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- // Copyright 2018 The Ebiten Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package main
- import (
- "bytes"
- "image"
- _ "image/png"
- "log"
- "github.com/hajimehoshi/ebiten/v2"
- "github.com/hajimehoshi/ebiten/v2/ebitenutil"
- "github.com/hajimehoshi/ebiten/v2/examples/resources/images"
- )
- const (
- screenWidth = 640
- screenHeight = 480
- )
- var (
- ebitenImage *ebiten.Image
- )
- type Game struct {
- }
- func (g *Game) Update() error {
- return nil
- }
- func (g *Game) Draw(screen *ebiten.Image) {
- ebitenutil.DebugPrint(screen, "Nearest Filter (default) VS Linear Filter")
- op := &ebiten.DrawImageOptions{}
- op.GeoM.Scale(4, 4)
- op.GeoM.Translate(64, 64)
- // By default, nearest filter is used.
- screen.DrawImage(ebitenImage, op)
- op = &ebiten.DrawImageOptions{}
- op.GeoM.Scale(4, 4)
- op.GeoM.Translate(64, 64+240)
- // Specify linear filter.
- op.Filter = ebiten.FilterLinear
- screen.DrawImage(ebitenImage, op)
- }
- func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
- return screenWidth, screenHeight
- }
- func main() {
- // Decode an image from the image file's byte slice.
- img, _, err := image.Decode(bytes.NewReader(images.Ebiten_png))
- if err != nil {
- log.Fatal(err)
- }
- ebitenImage = ebiten.NewImageFromImage(img)
- ebiten.SetWindowSize(screenWidth, screenHeight)
- ebiten.SetWindowTitle("Filter (Ebitengine Demo)")
- if err := ebiten.RunGame(&Game{}); err != nil {
- log.Fatal(err)
- }
- }
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