2/examples/resources/images"
- )
- const (
- screenWidth = 320
- screenHeight = 240
- )
- var (
- ebitenImage *ebiten.Image
- colors = []color.RGBA{
- {0xff, 0xff, 0xff, 0xff},
- {0xff, 0xff, 0x0, 0xff},
- {0xff, 0x0, 0xff, 0xff},
- {0xff, 0x0, 0x0, 0xff},
- {0x0, 0xff, 0xff, 0xff},
- {0x0, 0xff, 0x0, 0xff},
- {0x0, 0x0, 0xff, 0xff},
- {0x0, 0x0, 0x0, 0xff},
- }
- )
- type Game struct {
- }
- func (g *Game) Update() error {
- return nil
- }
- func (g *Game) Draw(screen *ebiten.Image) {
- const (
- ox = 10
- oy = 10
- dx = 60
- dy = 50
- )
- screen.Fill(color.NRGBA{0x00, 0x40, 0x80, 0xff})
- op := &ebiten.DrawImageOptions{}
- op.GeoM.Translate(ox, oy)
- screen.DrawImage(ebitenImage, op)
- // Fill with solid colors
- for i, c := range colors {
- op := &colorm.DrawImageOptions{}
- x := i % 4
- y := i/4 + 1
- op.GeoM.Translate(ox+float64(dx*x), oy+float64(dy*y))
- // Reset RGB (not Alpha) 0 forcibly
- var cm colorm.ColorM
- cm.Scale(0, 0, 0, 1)
- // Set color
- r := float64(c.R) / 0xff
- g := float64(c.G) / 0xff
- b := float64(c.B) / 0xff
- cm.Translate(r, g, b, 0)
- colorm.DrawImage(screen, ebitenImage, cm, op)
- }
- }
- func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
- return screenWidth, screenHeight
- }
- func main() {
- // Decode an image from the image file's byte slice.
- img, _, err := image.Decode(bytes.NewReader(images.Ebiten_png))
- if err != nil {
- log.Fatal(err)
- }
- ebitenImage = ebiten.NewImageFromImage(img)
- ebiten.SetWindowSize(screenWidth*2, screenHeight*2)
- ebiten.SetWindowTitle("Flood fill with solid colors (Ebitengine Demo)")
- if err := ebiten.RunGame(&Game{}); err != nil {
- log.Fatal(err)
- }
- }
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